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1 // environment-mgr.cxx -- manager for natural environment information.
2 //
3 // Written by David Megginson, started February 2002.
4 //
5 // Copyright (C) 2002  David Megginson - david@megginson.com
6 //
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
11 //
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 // General Public License for more details.
16 //
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20
21 #ifdef HAVE_CONFIG_H
22 #  include <config.h>
23 #endif
24
25 #include <cstring>
26
27 #include <simgear/constants.h>
28 #include <simgear/debug/logstream.hxx>
29 #include <simgear/scene/sky/sky.hxx>
30 #include <simgear/environment/visual_enviro.hxx>
31 #include <simgear/scene/model/particles.hxx>
32
33 #include <Main/main.hxx>
34 #include <Main/fg_props.hxx>
35 #include <FDM/flight.hxx>
36
37 #include "environment.hxx"
38 #include "environment_mgr.hxx"
39 #include "environment_ctrl.hxx"
40 #include "realwx_ctrl.hxx"
41 #include "fgclouds.hxx"
42 #include "precipitation_mgr.hxx"
43 #include "ridge_lift.hxx"
44 #include "terrainsampler.hxx"
45
46 class SGSky;
47 extern SGSky *thesky;
48
49 FGEnvironmentMgr::FGEnvironmentMgr () :
50   _environment(new FGEnvironment()),
51   fgClouds(new FGClouds()),
52   _altitudeNode(fgGetNode("/position/altitude-ft", true)),
53   _cloudLayersDirty(true)
54 {
55   set_subsystem("controller", Environment::LayerInterpolateController::createInstance( fgGetNode("/environment/config", true ) ));
56   set_subsystem("realwx", Environment::RealWxController::createInstance( fgGetNode("/environment/realwx", true ) ), 1.0 );
57
58   set_subsystem("precipitation", new FGPrecipitationMgr);
59   set_subsystem("terrainsampler", Environment::TerrainSampler::createInstance( fgGetNode("/environment/terrain", true ) ));
60   set_subsystem("ridgelift", new FGRidgeLift);
61 }
62
63 FGEnvironmentMgr::~FGEnvironmentMgr ()
64 {
65   SGSubsystem * subsys;
66
67   subsys = get_subsystem( "ridgelift" );
68   remove_subsystem( "ridgelift" );
69   delete subsys;
70
71   subsys = get_subsystem( "terrainsampler" );
72   remove_subsystem( "terrainsampler" );
73   delete subsys;
74
75   subsys = get_subsystem( "precipitation" );
76   remove_subsystem("precipitation");
77   delete subsys;
78
79   subsys = get_subsystem("metarfetcher");
80   remove_subsystem("metarfetcher");
81   delete subsys;
82
83   subsys = get_subsystem("metarcontroller");
84   remove_subsystem("metarcontroller");
85   delete subsys;
86
87   subsys = get_subsystem("controller");
88   remove_subsystem("controller");
89   delete subsys;
90
91   delete fgClouds;
92   delete _environment;
93 }
94
95 void
96 FGEnvironmentMgr::init ()
97 {
98   SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
99   SGSubsystemGroup::init();
100 }
101
102 void
103 FGEnvironmentMgr::reinit ()
104 {
105   SG_LOG( SG_GENERAL, SG_INFO, "Reinitializing environment subsystem");
106   SGSubsystemGroup::reinit();
107 }
108
109 void
110 FGEnvironmentMgr::bind ()
111 {
112   SGSubsystemGroup::bind();
113   _environment->Tie( fgGetNode("/environment", true ) );
114   
115   _tiedProperties.setRoot( fgGetNode( "/environment", true ) );
116
117   _tiedProperties.Tie( "effective-visibility-m", thesky,
118        &SGSky::get_visibility );
119
120   _tiedProperties.Tie("rebuild-layers", fgClouds,
121       &FGClouds::get_update_event,
122       &FGClouds::set_update_event);
123
124   _tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro,
125       &SGEnviro::get_turbulence_enable_state,
126       &SGEnviro::set_turbulence_enable_state);
127
128   for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
129     SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true );
