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Fix for bug 1304 - crash loading XML route
[flightgear.git] / src / FDM / JSBSim / input_output / FGGroundCallback.cpp
1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Header:       FGGroundCallback.cpp
4  Author:       Mathias Froehlich
5  Date started: 05/21/04
6
7  ------ Copyright (C) 2004 Mathias Froehlich (Mathias.Froehlich@web.de) -------
8
9  This program is free software; you can redistribute it and/or modify it under
10  the terms of the GNU Lesser General Public License as published by the Free Software
11  Foundation; either version 2 of the License, or (at your option) any later
12  version.
13
14  This program is distributed in the hope that it will be useful, but WITHOUT
15  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
17  details.
18
19  You should have received a copy of the GNU Lesser General Public License along with
20  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21  Place - Suite 330, Boston, MA  02111-1307, USA.
22
23  Further information about the GNU Lesser General Public License can also be found on
24  the world wide web at http://www.gnu.org.
25
26 HISTORY
27 -------------------------------------------------------------------------------
28 05/21/00   MF   Created
29
30 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
31 SENTRY
32 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
33
34 #include "math/FGColumnVector3.h"
35 #include "math/FGLocation.h"
36 #include "FGGroundCallback.h"
37
38 namespace JSBSim {
39
40 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
41
42 FGDefaultGroundCallback::FGDefaultGroundCallback(double referenceRadius)
43 {
44   mSeaLevelRadius = referenceRadius; // Sea level radius
45   mTerrainLevelRadius = mSeaLevelRadius;
46 }
47
48 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
49
50 double FGDefaultGroundCallback::GetAltitude(const FGLocation& loc) const
51 {
52   return loc.GetRadius() - mSeaLevelRadius;
53 }
54
55 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
56
57 double FGDefaultGroundCallback::GetAGLevel(double t, const FGLocation& loc,
58                                     FGLocation& contact, FGColumnVector3& normal,
59                                     FGColumnVector3& vel, FGColumnVector3& angularVel) const
60 {
61   vel = FGColumnVector3(0.0, 0.0, 0.0);
62   angularVel = FGColumnVector3(0.0, 0.0, 0.0);
63   normal = FGColumnVector3(loc).Normalize();
64   double loc_radius = loc.GetRadius();  // Get the radius of the given location
65                                         // (e.g. the CG)
66   double agl = loc_radius - mTerrainLevelRadius;
67   contact = (mTerrainLevelRadius/loc_radius)*FGColumnVector3(loc);
68   return agl;
69 }
70
71 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
72
73 } // namespace JSBSim