1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
7 ------------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) -------------
9 This program is free software; you can redistribute it and/or modify it under
10 the terms of the GNU General Public License as published by the Free Software
11 Foundation; either version 2 of the License, or (at your option) any later
14 This program is distributed in the hope that it will be useful, but WITHOUT
15 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
19 You should have received a copy of the GNU General Public License along with
20 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21 Place - Suite 330, Boston, MA 02111-1307, USA.
23 Further information about the GNU General Public License can also be found on
24 the world wide web at http://www.gnu.org.
28 --------------------------------------------------------------------------------
32 FUNCTIONAL DESCRIPTION
33 --------------------------------------------------------------------------------
35 The purpose of this class is to provide storage for computed forces and
36 encapsulate all the functionality associated with transforming those
37 forces from their native coord system to the body system. This includes
38 computing the moments due to the difference between the point of application
43 #include "FGFDMExec.h"
44 #include "FGAircraft.h"
45 #include "FGTranslation.h"
46 #include "FGMatrix33.h"
47 #include "FGColumnVector3.h"
48 #include "FGColumnVector4.h"
53 static const char *IdSrc = "$Id$";
54 static const char *IdHdr = ID_FORCE;
56 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
58 FGForce::FGForce(FGFDMExec *FDMExec) :
62 mT(1,1) = 1; //identity matrix
69 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
76 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
78 FGColumnVector3& FGForce::GetBodyForces(void)
80 vFb = Transform()*(vFn.multElementWise(vSense));
82 // Find the distance from this vector's acting location to the cg; this
83 // needs to be done like this to convert from structural to body coords.
84 // CG and RP values are in inches
86 vDXYZ(eX) = -(vActingXYZn(eX) - fdmex->GetMassBalance()->GetXYZcg(eX))*inchtoft;
87 vDXYZ(eY) = (vActingXYZn(eY) - fdmex->GetMassBalance()->GetXYZcg(eY))*inchtoft;
88 vDXYZ(eZ) = -(vActingXYZn(eZ) - fdmex->GetMassBalance()->GetXYZcg(eZ))*inchtoft;
95 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
97 FGMatrix33 FGForce::Transform(void)
101 return fdmex->GetState()->GetTs2b();
103 return fdmex->GetState()->GetTl2b();
109 cout << "Unrecognized tranform requested from FGForce::Transform()" << endl;
114 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
116 void FGForce::SetAnglesToBody(double broll, double bpitch, double byaw)
118 if (ttype == tCustom) {
119 double cp,sp,cr,sr,cy,sy;
121 cp=cos(bpitch); sp=sin(bpitch);
122 cr=cos(broll); sr=sin(broll);
123 cy=cos(byaw); sy=sin(byaw);
129 mT(2,1)=sr*sp*cy-cr*sy;
130 mT(2,2)=sr*sp*sy+cr*cy;
133 mT(3,1)=cr*sp*cy+sr*sy;
134 mT(3,2)=cr*sp*sy-sr*cy;
139 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
140 // The bitmasked value choices are as follows:
141 // unset: In this case (the default) JSBSim would only print
142 // out the normally expected messages, essentially echoing
143 // the config files as they are read. If the environment
144 // variable is not set, debug_lvl is set to 1 internally
145 // 0: This requests JSBSim not to output any messages
147 // 1: This value explicity requests the normal JSBSim
149 // 2: This value asks for a message to be printed out when
150 // a class is instantiated
151 // 4: When this value is set, a message is displayed when a
152 // FGModel object executes its Run() method
153 // 8: When this value is set, various runtime state variables
154 // are printed out periodically
155 // 16: When set various parameters are sanity checked and
156 // a message is printed out when they go out of bounds
158 void FGForce::Debug(int from)
160 if (debug_lvl <= 0) return;
162 if (debug_lvl & 1) { // Standard console startup message output
163 if (from == 0) { // Constructor
167 if (debug_lvl & 2 ) { // Instantiation/Destruction notification
168 if (from == 0) cout << "Instantiated: FGForce" << endl;
169 if (from == 1) cout << "Destroyed: FGForce" << endl;
171 if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
173 if (debug_lvl & 8 ) { // Runtime state variables
175 if (debug_lvl & 16) { // Sanity checking
177 if (debug_lvl & 64) {
178 if (from == 0) { // Constructor
179 cout << IdSrc << endl;
180 cout << IdHdr << endl;