1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
3 Module: FGAtmosphere.cpp
5 Implementation of 1959 Standard Atmosphere added by Tony Peden
7 Purpose: Models the atmosphere
10 ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
12 This program is free software; you can redistribute it and/or modify it under
13 the terms of the GNU General Public License as published by the Free Software
14 Foundation; either version 2 of the License, or (at your option) any later
17 This program is distributed in the hope that it will be useful, but WITHOUT
18 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
19 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
22 You should have received a copy of the GNU General Public License along with
23 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
24 Place - Suite 330, Boston, MA 02111-1307, USA.
26 Further information about the GNU General Public License can also be found on
27 the world wide web at http://www.gnu.org.
29 FUNCTIONAL DESCRIPTION
30 --------------------------------------------------------------------------------
31 Models the atmosphere. The equation used below was determined by a third order
32 curve fit using Excel. The data is from the ICAO atmosphere model.
35 --------------------------------------------------------------------------------
37 07/23/99 TP Added implementation of 1959 Standard Atmosphere
38 Moved calculation of Mach number to FGTranslation
39 Later updated to '76 model
40 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
41 COMMENTS, REFERENCES, and NOTES
42 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
43 [1] Anderson, John D. "Introduction to Flight, Third Edition", McGraw-Hill,
44 1989, ISBN 0-07-001641-0
46 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
48 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
50 #include "FGAtmosphere.h"
52 #include "FGFDMExec.h"
54 #include "FGAircraft.h"
55 #include "FGTranslation.h"
56 #include "FGRotation.h"
57 #include "FGPosition.h"
58 #include "FGAuxiliary.h"
60 #include "FGMatrix33.h"
61 #include "FGColumnVector3.h"
62 #include "FGColumnVector4.h"
63 #include "FGPropertyManager.h"
65 static const char *IdSrc = "$Id$";
66 static const char *IdHdr = ID_ATMOSPHERE;
68 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
70 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
73 FGAtmosphere::FGAtmosphere(FGFDMExec* fdmex) : FGModel(fdmex)
75 Name = "FGAtmosphere";
86 htab[7]=259186.352; //ft.
88 MagnitudedAccelDt = MagnitudeAccel = Magnitude = 0.0;
90 // turbType = ttBerndt; // temporarily disable turbulence until fully tested
97 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
99 FGAtmosphere::~FGAtmosphere()
105 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
107 bool FGAtmosphere::InitModel(void)
109 FGModel::InitModel();
112 SLtemperature = intTemperature;
113 SLpressure = intPressure;
114 SLdensity = intDensity;
115 SLsoundspeed = sqrt(SHRatio*Reng*intTemperature);
116 rSLtemperature = 1.0/intTemperature;
117 rSLpressure = 1.0/intPressure;
118 rSLdensity = 1.0/intDensity;
119 rSLsoundspeed = 1.0/SLsoundspeed;
120 temperature=&intTemperature;
121 pressure=&intPressure;
129 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
131 bool FGAtmosphere::Run(void)
133 if (!FGModel::Run()) { // if false then execute this Run()
134 //do temp, pressure, and density first
136 h = Position->Geth();
140 if (turbType != ttNone) {
142 vWindNED += vTurbulence;
145 if (vWindNED(1) != 0.0) psiw = atan2( vWindNED(2), vWindNED(1) );
147 if (psiw < 0) psiw += 2*M_PI;
149 soundspeed = sqrt(SHRatio*Reng*(*temperature));
151 State->Seta(soundspeed);
155 } else { // skip Run() execution this time
161 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
165 void FGAtmosphere::Calculate(double altitude)
167 double slope, reftemp, refpress;
171 if (altitude < htab[lastIndex]) {
177 while (htab[i] > altitude) i--;
179 } else if (altitude > htab[lastIndex+1]) {
180 if (altitude >= htab[7]) {
185 while (htab[i+1] < altitude) i++;
194 //refdens = 0.000706032;
200 //refdens = 0.000171306;
202 case 3: // 104986 ft.
206 //refdens = 1.18422e-05;
208 case 4: // 154199 ft.
212 //refdens = 4.00585e-7;
214 case 5: // 170603 ft.
218 //refdens = 8.17102e-7;
220 case 6: // 200131 ft.
223 refpress = 0.00684986;
224 //refdens = 8.77702e-9;
226 case 7: // 259186 ft.