130
131     _tiedProperties.Tie( layerNode->getNode("span-m",true), this, i, 
132           &FGEnvironmentMgr::get_cloud_layer_span_m,
133           &FGEnvironmentMgr::set_cloud_layer_span_m);
134
135     _tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i, 
136           &FGEnvironmentMgr::get_cloud_layer_elevation_ft,
137           &FGEnvironmentMgr::set_cloud_layer_elevation_ft);
138
139     _tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i, 
140           &FGEnvironmentMgr::get_cloud_layer_thickness_ft,
141           &FGEnvironmentMgr::set_cloud_layer_thickness_ft);
142
143     _tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i, 
144           &FGEnvironmentMgr::get_cloud_layer_transition_ft,
145           &FGEnvironmentMgr::set_cloud_layer_transition_ft);
146
147     _tiedProperties.Tie( layerNode->getNode("coverage",true), this, i, 
148           &FGEnvironmentMgr::get_cloud_layer_coverage,
149           &FGEnvironmentMgr::set_cloud_layer_coverage);
150
151     _tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i, 
152           &FGEnvironmentMgr::get_cloud_layer_coverage_type,
153           &FGEnvironmentMgr::set_cloud_layer_coverage_type);
154
155     _tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i,
156         &FGEnvironmentMgr::get_cloud_layer_visibility_m,
157         &FGEnvironmentMgr::set_cloud_layer_visibility_m);
158
159     _tiedProperties.Tie( layerNode->getNode( "alpha",true), this, i,
160         &FGEnvironmentMgr::get_cloud_layer_maxalpha,
161         &FGEnvironmentMgr::set_cloud_layer_maxalpha);
162   }
163
164   _tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) );
165
166   _tiedProperties.Tie( "clouds3d-enable", fgClouds,
167           &FGClouds::get_3dClouds,
168           &FGClouds::set_3dClouds);
169
170   _tiedProperties.Tie( "clouds3d-density", thesky,
171           &SGSky::get_3dCloudDensity,
172           &SGSky::set_3dCloudDensity);
173
174   _tiedProperties.Tie("clouds3d-vis-range", thesky,
175         &SGSky::get_3dCloudVisRange,
176         &SGSky::set_3dCloudVisRange);
177   
178   _tiedProperties.Tie("precipitation-enable", &sgEnviro,
179           &SGEnviro::get_precipitation_enable_state, 
180           &SGEnviro::set_precipitation_enable_state);
181
182   _tiedProperties.Tie("lightning-enable", &sgEnviro,
183       &SGEnviro::get_lightning_enable_state,
184       &SGEnviro::set_lightning_enable_state);
185
186   sgEnviro.config(fgGetNode("/sim/rendering/precipitation"));
187 }
188
189 void
190 FGEnvironmentMgr::unbind ()
191 {
192   _tiedProperties.Untie();
193   _environment->Untie();
194   SGSubsystemGroup::unbind();
195 }
196
197 void
198 FGEnvironmentMgr::update (double dt)
199 {
200   SGSubsystemGroup::update(dt);
201   
202   _environment->set_elevation_ft( _altitudeNode->getDoubleValue() );
203
204   simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(),
205                                    _environment->get_wind_speed_kt() );
206   if( _cloudLayersDirty ) {
207     _cloudLayersDirty = false;
208     fgClouds->set_update_event( fgClouds->get_update_event()+1 );
209   }
210 }
211
212 FGEnvironment
213 FGEnvironmentMgr::getEnvironment () const
214 {
215   return *_environment;
216 }
217
218 FGEnvironment
219 FGEnvironmentMgr::getEnvironment (double lat, double lon, double alt) const
220 {
221   // Always returns the same environment
222   // for now; we'll make it interesting
223   // later.
224   FGEnvironment env = *_environment;
225   env.set_elevation_ft(alt);
226   return env;
227 }
228
229 FGEnvironment
230 FGEnvironmentMgr::getEnvironment(const SGGeod& aPos) const
231 {
232   // Always returns the same environment
233   // for now; we'll make it interesting
234   // later.
