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1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Module:       FGAuxiliary.cpp
4  Author:       Tony Peden, Jon Berndt
5  Date started: 01/26/99
6  Purpose:      Calculates additional parameters needed by the visual system, etc.
7  Called by:    FGSimExec
8
9  ------------- Copyright (C) 1999  Jon S. Berndt (jsb@hal-pc.org) -------------
10
11  This program is free software; you can redistribute it and/or modify it under
12  the terms of the GNU Lesser General Public License as published by the Free Software
13  Foundation; either version 2 of the License, or (at your option) any later
14  version.
15
16  This program is distributed in the hope that it will be useful, but WITHOUT
17  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
19  details.
20
21  You should have received a copy of the GNU Lesser General Public License along with
22  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
23  Place - Suite 330, Boston, MA  02111-1307, USA.
24
25  Further information about the GNU Lesser General Public License can also be found on
26  the world wide web at http://www.gnu.org.
27
28 FUNCTIONAL DESCRIPTION
29 --------------------------------------------------------------------------------
30 This class calculates various auxiliary parameters.
31
32 REFERENCES
33   Anderson, John D. "Introduction to Flight", 3rd Edition, McGraw-Hill, 1989
34                     pgs. 112-126
35 HISTORY
36 --------------------------------------------------------------------------------
37 01/26/99   JSB   Created
38
39 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
40 INCLUDES
41 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
42
43 #include "FGAuxiliary.h"
44 #include "FGAerodynamics.h"
45 #include "FGPropagate.h"
46 #include "FGAtmosphere.h"
47 #include <FGState.h>
48 #include <FGFDMExec.h>
49 #include "FGAircraft.h"
50 #include "FGInertial.h"
51 #include <input_output/FGPropertyManager.h>
52
53 namespace JSBSim {
54
55 static const char *IdSrc = "$Id$";
56 static const char *IdHdr = ID_AUXILIARY;
57
58 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
59 CLASS IMPLEMENTATION
60 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
61
62
63 FGAuxiliary::FGAuxiliary(FGFDMExec* fdmex) : FGModel(fdmex)
64 {
65   Name = "FGAuxiliary";
66   vcas = veas = pt = tat = 0;
67   psl = rhosl = 1;
68   earthPosAngle = 0.0;
69   qbar = 0;
70   qbarUW = 0.0;
71   qbarUV = 0.0;
72   Mach = 0.0;
73   alpha = beta = 0.0;
74   adot = bdot = 0.0;
75   gamma = Vt = Vground = 0.0;
76   psigt = 0.0;
77   day_of_year = 1;
78   seconds_in_day = 0.0;
79   hoverbmac = hoverbcg = 0.0;
80
81   vPilotAccel.InitMatrix();
82   vPilotAccelN.InitMatrix();
83   vToEyePt.InitMatrix();
84   vAeroPQR.InitMatrix();
85   vEulerRates.InitMatrix();
86
87   bind();
88
89   Debug(0);
90 }
91
92 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
93
94 FGAuxiliary::~FGAuxiliary()
95 {
96   unbind();
97   Debug(1);
98 }
99
100 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
101
102 bool FGAuxiliary::Run()
103 {
104   double A,B,D;
105
106   if (FGModel::Run()) return true; // return true if error returned from base class
107   if (FDMExec->Holding()) return false;
108
109   const FGColumnVector3& vPQR = Propagate->GetPQR();
110   const FGColumnVector3& vUVW = Propagate->GetUVW();
111   const FGColumnVector3& vUVWdot = Propagate->GetUVWdot();
112   const FGColumnVector3& vVel = Propagate->GetVel();
113
114   p = Atmosphere->GetPressure();
115   rhosl = Atmosphere->GetDensitySL();
116   psl = Atmosphere->GetPressureSL();
117   sat = Atmosphere->GetTemperature();
118
119 // Rotation
120
121   double cTht = Propagate->GetCosEuler(eTht);
122   double sTht = Propagate->GetSinEuler(eTht);
123   double cPhi = Propagate->GetCosEuler(ePhi);
124   double sPhi = Propagate->GetSinEuler(ePhi);
125
126   vEulerRates(eTht) = vPQR(eQ)*cPhi - vPQR(eR)*sPhi;
127   if (cTht != 0.0) {
128     vEulerRates(ePsi) = (vPQR(eQ)*sPhi + vPQR(eR)*cPhi)/cTht;
129     vEulerRates(ePhi) = vPQR(eP) + vEulerRates(ePsi)*sTht;
130   }
131
132 // 12/16/2005, JSB: For ground handling purposes, at this time, let's ramp
133 // in the effects of wind from 10 fps to 30 fps when there is weight on the
134 // landing gear wheels.
