10 #include <Aircraft/aircraft.hxx>
11 #include <Include/fg_constants.h>
12 #include <Math/fg_random.h>
13 #include <Math/mat3.h>
14 #include <Math/polar3d.hxx>
15 #include <Scenery/scenery.hxx>
16 #include <Time/fg_timer.hxx>
21 //============ Top of dual_instr_item class member definitions ============
24 dual_instr_item ( int x,
32 instr_item( x, y, width, height,
33 chn1_source, options, working),
34 alt_data_source( chn2_source )
39 dual_instr_item( const dual_instr_item & image) :
40 instr_item ((instr_item &) image ),
41 alt_data_source( image.alt_data_source)
45 dual_instr_item & dual_instr_item ::
46 operator = (const dual_instr_item & rhs )
48 if( !(this == &rhs)) {
49 instr_item::operator = (rhs);
50 alt_data_source = rhs.alt_data_source;
55 // End of hud_dnst.cxx