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1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2  
3  Header:       FGAuxiliary.h
4  Author:       Jon Berndt
5  Date started: 01/26/99
6  
7  ------------- Copyright (C) 1999  Jon S. Berndt (jsb@hal-pc.org) -------------
8  
9  This program is free software; you can redistribute it and/or modify it under
10  the terms of the GNU General Public License as published by the Free Software
11  Foundation; either version 2 of the License, or (at your option) any later
12  version.
13  
14  This program is distributed in the hope that it will be useful, but WITHOUT
15  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16  FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
17  details.
18  
19  You should have received a copy of the GNU General Public License along with
20  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21  Place - Suite 330, Boston, MA  02111-1307, USA.
22  
23  Further information about the GNU General Public License can also be found on
24  the world wide web at http://www.gnu.org.
25  
26 HISTORY
27 --------------------------------------------------------------------------------
28 11/22/98   JSB   Created
29   1/1/00   TP    Added calcs and getters for VTAS, VCAS, VEAS, Vground, in knots
30  
31 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
32 SENTRY
33 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
34
35 #ifndef FGAUXILIARY_H
36 #define FGAUXILIARY_H
37
38 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
39 INCLUDES
40 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
41
42 #include "FGModel.h"
43 #include "FGMatrix.h"
44
45 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
46 DEFINITIONS
47 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
48
49 #define ID_AUXILIARY "$Header"
50
51 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
52 FORWARD DECLARATIONS
53 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
54
55 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
56 COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
57 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
58
59 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
60 CLASS DOCUMENTATION
61 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
62
63 /** Encapsulates various uncategorized scheduled functions.
64     @author Tony Peden, Jon Berndt
65     @version $Id$
66     @see -
67 */
68
69 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
70 CLASS DECLARATION
71 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
72
73 class FGAuxiliary : public FGModel {
74 public:
75   /** Constructor
76       @param Executive a pointer to the parent executive object */
77   FGAuxiliary(FGFDMExec*);
78   /// Destructor
79   ~FGAuxiliary(void);
80
81   /** Runs the Auxiliary routines; called by the Executive
82       @return false if no error */
83   bool Run(void);
84
85   // Use FGInitialCondition to set these speeds
86   inline float GetVcalibratedFPS(void) { return vcas; }
87   inline float GetVcalibratedKTS(void) { return vcas*FPSTOKTS; }
88   inline float GetVequivalentFPS(void) { return veas; }
89   inline float GetVequivalentKTS(void) { return veas*FPSTOKTS; }
90   
91   inline FGColumnVector GetPilotAccel(void) { return vPilotAccel; }
92   inline FGColumnVector GetNpilot(void) { return vPilotAccel*INVGRAVITY; }
93   
94   inline float GetEarthPositionAngle(void) { return earthPosAngle; }
95   
96  
97 protected:
98
99 private:
100   float vcas;
101   float veas;
102   float mach;
103   float qbar,rhosl,rho,p,psl,pt;
104
105   // Don't add a getter for pt!
106   // pt above is freestream total pressure for subsonic only
107   // for supersonic it is the 1D total pressure behind a normal shock
108   // if a general freestream total is needed, e-mail Tony Peden
109   // (apeden@earthlink.net) or you can add it your self using the
110   // isentropic flow equations
111
112   FGColumnVector vPilotAccel;
113   
114   float earthPosAngle;
115
116   void GetState(void);
117 };
118
119 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
120 #endif