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5 7/21/98 - add a --enable/disable-sound option.
7 7/11/98 - Ground collision detection
9 7/3/98 - Generate and store the transform matrix when rendering by
10 material property so we don't have to push, transform, pop
11 continually. See mesa code for gluLookAt()
13 6/11/98 - convert to static libraries and reduce libtool usage ...
15 6/11/98 - Converted to GL_FOG_EXP2
17 5/29/98 - Widened edges of tiles to overlap a bit. This should help
18 reduce floating point induced gaps between tiles.
20 5/27/98 - Rewrote airport list manager using an STL "map" (associative
21 array) for quick lookup.
23 5/26/98 - Impose a maximum triangle area during scenery generation so
24 even very flat areas will get split into a few smaller sub
27 5/26/98 - Overhaul view parameter generation ... see if we can piggy
28 back off of larcsim calcs, and consolate potentially
29 redundant code -- Norman Vine
31 5/24/98 - Fine grain view frustum culling
33 5/20/98 - fix winding problem with tri-strips in obj.c (wait for next
36 5/17/98 - Course grain (tile based) view frustum culling
38 5/6/98 - HUD updates from Jeff Goeke-Smith.
40 5/5/98 - Added a visual frame rate counter on the HUD.
42 5/2/98 - Option to go full screen. call glutFullScreen()
44 4/29/98 - Option to toggle between smooth / flat shading.
46 4/28/98 - Physically check if airport list overruns array size when loading.
48 4/28/98 - Wrap up zlib so we can conditionally compile back in normal
49 behavior on systems that have trouble building zlib.
51 4/27/98 - Do a better job of translating scenery tiles towards (0,0,0)
53 4/27/98 - fgTIME fgVIEW struct -> typedef
55 4/27/98 - Add a option to disable texturing.
57 4/25/98 - Clean up initialization sequence and eliminate
58 interdependencies between lighting and position.
60 4/23/98 - encapsulate all #include <config.h>'s with #ifdef HAVE_CONFIG_H
62 4/23/98 - Give all textured polygons ambient and diffuse glMaterial()
63 properties of "white" so GL_MODULATE works as expected and
64 textures are not oddly tinted.
66 4/21/98 - Convert lighting equations to table lookups
68 4/21/98 - Make sure all #ifdef _cplusplus are after any other includes
69 Make sure all .hxx files have #ifndef cplusplus #error
71 4/21/98 - various autoconf cleanups/preparation for C++
73 4/9/98 - Fixed a bug in event management where the next event run time
74 was miscalculated so it was never run.
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80 4/3/98 - Released version 0.40
82 4/3/98 - Incorporated the Gnu automake/autoconf/libtool system.
84 3/17/98 - Fix time jumping problem on win32
86 3/1/98 - Unify sun position render code with existing sunpos
87 calculations so the sun doesn't do it's little jump every
90 2/19/98 - Fixed a problem with smooth view (scenery center) switch
91 when entering a new tile.
93 2/18/98 - Fixed a problem with terrain generation that was causing
94 some strips to be put in the wrong winding list.
96 2/9/98 - Fixed a problem with terrain tiles not quite matching up perfectly.
98 2/2/98 - Fix warning when compiling with c++ ... also successfully built
99 with cygnus-g++. There should be nothing holding us back from
102 1/30/98 - remove Scenery/geometry.c and Scenery/mesh.c
104 1/28/98 - Dynamic unloading of scenery.
106 1/26/98 - Debug message system.
108 1/26/98 - Dynamic loading of scenery
110 1/24/98 - Remove some of the unused files such as ls_sync.c
112 1/23/98 - in all .h's change #ifdef FILE_H -> #ifdef _FILE_H
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116 1/22/98 - Released version 0.25
118 1/19/98 - Compile with c++
120 1/17/98 - Change all "type function();" to "type function( void );"
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124 1/16/98 - Release verison 0.23
126 1/6/98 - Added FGwin32.mak (a MSVC++ Makefile for building win32 versions)
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130 1/5/98 - Released version 0.21
132 12/31/97 - remove Unix dependencies from .../Time/fg_time.c
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136 12/30/97 - Released version 0.20
138 12/30/97 - Released version 0.19
140 12/30/97 - Event manager
142 12/23/97 - First stab at a reasonable sky ... I'm going to probably
143 leave this for now so I don't spend the rest of my life
146 12/17/97 - Released version 0.18
148 12/17/97 - Fix sun/moon initialization code so display lists aren't
149 re-created at every Init().
151 12/12/97 - Released verison 0.17
153 12/10/97 - Released version 0.16
155 12/9/97 - Released demtools version 0.01
157 12/9/97 - Released version 0.15
159 11/25/97 - Released version 0.14
161 10/24/97 - Released version 0.13
163 9/22/97 - Released version 0.12
165 9/16/97 - Released version 0.11