235   FGEnvironment env = *_environment;
236   env.set_elevation_ft(aPos.getElevationFt());
237   return env;
238
239 }
240
241 double
242 FGEnvironmentMgr::get_cloud_layer_span_m (int index) const
243 {
244   return thesky->get_cloud_layer(index)->getSpan_m();
245 }
246
247 void
248 FGEnvironmentMgr::set_cloud_layer_span_m (int index, double span_m)
249 {
250   thesky->get_cloud_layer(index)->setSpan_m(span_m);
251 }
252
253 double
254 FGEnvironmentMgr::get_cloud_layer_elevation_ft (int index) const
255 {
256   return thesky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
257 }
258
259 void
260 FGEnvironmentMgr::set_cloud_layer_elevation_ft (int index, double elevation_ft)
261 {
262   FGEnvironment env = *_environment;
263   env.set_elevation_ft(elevation_ft);
264
265   thesky->get_cloud_layer(index)
266     ->setElevation_m(elevation_ft * SG_FEET_TO_METER);
267
268   thesky->get_cloud_layer(index)
269     ->setSpeed(env.get_wind_speed_kt() * 0.5151);       // 1 kt = 0.5151 m/s
270
271   thesky->get_cloud_layer(index)
272     ->setDirection(env.get_wind_from_heading_deg());
273 }
274
275 double
276 FGEnvironmentMgr::get_cloud_layer_thickness_ft (int index) const
277 {
278   return thesky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
279 }
280
281 void
282 FGEnvironmentMgr::set_cloud_layer_thickness_ft (int index, double thickness_ft)
283 {
284   thesky->get_cloud_layer(index)
285     ->setThickness_m(thickness_ft * SG_FEET_TO_METER);
286 }
287
288 double
289 FGEnvironmentMgr::get_cloud_layer_transition_ft (int index) const
290 {
291   return thesky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
292 }
293
294 void
295 FGEnvironmentMgr::set_cloud_layer_transition_ft (int index,
296                                                  double transition_ft)
297 {
298   thesky->get_cloud_layer(index)
299     ->setTransition_m(transition_ft * SG_FEET_TO_METER);
300 }
301
302 const char *
303 FGEnvironmentMgr::get_cloud_layer_coverage (int index) const
304 {
305   return thesky->get_cloud_layer(index)->getCoverageString().c_str();
306 }
307
308 void
309 FGEnvironmentMgr::set_cloud_layer_coverage (int index,
310                                             const char * coverage_name)
311 {
312   if( thesky->get_cloud_layer(index)->getCoverageString() == coverage_name )
313     return;
314
315   thesky->get_cloud_layer(index)->setCoverageString(coverage_name);
316   _cloudLayersDirty = true;
317 }
318
319 int
320 FGEnvironmentMgr::get_cloud_layer_coverage_type (int index) const
321 {
322   return thesky->get_cloud_layer(index)->getCoverage();
323 }
324
325 double 
326 FGEnvironmentMgr::get_cloud_layer_visibility_m (int index) const
327 {
328     return thesky->get_cloud_layer(index)->getVisibility_m();
329 }
330
331 void 
332 FGEnvironmentMgr::set_cloud_layer_visibility_m (int index, double visibility_m)
333 {
334     thesky->get_cloud_layer(index)->setVisibility_m(visibility_m);
335 }
336
337 double 
338 FGEnvironmentMgr::get_cloud_layer_maxalpha (int index ) const
339 {
340     return thesky->get_cloud_layer(index)->getMaxAlpha();
341 }
342
343 void 
344 FGEnvironmentMgr::set_cloud_layer_maxalpha (int index, double maxalpha)
345 {
346     thesky->get_cloud_layer(index)->setMaxAlpha(maxalpha);
347 }
348
349
350
351
352 void 
353 FGEnvironmentMgr::set_cloud_layer_coverage_type (int index, int type )
354 {
355   if( type < 0 || type >= SGCloudLayer::SG_MAX_CLOUD_COVERAGES ) {
356     SG_LOG(SG_ALL,SG_WARN,"Unknown cloud layer type " << type << " ignored" );
357     return;
358   }
359
360   if( static_cast<SGCloudLayer::Coverage>(type) == thesky->get_cloud_layer(index)->getCoverage() )
361     return;
362
363   thesky->get_cloud_layer(index)->setCoverage(static_cast<SGCloudLayer::Coverage>(type));
364   _cloudLayersDirty = true;
365 }
366
367
368 // end of environment-mgr.cxx