229 refpress = 0.000122276;
230 //refdens = 2.19541e-10;
233 default: // sea level
234 slope = -0.00356616; // R/ft.
235 reftemp = 518.67; // R
236 refpress = 2116.22; // psf
237 //refdens = 0.00237767; // slugs/cubic ft.
243 intTemperature = reftemp;
244 intPressure = refpress*exp(-Inertial->SLgravity()/(reftemp*Reng)*(altitude-htab[i]));
245 //intDensity = refdens*exp(-Inertial->SLgravity()/(reftemp*Reng)*(altitude-htab[i]));
246 intDensity = intPressure/(Reng*intTemperature);
248 intTemperature = reftemp+slope*(altitude-htab[i]);
249 intPressure = refpress*pow(intTemperature/reftemp,-Inertial->SLgravity()/(slope*Reng));
250 //intDensity = refdens*pow(intTemperature/reftemp,-(Inertial->SLgravity()/(slope*Reng)+1));
251 intDensity = intPressure/(Reng*intTemperature);
254 //cout << "Atmosphere: h=" << altitude << " rho= " << intDensity << endl;
257 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
259 void FGAtmosphere::Turbulence(void)
263 vDirectiondAccelDt(eX) = 1 - 2.0*(((double)(rand()))/RAND_MAX);
264 vDirectiondAccelDt(eY) = 1 - 2.0*(((double)(rand()))/RAND_MAX);
265 vDirectiondAccelDt(eZ) = 1 - 2.0*(((double)(rand()))/RAND_MAX);
267 MagnitudedAccelDt = 1 - 2.0*(((double)(rand()))/RAND_MAX);
268 MagnitudeAccel += MagnitudedAccelDt*rate*State->Getdt();
269 Magnitude += MagnitudeAccel*rate*State->Getdt();
271 vDirectiondAccelDt.Normalize();
272 vDirectionAccel += vDirectiondAccelDt*rate*State->Getdt();
273 vDirectionAccel.Normalize();
274 vDirection += vDirectionAccel*rate*State->Getdt();
275 vDirection.Normalize();
277 vTurbulence = TurbGain*Magnitude * vDirection;
278 vTurbulenceGrad = TurbGain*MagnitudeAccel * vDirection;
280 vBodyTurbGrad = State->GetTl2b()*vTurbulenceGrad;
281 vTurbPQR(eP) = vBodyTurbGrad(eY)/Aircraft->GetWingSpan();
282 if (Aircraft->GetHTailArm() != 0.0)
283 vTurbPQR(eQ) = vBodyTurbGrad(eZ)/Aircraft->GetHTailArm();
285 vTurbPQR(eQ) = vBodyTurbGrad(eZ)/10.0;
287 if (Aircraft->GetVTailArm())
288 vTurbPQR(eR) = vBodyTurbGrad(eX)/Aircraft->GetVTailArm();
290 vTurbPQR(eR) = vBodyTurbGrad(eX)/10.0;
298 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
300 void FGAtmosphere::UseExternal(void) {
301 temperature=&exTemperature;
302 pressure=&exPressure;
307 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
309 void FGAtmosphere::UseInternal(void) {
310 temperature=&intTemperature;
311 pressure=&intPressure;
317 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
319 void FGAtmosphere::bind(void)
321 typedef double (FGAtmosphere::*PMF)(int) const;
322 PropertyManager->Tie("atmosphere/T-R", this,
323 &FGAtmosphere::GetTemperature);
324 PropertyManager->Tie("atmosphere/rho-slugs_ft3", this,
325 &FGAtmosphere::GetDensity);
326 PropertyManager->Tie("atmosphere/P-psf", this,
327 &FGAtmosphere::GetPressure);
328 PropertyManager->Tie("atmosphere/a-fps", this,
329 &FGAtmosphere::GetSoundSpeed);
330 PropertyManager->Tie("atmosphere/T-sl-R", this,
331 &FGAtmosphere::GetTemperatureSL);
332 PropertyManager->Tie("atmosphere/rho-sl-slugs_ft3", this,
333 &FGAtmosphere::GetDensitySL);
334 PropertyManager->Tie("atmosphere/P-sl-psf", this,
335 &FGAtmosphere::GetPressureSL);
336 PropertyManager->Tie("atmosphere/a-sl-fps", this,
337 &FGAtmosphere::GetSoundSpeedSL);
338 PropertyManager->Tie("atmosphere/theta-norm", this,
339 &FGAtmosphere::GetTemperatureRatio);
340 PropertyManager->Tie("atmosphere/sigma-norm", this,
341 &FGAtmosphere::GetDensityRatio);
342 PropertyManager->Tie("atmosphere/delta-norm", this,
