]> git.mxchange.org Git - flightgear.git/blob - src/Environment/environment_mgr.cxx
Clouds in scenario none and metar were above 0ft not above ground elevation, which...
[flightgear.git] / src / Environment / environment_mgr.cxx
1 // environment-mgr.cxx -- manager for natural environment information.
2 //
3 // Written by David Megginson, started February 2002.
4 //
5 // Copyright (C) 2002  David Megginson - david@megginson.com
6 //
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
11 //
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 // General Public License for more details.
16 //
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 //
21 // $Id$
22
23 #ifdef HAVE_CONFIG_H
24 #  include <config.h>
25 #endif
26
27 #include <simgear/constants.h>
28 #include <simgear/debug/logstream.hxx>
29 #include <simgear/scene/sky/sky.hxx>
30 #include <simgear/environment/visual_enviro.hxx>
31 #include <simgear/scene/model/particles.hxx>
32
33 #include <Main/main.hxx>
34 #include <Main/fg_props.hxx>
35 #include <Aircraft/aircraft.hxx>
36 #include <FDM/flight.hxx>
37
38 #include "environment.hxx"
39 #include "environment_ctrl.hxx"
40 #include "environment_mgr.hxx"
41 #include "fgclouds.hxx"
42 #include "precipitation_mgr.hxx"
43
44 class SGSky;
45 extern SGSky *thesky;
46
47
48
49 FGEnvironmentMgr::FGEnvironmentMgr ()
50   : _environment(new FGEnvironment)
51 {
52
53    if (fgGetBool("/environment/params/real-world-weather-fetch") == true)
54        _controller = new FGMetarEnvironmentCtrl;
55    else
56        _controller = new FGInterpolateEnvironmentCtrl;
57
58   _controller->setEnvironment(_environment);
59   set_subsystem("controller", _controller, 0.5);
60   fgClouds = new FGClouds( _controller );
61   _precipitationManager = new FGPrecipitationMgr;
62   set_subsystem("precipitation", _precipitationManager);
63 }
64
65 FGEnvironmentMgr::~FGEnvironmentMgr ()
66 {
67   delete _environment;
68   remove_subsystem("controller");
69   remove_subsystem("precipitation");
70   delete _controller;
71   delete fgClouds;
72   delete _precipitationManager;
73 }
74
75 void
76 FGEnvironmentMgr::init ()
77 {
78   SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem");
79   SGSubsystemGroup::init();
80   _update_fdm();
81 }
82
83 void
84 FGEnvironmentMgr::reinit ()
85 {
86   SG_LOG( SG_GENERAL, SG_INFO, "Reinitializing environment subsystem");
87   SGSubsystemGroup::reinit();
88   _update_fdm();
89 }
90
91 void
92 FGEnvironmentMgr::bind ()
93 {
94   fgTie("/environment/visibility-m", _environment,
95         &FGEnvironment::get_visibility_m, &FGEnvironment::set_visibility_m);
96   fgSetArchivable("/environment/visibility-m");
97   fgTie("/environment/effective-visibility-m", thesky,
98        &SGSky::get_visibility );
99   fgTie("/environment/temperature-sea-level-degc", _environment,
100         &FGEnvironment::get_temperature_sea_level_degc,
101         &FGEnvironment::set_temperature_sea_level_degc);
102   fgSetArchivable("/environment/temperature-sea-level-degc");
103   fgTie("/environment/temperature-degc", _environment,
104         &FGEnvironment::get_temperature_degc); // FIXME: read-only for now
105   fgTie("/environment/temperature-degf", _environment,
106         &FGEnvironment::get_temperature_degf); // FIXME: read-only for now
107   fgTie("/environment/dewpoint-sea-level-degc", _environment,
108         &FGEnvironment::get_dewpoint_sea_level_degc,
109         &FGEnvironment::set_dewpoint_sea_level_degc);
110   fgSetArchivable("/environment/dewpoint-sea-level-degc");
111   fgTie("/environment/dewpoint-degc", _environment,
112         &FGEnvironment::get_dewpoint_degc); // FIXME: read-only for now
113   fgTie("/environment/pressure-sea-level-inhg", _environment,
114         &FGEnvironment::get_pressure_sea_level_inhg,
115         &FGEnvironment::set_pressure_sea_level_inhg);
