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1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Header:       FGGroundReactions.h
4  Author:       Jon S. Berndt
5  Date started: 09/13/00
6
7  ------------- Copyright (C) 1999  Jon S. Berndt (jsb@hal-pc.org) -------------
8
9  This program is free software; you can redistribute it and/or modify it under
10  the terms of the GNU General Public License as published by the Free Software
11  Foundation; either version 2 of the License, or (at your option) any later
12  version.
13
14  This program is distributed in the hope that it will be useful, but WITHOUT
15  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16  FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
17  details.
18
19  You should have received a copy of the GNU General Public License along with
20  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21  Place - Suite 330, Boston, MA  02111-1307, USA.
22
23  Further information about the GNU General Public License can also be found on
24  the world wide web at http://www.gnu.org.
25
26 HISTORY
27 --------------------------------------------------------------------------------
28 09/13/00   JSB   Created
29
30 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
31 SENTRY
32 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
33
34 #ifndef FGGROUNDREACTIONS_H
35 #define FGGROUNDREACTIONS_H
36
37 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
38 INCLUDES
39 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
40
41 #ifdef FGFS
42 #  include <simgear/compiler.h>
43 #  ifdef SG_HAVE_STD_INCLUDES
44 #    include <vector>
45 #  else
46 #    include <vector.h>
47 #  endif
48 #else
49 #  include <vector>
50 #endif
51
52 #include "FGModel.h"
53 #include "FGConfigFile.h"
54 #include "FGLGear.h"
55 #include "FGInertial.h"
56 #include "FGMatrix33.h"
57
58 #define ID_GROUNDREACTIONS "$Id$"
59
60 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
61 FORWARD DECLARATIONS
62 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
63
64 namespace JSBSim {
65
66 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
67 CLASS DOCUMENTATION
68 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
69
70 /** Manages ground reactions modeling.
71   */
72
73 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
74 CLASS DECLARATION
75 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
76
77 class FGGroundReactions : public FGModel
78 {
79 public:
80   FGGroundReactions(FGFDMExec*);
81   ~FGGroundReactions(void);
82
83   bool Run(void);
84   bool Load(FGConfigFile* AC_cfg);
85   FGColumnVector3& GetForces(void) {return vForces;}
86   double GetForces(int idx) const {return vForces(idx);}
87   FGColumnVector3& GetMoments(void) {return vMoments;}
88   double GetMoments(int idx) const {return vMoments(idx);}
89   string GetGroundReactionStrings(void);
90   string GetGroundReactionValues(void);
91   
92   inline int GetNumGearUnits(void) const { return lGear.size(); }
93
94   /** Gets a gear instance
95       @param gear index of gear instance
96       @return a pointer to the FGLGear instance of the gear unit requested */
97   inline FGLGear* GetGearUnit(int gear) { return &(lGear[gear]); }
98   
99   void bind(void);
100   void unbind(void);
101
102 private:
103   vector <FGLGear> lGear;
104   FGColumnVector3 vForces;
105   FGColumnVector3 vMoments;
106   FGColumnVector3 vMaxStaticGrip;
107   FGColumnVector3 vMaxMomentResist;
108
109   void Debug(int from);
110 };
111 }
112 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
113 #endif
114