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1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Module:       FGInertial.cpp
4  Author:       Jon S. Berndt
5  Date started: 09/13/00
6  Purpose:      Encapsulates the inertial frame forces (coriolis and centrifugal)
7
8  ------------- Copyright (C) 2000  Jon S. Berndt (jsb@hal-pc.org) -------------
9
10  This program is free software; you can redistribute it and/or modify it under
11  the terms of the GNU General Public License as published by the Free Software
12  Foundation; either version 2 of the License, or (at your option) any later
13  version.
14
15  This program is distributed in the hope that it will be useful, but WITHOUT
16  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17  FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
18  details.
19
20  You should have received a copy of the GNU General Public License along with
21  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22  Place - Suite 330, Boston, MA  02111-1307, USA.
23
24  Further information about the GNU General Public License can also be found on
25  the world wide web at http://www.gnu.org.
26
27 FUNCTIONAL DESCRIPTION
28 --------------------------------------------------------------------------------
29
30 HISTORY
31 --------------------------------------------------------------------------------
32 09/13/00   JSB   Created
33
34 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
35 INCLUDES
36 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
37
38 #include "FGInertial.h"
39 #include "FGPosition.h"
40 #include "FGMassBalance.h"
41
42 static const char *IdSrc = "$Id$";
43 static const char *IdHdr = ID_INERTIAL;
44
45 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
46 CLASS IMPLEMENTATION
47 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
48
49
50 FGInertial::FGInertial(FGFDMExec* fgex) : FGModel(fgex),
51     vForces(3),
52     vOmegaLocal(3),
53     vRadius(3),
54     vGravity(3)
55 {
56   Name = "FGInertial";
57
58   vRadius.InitMatrix();
59
60   if (debug_lvl & 2) cout << "Instantiated: FGInertial" << endl;
61 }
62
63 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
64
65 FGInertial::~FGInertial(void)
66 {
67   if (debug_lvl & 2) cout << "Destroyed:    FGInertial" << endl;
68 }
69
70 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
71
72 bool FGInertial::Run(void)
73 {
74   float stht, ctht, sphi, cphi;
75
76   if (!FGModel::Run()) {
77
78     stht = sin(Rotation->GetEuler(eTht));
79     ctht = cos(Rotation->GetEuler(eTht));
80     sphi = sin(Rotation->GetEuler(ePhi));
81     cphi = cos(Rotation->GetEuler(ePhi));
82
83     vGravity(eX) = vForces(eX) = -GRAVITY*stht;
84     vGravity(eY) = vForces(eY) =  GRAVITY*sphi*ctht;
85     vGravity(eZ) = vForces(eZ) =  GRAVITY*cphi*ctht;
86     
87     // The following equation for vOmegaLocal terms shows the angular velocity
88     // calculation _for_the_local_frame_ given the earth's rotation (first set)
89     // at the current latitude, and also the component due to the aircraft
90     // motion over the curved surface of the earth (second set).
91
92     vOmegaLocal(eX) = OMEGA_EARTH * cos(Position->GetLatitude());
93     vOmegaLocal(eY) = 0.0;
94     vOmegaLocal(eZ) = OMEGA_EARTH * -sin(Position->GetLatitude());
95
96     vOmegaLocal(eX) +=  Position->GetVe() / Position->GetRadius();
97     vOmegaLocal(eY) += -Position->GetVn() / Position->GetRadius();
98     vOmegaLocal(eZ) +=  0.00;
99
100 //    vForces = State->GetTl2b()*(-2.0*vOmegaLocal * Position->GetVel());
101
102     vRadius(3) = Position->GetRadius();
103     vForces += State->GetTl2b()*(vOmegaLocal * (vOmegaLocal * vRadius));
104
105     vForces *= MassBalance->GetMass(); // IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!!!!!
106     
107     return false;
108   } else {
109     return true;
110   }
111 }
112
113 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
114
115 bool FGInertial::LoadInertial(FGConfigFile* AC_cfg)
116 {
117   return true;
118 }
119
120 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
121
122 void FGInertial::Debug(void)
123 {
124     //TODO: Add your source code here
125 }
126