343 &FGAtmosphere::GetPressureRatio);
344 PropertyManager->Tie("atmosphere/a-norm", this,
345 &FGAtmosphere::GetSoundSpeedRatio);
346 PropertyManager->Tie("atmosphere/psiw-rad", this,
347 &FGAtmosphere::GetWindPsi);
348 PropertyManager->Tie("atmosphere/p-turb-rad_sec", this,1,
349 (PMF)&FGAtmosphere::GetTurbPQR);
350 PropertyManager->Tie("atmosphere/q-turb-rad_sec", this,2,
351 (PMF)&FGAtmosphere::GetTurbPQR);
352 PropertyManager->Tie("atmosphere/r-turb-rad_sec", this,3,
353 (PMF)&FGAtmosphere::GetTurbPQR);
356 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
358 void FGAtmosphere::unbind(void)
360 PropertyManager->Untie("atmosphere/T-R");
361 PropertyManager->Untie("atmosphere/rho-slugs_ft3");
362 PropertyManager->Untie("atmosphere/P-psf");
363 PropertyManager->Untie("atmosphere/a-fps");
364 PropertyManager->Untie("atmosphere/T-sl-R");
365 PropertyManager->Untie("atmosphere/rho-sl-slugs_ft3");
366 PropertyManager->Untie("atmosphere/P-sl-psf");
367 PropertyManager->Untie("atmosphere/a-sl-fps");
368 PropertyManager->Untie("atmosphere/theta-norm");
369 PropertyManager->Untie("atmosphere/sigma-norm");
370 PropertyManager->Untie("atmosphere/delta-norm");
371 PropertyManager->Untie("atmosphere/a-norm");
372 PropertyManager->Untie("atmosphere/psiw-rad");
373 PropertyManager->Untie("atmosphere/p-turb-rad_sec");
374 PropertyManager->Untie("atmosphere/q-turb-rad_sec");
375 PropertyManager->Untie("atmosphere/r-turb-rad_sec");
378 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
379 // The bitmasked value choices are as follows:
380 // unset: In this case (the default) JSBSim would only print
381 // out the normally expected messages, essentially echoing
382 // the config files as they are read. If the environment
383 // variable is not set, debug_lvl is set to 1 internally
384 // 0: This requests JSBSim not to output any messages
386 // 1: This value explicity requests the normal JSBSim
388 // 2: This value asks for a message to be printed out when
389 // a class is instantiated
390 // 4: When this value is set, a message is displayed when a
391 // FGModel object executes its Run() method
392 // 8: When this value is set, various runtime state variables
393 // are printed out periodically
394 // 16: When set various parameters are sanity checked and
395 // a message is printed out when they go out of bounds
397 void FGAtmosphere::Debug(int from)
399 if (debug_lvl <= 0) return;
401 if (debug_lvl & 1) { // Standard console startup message output
402 if (from == 0) { // Constructor
405 if (debug_lvl & 2 ) { // Instantiation/Destruction notification
406 if (from == 0) cout << "Instantiated: FGAtmosphere" << endl;
407 if (from == 1) cout << "Destroyed: FGAtmosphere" << endl;
409 if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
411 if (debug_lvl & 8 ) { // Runtime state variables
413 if (debug_lvl & 16) { // Sanity checking
415 if (debug_lvl & 32) { // Turbulence
416 if (frame == 0 && from == 2) {
417 cout << "vTurbulence(X), vTurbulence(Y), vTurbulence(Z), "
418 << "vTurbulenceGrad(X), vTurbulenceGrad(Y), vTurbulenceGrad(Z), "
419 << "vDirection(X), vDirection(Y), vDirection(Z), "
421 << "vTurbPQR(P), vTurbPQR(Q), vTurbPQR(R), " << endl;
422 } else if (from == 2) {
423 cout << vTurbulence << ", " << vTurbulenceGrad << ", " << vDirection << ", " << Magnitude << ", " << vTurbPQR << endl;
426 if (debug_lvl & 64) {
427 if (from == 0) { // Constructor
428 cout << IdSrc << endl;
429 cout << IdHdr << endl;