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1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Module:       FGGroundReactions.cpp
4  Author:       Jon S. Berndt
5  Date started: 09/13/00
6  Purpose:      Encapsulates the ground reaction forces (gear and collision)
7
8  ------------- Copyright (C) 2000  Jon S. Berndt (jsb@hal-pc.org) -------------
9
10  This program is free software; you can redistribute it and/or modify it under
11  the terms of the GNU General Public License as published by the Free Software
12  Foundation; either version 2 of the License, or (at your option) any later
13  version.
14
15  This program is distributed in the hope that it will be useful, but WITHOUT
16  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17  FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
18  details.
19
20  You should have received a copy of the GNU General Public License along with
21  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22  Place - Suite 330, Boston, MA  02111-1307, USA.
23
24  Further information about the GNU General Public License can also be found on
25  the world wide web at http://www.gnu.org.
26
27 FUNCTIONAL DESCRIPTION
28 --------------------------------------------------------------------------------
29
30 HISTORY
31 --------------------------------------------------------------------------------
32 09/13/00   JSB   Created
33
34 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
35 INCLUDES
36 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
37
38 #include "FGGroundReactions.h"
39
40 static const char *IdSrc = "$Id$";
41 static const char *IdHdr = ID_GROUNDREACTIONS;
42
43 extern short debug_lvl;
44
45 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
46 CLASS IMPLEMENTATION
47 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
48
49
50 FGGroundReactions::FGGroundReactions(FGFDMExec* fgex) : FGModel(fgex)
51 {
52   if (debug_lvl & 2) cout << "Instantiated: FGGroundReactions" << endl;
53 }
54
55 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
56
57 bool FGGroundReactions:: Run(void) {
58
59   if (!FGModel::Run()) {
60
61     return false;
62   } else {
63     return true;
64   }
65 }
66
67 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
68
69 bool FGGroundReactions::LoadGroundReactions(FGConfigFile* AC_cfg)
70 {
71 //
72   return true;
73 }
74
75 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
76
77 void FGGroundReactions::Debug(void)
78 {
79     //TODO: Add your source code here
80 }
81