1 // Build a cloud layer based on metar
3 // Written by Harald JOHNSEN, started April 2005.
5 // Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
29 #include <simgear/compiler.h>
30 #include <simgear/sound/soundmgr_openal.hxx>
31 #include <Main/fg_props.hxx>
42 double buildCloud(SGPropertyNode *cloud_def_root, SGPropertyNode *box_def_root, const string& name, double grid_z_rand, SGCloudField *layer);
43 void buildLayer(int iLayer, const string& name, double coverage);
45 void buildCloudLayers(void);
49 SGSoundSample *snd_lightning;
51 bool clouds_3d_enabled;
60 int get_update_event(void) const;
61 void set_update_event(int count);
62 bool get_3dClouds() const;
63 void set_3dClouds(bool enable);
67 #endif // _FGCLOUDS_HXX