116   fgSetArchivable("/environment/pressure-sea-level-inhg");
117   fgTie("/environment/pressure-inhg", _environment,
118         &FGEnvironment::get_pressure_inhg); // FIXME: read-only for now
119   fgTie("/environment/density-slugft3", _environment,
120         &FGEnvironment::get_density_slugft3); // read-only
121   fgTie("/environment/relative-humidity", _environment,
122         &FGEnvironment::get_relative_humidity); //ro
123   fgTie("/environment/atmosphere/density-tropo-avg", _environment,
124         &FGEnvironment::get_density_tropo_avg_kgm3); //ro
125   fgTie("/environment/atmosphere/altitude-half-to-sun", _environment,
126         &FGEnvironment::get_altitude_half_to_sun_m, 
127         &FGEnvironment::set_altitude_half_to_sun_m);
128   fgTie("/environment/atmosphere/altitude-troposphere-top", _environment,
129         &FGEnvironment::get_altitude_tropo_top_m,
130         &FGEnvironment::set_altitude_tropo_top_m);
131   fgTie("/environment/wind-from-heading-deg", _environment,
132         &FGEnvironment::get_wind_from_heading_deg,
133         &FGEnvironment::set_wind_from_heading_deg);
134   fgTie("/environment/wind-speed-kt", _environment,
135         &FGEnvironment::get_wind_speed_kt, &FGEnvironment::set_wind_speed_kt);
136   fgTie("/environment/wind-from-north-fps", _environment,
137         &FGEnvironment::get_wind_from_north_fps,
138         &FGEnvironment::set_wind_from_north_fps);
139   fgSetArchivable("/environment/wind-from-north-fps");
140   fgTie("/environment/wind-from-east-fps", _environment,
141         &FGEnvironment::get_wind_from_east_fps,
142         &FGEnvironment::set_wind_from_east_fps);
143   fgSetArchivable("/environment/wind-from-east-fps");
144   fgTie("/environment/wind-from-down-fps", _environment,
145         &FGEnvironment::get_wind_from_down_fps,
146         &FGEnvironment::set_wind_from_down_fps);
147   fgSetArchivable("/environment/wind-from-down-fps");
148
149   fgTie("/environment/thermal-lift-fps", _environment,
150         &FGEnvironment::get_thermal_lift_fps,
151         &FGEnvironment::set_thermal_lift_fps);
152   fgSetArchivable("/environment/thermal-lift-fps");
153   fgTie("/environment/ridge-lift-fps", _environment,
154         &FGEnvironment::get_ridge_lift_fps,
155         &FGEnvironment::set_ridge_lift_fps);
156   fgSetArchivable("/environment/ridge-lift-fps");
157
158   fgTie("/environment/turbulence/magnitude-norm", _environment,
159         &FGEnvironment::get_turbulence_magnitude_norm,
160         &FGEnvironment::set_turbulence_magnitude_norm);
161   fgSetArchivable("/environment/turbulence/magnitude-norm");
162   fgTie("/environment/turbulence/rate-hz", _environment,
163         &FGEnvironment::get_turbulence_rate_hz,
164         &FGEnvironment::set_turbulence_rate_hz);
165   fgSetArchivable("/environment/turbulence/rate-hz");
166
167   for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
168     char buf[128];
169     sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
170     fgTie(buf, this, i,
171           &FGEnvironmentMgr::get_cloud_layer_span_m,
172           &FGEnvironmentMgr::set_cloud_layer_span_m);
173     fgSetArchivable(buf);
174     sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
175     fgTie(buf, this, i,
176           &FGEnvironmentMgr::get_cloud_layer_elevation_ft,
177           &FGEnvironmentMgr::set_cloud_layer_elevation_ft);
178     fgSetArchivable(buf);
179     sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
180     fgTie(buf, this, i,
181           &FGEnvironmentMgr::get_cloud_layer_thickness_ft,
182           &FGEnvironmentMgr::set_cloud_layer_thickness_ft);
183     fgSetArchivable(buf);
184     sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
185     fgTie(buf, this, i,
186           &FGEnvironmentMgr::get_cloud_layer_transition_ft,
187           &FGEnvironmentMgr::set_cloud_layer_transition_ft);
