1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
6 Purpose: Integrate the EOM to determine instantaneous position
9 ------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
11 This program is free software; you can redistribute it and/or modify it under
12 the terms of the GNU General Public License as published by the Free Software
13 Foundation; either version 2 of the License, or (at your option) any later
16 This program is distributed in the hope that it will be useful, but WITHOUT
17 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
21 You should have received a copy of the GNU General Public License along with
22 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
23 Place - Suite 330, Boston, MA 02111-1307, USA.
25 Further information about the GNU General Public License can also be found on
26 the world wide web at http://www.gnu.org.
28 FUNCTIONAL DESCRIPTION
29 --------------------------------------------------------------------------------
30 This class encapsulates the integration of rates and accelerations to get the
31 current position of the aircraft.
34 --------------------------------------------------------------------------------
37 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
38 COMMENTS, REFERENCES, and NOTES
39 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
40 [1] Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling
41 Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate
43 [2] D. M. Henderson, "Euler Angles, Quaternions, and Transformation Matrices",
45 [3] Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
46 NASA-Ames", NASA CR-2497, January 1975
47 [4] Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
48 Wiley & Sons, 1979 ISBN 0-471-03032-5
49 [5] Bernard Etkin, "Dynamics of Flight, Stability and Control", Wiley & Sons,
50 1982 ISBN 0-471-08936-2
52 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
54 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
57 # include <simgear/compiler.h>
58 # ifdef SG_HAVE_STD_INCLUDES
66 # if defined(sgi) && !defined(__GNUC__)
75 #include "FGPosition.h"
76 #include "FGAtmosphere.h"
78 #include "FGFDMExec.h"
80 #include "FGAircraft.h"
81 #include "FGMassBalance.h"
82 #include "FGTranslation.h"
83 #include "FGRotation.h"
84 #include "FGAuxiliary.h"
86 #include "FGPropertyManager.h"
91 static const char *IdSrc = "$Id$";
92 static const char *IdHdr = ID_POSITION;
94 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
96 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
98 extern double globalTriNormal[3];
99 extern double globalSceneryAltitude;
100 extern double globalSeaLevelRadius;
102 FGPosition::FGPosition(FGFDMExec* fdmex) : FGModel(fdmex)
105 LongitudeDot = LatitudeDot = RadiusDot = 0.0;
107 for (int i=0;i<3;i++) {
108 LatitudeDot_prev[i] = 0.0;
109 LongitudeDot_prev[i] = 0.0;
110 RadiusDot_prev[i] = 0.0;
113 Longitude = Latitude = 0.0;
114 gamma = Vt = Vground = 0.0;
115 hoverbmac = hoverbcg = 0.0;
121 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
123 FGPosition::~FGPosition(void)
129 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
131 bool FGPosition::InitModel(void)
133 FGModel::InitModel();
135 h = 3.0; // Est. height of aircraft cg off runway
136 SeaLevelRadius = Inertial->RefRadius(); // For initialization ONLY
137 Radius = SeaLevelRadius + h;
138 RunwayRadius = SeaLevelRadius;
139 DistanceAGL = Radius - RunwayRadius; // Geocentric
140 vRunwayNormal(3) = -1.0; // Initialized for standalone mode
145 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
147 Purpose: Called on a schedule to perform Positioning algorithms
148 Notes: [TP] Make sure that -Vt <= hdot <= Vt, which, of course, should always
150 [JB] Run in standalone mode, SeaLevelRadius will be reference radius.
151 In FGFS, SeaLevelRadius is stuffed from FGJSBSim in JSBSim.cxx each pass.
154 bool FGPosition::Run(void)
158 FGColumnVector3 vMac;
160 if (!FGModel::Run()) {
163 Vground = sqrt( vVel(eNorth)*vVel(eNorth) + vVel(eEast)*vVel(eEast) );
164 psigt = atan2(vVel(eEast), vVel(eNorth));
168 Radius = h + SeaLevelRadius;
170 cosLat = cos(Latitude);
171 if (cosLat != 0) LongitudeDot = vVel(eEast) / (Radius * cosLat);
172 LatitudeDot = vVel(eNorth) / Radius;
173 RadiusDot = -vVel(eDown);
175 Longitude += State->Integrate(FGState::TRAPZ, dt*rate, LongitudeDot, LongitudeDot_prev);
176 Latitude += State->Integrate(FGState::TRAPZ, dt*rate, LatitudeDot, LatitudeDot_prev);
177 Radius += State->Integrate(FGState::TRAPZ, dt*rate, RadiusDot, RadiusDot_prev);
179 h = Radius - SeaLevelRadius; // Geocentric
181 DistanceAGL = Radius - RunwayRadius; // Geocentric
183 hoverbcg = DistanceAGL/b;
185 vMac = State->GetTb2l()*Aircraft->GetXYZrp();
188 hoverbmac = (DistanceAGL + vMac(3))/b;
191 hdot_Vt = RadiusDot/Vt;
192 if (fabs(hdot_Vt) <= 1) gamma = asin(hdot_Vt);
