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[flightgear.git] / src / FDM / JSBSim / filtersjb / FGDeadBand.cpp
1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Module:       FGDeadBand.cpp
4  Author:       Jon S. Berndt
5  Date started: 11/1999
6  
7  ------------- Copyright (C) 2000 -------------
8
9  This program is free software; you can redistribute it and/or modify it under
10  the terms of the GNU General Public License as published by the Free Software
11  Foundation; either version 2 of the License, or (at your option) any later
12  version.
13
14  This program is distributed in the hope that it will be useful, but WITHOUT
15  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16  FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
17  details.
18
19  You should have received a copy of the GNU General Public License along with
20  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21  Place - Suite 330, Boston, MA  02111-1307, USA.
22
23  Further information about the GNU General Public License can also be found on
24  the world wide web at http://www.gnu.org.
25
26 FUNCTIONAL DESCRIPTION
27 --------------------------------------------------------------------------------
28
29 HISTORY
30 --------------------------------------------------------------------------------
31
32 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
33 COMMENTS, REFERENCES,  and NOTES
34 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
35
36 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
37 INCLUDES
38 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
39
40 #include "FGDeadBand.h"
41
42 static const char *IdSrc = "$Id$";
43 static const char *IdHdr = ID_DEADBAND;
44
45 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
46 CLASS IMPLEMENTATION
47 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
48
49 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
50
51 FGDeadBand::FGDeadBand(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
52                                                            AC_cfg(AC_cfg)
53 {
54   Type = AC_cfg->GetValue("TYPE");
55   Name = AC_cfg->GetValue("NAME");
56   AC_cfg->GetNextConfigLine();
57   string token;
58
59   while ((token = AC_cfg->GetValue()) != string("/COMPONENT")) {
60     *AC_cfg >> token;
61     if (token == "ID") {
62       *AC_cfg >> ID;
63     } else if (token == "INPUT") {
64       *AC_cfg >> InputIdx;
65     } else {
66       *AC_cfg >> token;
67     }
68   }
69
70   if (debug_lvl & 2) cout << "Instantiated: FGDeadBand" << endl;
71 }
72
73 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
74
75 FGDeadBand::~FGDeadBand()
76 {
77   if (debug_lvl & 2) cout << "Destroyed:    FGDeadBand" << endl;
78 }
79
80 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
81
82 bool FGDeadBand::Run(void )
83 {
84   FGFCSComponent::Run(); // call the base class for initialization of Input
85
86   return true;
87 }
88
89 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
90
91 void FGDeadBand::Debug(void)
92 {
93     //TODO: Add your source code here
94 }
95