188     fgSetArchivable(buf);
189     sprintf(buf, "/environment/clouds/layer[%d]/coverage", i);
190     fgTie(buf, this, i,
191           &FGEnvironmentMgr::get_cloud_layer_coverage,
192           &FGEnvironmentMgr::set_cloud_layer_coverage);
193     fgSetArchivable(buf);
194   }
195   fgTie("/sim/rendering/clouds3d-enable", fgClouds,
196           &FGClouds::get_3dClouds,
197           &FGClouds::set_3dClouds);
198   fgTie("/sim/rendering/clouds3d-density", thesky,
199           &SGSky::get_3dCloudDensity,
200           &SGSky::set_3dCloudDensity);
201   fgTie("/sim/rendering/clouds3d-vis-range", thesky,
202         &SGSky::get_3dCloudVisRange,
203         &SGSky::set_3dCloudVisRange);
204   
205   fgTie("/sim/rendering/precipitation-enable", &sgEnviro,
206           &SGEnviro::get_precipitation_enable_state, 
207           &SGEnviro::set_precipitation_enable_state);
208   fgTie("/environment/rebuild-layers", fgClouds,
209       &FGClouds::get_update_event,
210       &FGClouds::set_update_event);
211   fgTie("/environment/weather-scenario", fgClouds,
212         &FGClouds::get_scenario,
213         &FGClouds::set_scenario);
214   fgTie("/sim/rendering/lightning-enable", &sgEnviro,
215       &SGEnviro::get_lightning_enable_state,
216       &SGEnviro::set_lightning_enable_state);
217   fgTie("/environment/turbulence/use-cloud-turbulence", &sgEnviro,
218       &SGEnviro::get_turbulence_enable_state,
219       &SGEnviro::set_turbulence_enable_state);
220   sgEnviro.config(fgGetNode("/sim/rendering/precipitation"));
221 }
222
223 void
224 FGEnvironmentMgr::unbind ()
225 {
226   fgUntie("/environment/visibility-m");
227   fgUntie("/environment/effective-visibility-m");
228   fgUntie("/environment/temperature-sea-level-degc");
229   fgUntie("/environment/temperature-degc");
230   fgUntie("/environment/dewpoint-sea-level-degc");
231   fgUntie("/environment/dewpoint-degc");
232   fgUntie("/environment/pressure-sea-level-inhg");
233   fgUntie("/environment/pressure-inhg");
234   fgUntie("/environment/density-inhg");
235   fgUntie("/environment/relative-humidity");
236   fgUntie("/environment/atmosphere/density-tropo-avg");
237   fgUntie("/environment/wind-from-north-fps");
238   fgUntie("/environment/wind-from-east-fps");
239   fgUntie("/environment/wind-from-down-fps");
240
241   fgUntie("/environment/thermal-lift-fps");
242   fgUntie("/environment/ridge-lift-fps");
243
244   fgUntie("/environment/atmosphere/altitude-half-to-sun");
245   fgUntie("/environment/atmosphere/altitude-troposphere-top");
246   for (int i = 0; i < MAX_CLOUD_LAYERS; i++) {
247     char buf[128];
248     sprintf(buf, "/environment/clouds/layer[%d]/span-m", i);
249     fgUntie(buf);
250     sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i);
251     fgUntie(buf);
252     sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i);
253     fgUntie(buf);
254     sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i);
255     fgUntie(buf);
256     sprintf(buf, "/environment/clouds/layer[%d]/type", i);
257     fgUntie(buf);
258   }
259   fgUntie("/sim/rendering/clouds3d-enable");
260   fgUntie("/sim/rendering/clouds3d-vis-range");
261   fgUntie("/sim/rendering/clouds3d-density");
262   fgUntie("/sim/rendering/precipitation-enable");
263   fgUntie("/environment/rebuild-layers");
264   fgUntie("/environment/weather-scenario");
265   fgUntie("/sim/rendering/lightning-enable");
266   fgUntie("/environment/turbulence/use-cloud-turbulence");
267 }
268
269 /* probably this should be a class member? */
270 static bool scenery_loaded = false;
271
272 void
273 FGEnvironmentMgr::update (double dt)
274 {
275   SGSubsystemGroup::update(dt);
276
277   {
278     /*
279       re set the scenario after the scenery has been loaded
280       (raising edge of sim/sceneryloaded)
281       so that ground elevation can be computed.
