2 /*******************************************************************************
8 ------------- Copyright (C) 2000 -------------
10 This program is free software; you can redistribute it and/or modify it under
11 the terms of the GNU General Public License as published by the Free Software
12 Foundation; either version 2 of the License, or (at your option) any later
15 This program is distributed in the hope that it will be useful, but WITHOUT
16 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
20 You should have received a copy of the GNU General Public License along with
21 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22 Place - Suite 330, Boston, MA 02111-1307, USA.
24 Further information about the GNU General Public License can also be found on
25 the world wide web at http://www.gnu.org.
27 FUNCTIONAL DESCRIPTION
28 --------------------------------------------------------------------------------
31 --------------------------------------------------------------------------------
33 ********************************************************************************
34 COMMENTS, REFERENCES, and NOTES
35 ********************************************************************************
37 ********************************************************************************
39 *******************************************************************************/
43 /*******************************************************************************
44 ************************************ CODE **************************************
45 *******************************************************************************/
47 // *****************************************************************************
48 // Function: constructor
53 FGSwitch::FGSwitch(FGFCS* fcs, FGConfigFile* AC_cfg) : FGFCSComponent(fcs),
56 Type = AC_cfg->GetValue("TYPE");
57 Name = AC_cfg->GetValue("NAME");
60 // *****************************************************************************
66 bool FGSwitch::Run(void )
68 FGFCSComponent::Run(); // call the base class for initialization of Input