1 // Canvas with 2D rendering api
3 // Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License as
7 // published by the Free Software Foundation; either version 2 of the
8 // License, or (at your option) any later version.
10 // This program is distributed in the hope that it will be useful, but
11 // WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22 #include <simgear/props/props.hxx>
23 #include <simgear/structure/subsystem_mgr.hxx>
25 #include <boost/shared_ptr.hpp>
29 typedef boost::shared_ptr<Canvas> CanvasPtr;
33 public SGPropertyChangeListener
40 virtual void reinit();
41 virtual void shutdown();
44 virtual void unbind();
46 virtual void update(double delta_time_sec);
48 virtual void childAdded( SGPropertyNode * parent,
49 SGPropertyNode * child );
50 virtual void childRemoved( SGPropertyNode * parent,
51 SGPropertyNode * child );
55 /** Root node for everything concerning the canvas system */
56 SGPropertyNode_ptr _props;
58 /** The actual canvases */
59 std::vector<CanvasPtr> _canvases;
61 void textureAdded(SGPropertyNode* node);
64 * Trigger a childAdded and valueChanged event for every child of node
65 * (Unlimited depth) and node itself.
67 void triggerChangeRecursive(SGPropertyNode* node);
71 #endif /* CANVAS_MGR_H_ */