282     */
283     bool b = fgGetBool( "sim/sceneryloaded" );
284     if( !scenery_loaded && b )
285       fgClouds->set_scenario( fgClouds->get_scenario() );
286     scenery_loaded = b;
287   }
288                                 // FIXME: the FDMs should update themselves
289   current_aircraft.fdm_state
290     ->set_Velocities_Local_Airmass(_environment->get_wind_from_north_fps(),
291                                    _environment->get_wind_from_east_fps(),
292                                    _environment->get_wind_from_down_fps());
293   _environment->set_elevation_ft(fgGetDouble("/position/altitude-ft"));
294   osg::Vec3 windVec(-_environment->get_wind_from_north_fps(),
295                     -_environment->get_wind_from_east_fps(),
296                     _environment->get_wind_from_down_fps());
297   simgear::Particles::setWindVector(windVec * SG_FEET_TO_METER);
298
299   _update_fdm();
300 }
301
302 FGEnvironment
303 FGEnvironmentMgr::getEnvironment () const
304 {
305   return *_environment;
306 }
307
308 FGEnvironment
309 FGEnvironmentMgr::getEnvironment (double lat, double lon, double alt) const
310 {
311                                 // Always returns the same environment
312                                 // for now; we'll make it interesting
313                                 // later.
314   FGEnvironment env = *_environment;
315   env.set_elevation_ft(alt);
316   return env;
317 }
318
319 FGEnvironment
320 FGEnvironmentMgr::getEnvironment(const SGGeod& aPos) const
321 {
322   // Always returns the same environment
323   // for now; we'll make it interesting
324   // later.
325   FGEnvironment env = *_environment;
326   env.set_elevation_ft(aPos.getElevationFt());
327   return env;
328
329 }
330
331 void
332 FGEnvironmentMgr::_update_fdm () const
333 {
334   //
335   // Pass atmosphere on to FDM
336   // FIXME: have FDMs read properties directly.