204 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
206 void FGPosition::GetState(void)
210 Vt = Translation->GetVt();
211 vVel = State->GetTb2l() * Translation->GetUVW();
212 vVelDot = State->GetTb2l() * Translation->GetUVWdot();
214 b = Aircraft->GetWingSpan();
217 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
219 void FGPosition::Seth(double tt)
222 Radius = h + SeaLevelRadius;
223 DistanceAGL = Radius - RunwayRadius; // Geocentric
224 hoverbcg = DistanceAGL/b;
227 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
229 void FGPosition::SetDistanceAGL(double tt)
232 Radius = RunwayRadius + DistanceAGL;
233 h = Radius - SeaLevelRadius;
234 hoverbcg = DistanceAGL/b;
237 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
239 void FGPosition::bind(void)
241 PropertyManager->Tie("velocities/v-north-fps", this,
243 PropertyManager->Tie("velocities/v-east-fps", this,
245 PropertyManager->Tie("velocities/v-down-fps", this,
247 PropertyManager->Tie("velocities/vg-fps", this,
248 &FGPosition::GetVground);
249 PropertyManager->Tie("flight-path/psi-gt-rad", this,
250 &FGPosition::GetGroundTrack);
251 PropertyManager->Tie("position/h-sl-ft", this,
255 PropertyManager->Tie("velocities/h-dot-fps", this,
256 &FGPosition::Gethdot);
257 PropertyManager->Tie("position/lat-gc-rad", this,
258 &FGPosition::GetLatitude,
259 &FGPosition::SetLatitude);
260 PropertyManager->Tie("position/lat-dot-gc-rad", this,
261 &FGPosition::GetLatitudeDot);
262 PropertyManager->Tie("position/long-gc-rad", this,
263 &FGPosition::GetLongitude,
264 &FGPosition::SetLongitude,
266 PropertyManager->Tie("position/long-dot-gc-rad", this,
267 &FGPosition::GetLongitudeDot);
268 PropertyManager->Tie("metrics/runway-radius", this,
269 &FGPosition::GetRunwayRadius,
270 &FGPosition::SetRunwayRadius);
271 PropertyManager->Tie("position/h-agl-ft", this,
272 &FGPosition::GetDistanceAGL,
273 &FGPosition::SetDistanceAGL);
274 PropertyManager->Tie("position/radius-to-vehicle-ft", this,
275 &FGPosition::GetRadius);
276 PropertyManager->Tie("flight-path/gamma-rad", this,
277 &FGPosition::GetGamma,
278 &FGPosition::SetGamma);
279 PropertyManager->Tie("aero/h_b-cg-ft", this,
280 &FGPosition::GetHOverBCG);
281 PropertyManager->Tie("aero/h_b-mac-ft", this,
282 &FGPosition::GetHOverBMAC);
285 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
287 void FGPosition::unbind(void)
289 PropertyManager->Untie("velocities/v-north-fps");
290 PropertyManager->Untie("velocities/v-east-fps");
291 PropertyManager->Untie("velocities/v-down-fps");
292 PropertyManager->Untie("velocities/vg-fps");
293 PropertyManager->Untie("flight-path/psi-gt-rad");
294 PropertyManager->Untie("position/h-sl-ft");
295 PropertyManager->Untie("velocities/h-dot-fps");
296 PropertyManager->Untie("position/lat-gc-rad");
297 PropertyManager->Untie("position/lat-dot-gc-rad");
298 PropertyManager->Untie("position/long-gc-rad");
299 PropertyManager->Untie("position/long-dot-gc-rad");
300 PropertyManager->Untie("metrics/runway-radius");
301 PropertyManager->Untie("position/h-agl-ft");
302 PropertyManager->Untie("position/radius-to-vehicle-ft");
303 PropertyManager->Untie("flight-path/gamma-rad");
304 PropertyManager->Untie("aero/h_b-cg-ft");
305 PropertyManager->Untie("aero/h_b-mac-ft");
308 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
309 // The bitmasked value choices are as follows:
310 // unset: In this case (the default) JSBSim would only print
311 // out the normally expected messages, essentially echoing
312 // the config files as they are read. If the environment
313 // variable is not set, debug_lvl is set to 1 internally
314 // 0: This requests JSBSim not to output any messages
316 // 1: This value explicity requests the normal JSBSim
318 // 2: This value asks for a message to be printed out when
319 // a class is instantiated
320 // 4: When this value is set, a message is displayed when a
321 // FGModel object executes its Run() method
322 // 8: When this value is set, various runtime state variables
323 // are printed out periodically
324 // 16: When set various parameters are sanity checked and
325 // a message is printed out when they go out of bounds
327 void FGPosition::Debug(int from)
329 if (debug_lvl <= 0) return;
331 if (debug_lvl & 1) { // Standard console startup message output
332 if (from == 0) { // Constructor
336 if (debug_lvl & 2 ) { // Instantiation/Destruction notification
337 if (from == 0) cout << "Instantiated: FGPosition" << endl;
338 if (from == 1) cout << "Destroyed: FGPosition" << endl;
340 if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
342 if (debug_lvl & 8 ) { // Runtime state variables
344 if (debug_lvl & 16) { // Sanity checking
346 if (debug_lvl & 64) {
347 if (from == 0) { // Constructor
348 cout << IdSrc << endl;
349 cout << IdHdr << endl;