337   //
338   if (fgGetBool("/environment/params/control-fdm-atmosphere")) {
339                                 // convert from Rankine to Celsius
340     cur_fdm_state
341       ->set_Static_temperature((9.0/5.0)
342                                * (_environment->get_temperature_degc() + 273.15));
343                                 // convert from inHG to PSF
344     cur_fdm_state
345       ->set_Static_pressure(_environment->get_pressure_inhg() * 70.726566);
346                                 // keep in slugs/ft^3
347     cur_fdm_state
348       ->set_Density(_environment->get_density_slugft3());
349   }
350 }
351
352 double
353 FGEnvironmentMgr::get_cloud_layer_span_m (int index) const
354 {
355   return thesky->get_cloud_layer(index)->getSpan_m();
356 }
357
358 void
359 FGEnvironmentMgr::set_cloud_layer_span_m (int index, double span_m)
360 {
361   thesky->get_cloud_layer(index)->setSpan_m(span_m);
362 }
363
364 double
365 FGEnvironmentMgr::get_cloud_layer_elevation_ft (int index) const
366 {
367   return thesky->get_cloud_layer(index)->getElevation_m() * SG_METER_TO_FEET;
368 }
369
370 void
371 FGEnvironmentMgr::set_cloud_layer_elevation_ft (int index, double elevation_ft)
372 {
373   FGEnvironment env = *_environment;
374   env.set_elevation_ft(elevation_ft);
375
376   thesky->get_cloud_layer(index)
377     ->setElevation_m(elevation_ft * SG_FEET_TO_METER);
378
379   thesky->get_cloud_layer(index)
380     ->setSpeed(env.get_wind_speed_kt() * 0.5151);       // 1 kt = 0.5151 m/s
381
382   thesky->get_cloud_layer(index)
383     ->setDirection(env.get_wind_from_heading_deg());
384 }
385
386 double
387 FGEnvironmentMgr::get_cloud_layer_thickness_ft (int index) const
388 {
389   return thesky->get_cloud_layer(index)->getThickness_m() * SG_METER_TO_FEET;
390 }
391
392 void
393 FGEnvironmentMgr::set_cloud_layer_thickness_ft (int index, double thickness_ft)
394 {
395   thesky->get_cloud_layer(index)
396     ->setThickness_m(thickness_ft * SG_FEET_TO_METER);
397 }
398
399 double
400 FGEnvironmentMgr::get_cloud_layer_transition_ft (int index) const
401 {
402   return thesky->get_cloud_layer(index)->getTransition_m() * SG_METER_TO_FEET;
403 }
404
405 void
406 FGEnvironmentMgr::set_cloud_layer_transition_ft (int index,
407                                                  double transition_ft)
408 {
409   thesky->get_cloud_layer(index)
410     ->setTransition_m(transition_ft * SG_FEET_TO_METER);
411 }
412
413 const char *
414 FGEnvironmentMgr::get_cloud_layer_coverage (int index) const
415 {
416   switch (thesky->get_cloud_layer(index)->getCoverage()) {
417   case SGCloudLayer::SG_CLOUD_OVERCAST:
418     return "overcast";
419   case SGCloudLayer::SG_CLOUD_BROKEN:
420     return "broken";
421   case SGCloudLayer::SG_CLOUD_SCATTERED:
422     return "scattered";
423   case SGCloudLayer::SG_CLOUD_FEW:
424     return "few";
425   case SGCloudLayer::SG_CLOUD_CIRRUS:
426     return "cirrus";
427   case SGCloudLayer::SG_CLOUD_CLEAR:
428     return "clear";
429   default:
430     return "unknown";
431   }
432 }
433
434 void
435 FGEnvironmentMgr::set_cloud_layer_coverage (int index,
436                                             const char * coverage_name)
437 {
438   SGCloudLayer::Coverage coverage;
439   if (!strcmp(coverage_name, "overcast"))
440     coverage = SGCloudLayer::SG_CLOUD_OVERCAST;
441   else if (!strcmp(coverage_name, "broken"))
442     coverage = SGCloudLayer::SG_CLOUD_BROKEN;
443   else if (!strcmp(coverage_name, "scattered"))
444     coverage = SGCloudLayer::SG_CLOUD_SCATTERED;
445   else if (!strcmp(coverage_name, "few"))
446     coverage = SGCloudLayer::SG_CLOUD_FEW;
447   else if (!strcmp(coverage_name, "cirrus"))
448     coverage = SGCloudLayer::SG_CLOUD_CIRRUS;
449   else if (!strcmp(coverage_name, "clear"))
450     coverage = SGCloudLayer::SG_CLOUD_CLEAR;
451   else {
452     SG_LOG(SG_INPUT, SG_WARN, "Unknown cloud type " << coverage_name);
453     coverage = SGCloudLayer::SG_CLOUD_CLEAR;
454   }
455   thesky->get_cloud_layer(index)->setCoverage(coverage);
456 }
457
458
459
460 // end of environment-mgr.cxx