135
136   if (GroundReactions->GetWOW() && vUVW(eU) < 10) {
137     vAeroPQR = vPQR;
138     vAeroUVW = vUVW;
139   } else if (GroundReactions->GetWOW() && vUVW(eU) < 30) {
140     double factor = (vUVW(eU) - 10.0)/20.0;
141     vAeroPQR = vPQR + factor*Atmosphere->GetTurbPQR();
142     vAeroUVW = vUVW + factor*Propagate->GetTl2b()*Atmosphere->GetWindNED();
143   } else {
144     vAeroPQR = vPQR + Atmosphere->GetTurbPQR();
145     vAeroUVW = vUVW + Propagate->GetTl2b()*Atmosphere->GetWindNED();
146   }
147
148   Vt = vAeroUVW.Magnitude();
149   if ( Vt > 0.05) {
150     if (vAeroUVW(eW) != 0.0)
151       alpha = vAeroUVW(eU)*vAeroUVW(eU) > 0.0 ? atan2(vAeroUVW(eW), vAeroUVW(eU)) : 0.0;
152     if (vAeroUVW(eV) != 0.0)
153       beta = vAeroUVW(eU)*vAeroUVW(eU)+vAeroUVW(eW)*vAeroUVW(eW) > 0.0 ? atan2(vAeroUVW(eV),
154              sqrt(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW))) : 0.0;
155
156     double mUW = (vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW));
157     double signU=1;
158     if (vAeroUVW(eU) != 0.0)
159       signU = vAeroUVW(eU)/fabs(vAeroUVW(eU));
160
161     if ( (mUW == 0.0) || (Vt == 0.0) ) {
162       adot = 0.0;
163       bdot = 0.0;
164     } else {
165       adot = (vAeroUVW(eU)*vUVWdot(eW) - vAeroUVW(eW)*vUVWdot(eU))/mUW;
166       bdot = (signU*mUW*vUVWdot(eV) - vAeroUVW(eV)*(vAeroUVW(eU)*vUVWdot(eU)
167               + vAeroUVW(eW)*vUVWdot(eW)))/(Vt*Vt*sqrt(mUW));
168     }
169   } else {
170     alpha = beta = adot = bdot = 0;
171   }
172
173   qbar = 0.5*Atmosphere->GetDensity()*Vt*Vt;
174   qbarUW = 0.5*Atmosphere->GetDensity()*(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW));
175   qbarUV = 0.5*Atmosphere->GetDensity()*(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eV)*vAeroUVW(eV));
176   Mach = Vt / Atmosphere->GetSoundSpeed();
177   MachU = vMachUVW(eU) = vAeroUVW(eU) / Atmosphere->GetSoundSpeed();
178   vMachUVW(eV) = vAeroUVW(eV) / Atmosphere->GetSoundSpeed();
179   vMachUVW(eW) = vAeroUVW(eW) / Atmosphere->GetSoundSpeed();
180
181 // Position
182
183   Vground = sqrt( vVel(eNorth)*vVel(eNorth) + vVel(eEast)*vVel(eEast) );
184
185   psigt = atan2(vVel(eEast), vVel(eNorth));
186   if (psigt < 0.0) psigt += 2*M_PI;
187   gamma = atan2(-vVel(eDown), Vground);
188
189   tat = sat*(1 + 0.2*Mach*Mach); // Total Temperature, isentropic flow
190   tatc = RankineToCelsius(tat);
191
192   if (MachU < 1) {   // Calculate total pressure assuming isentropic flow
193     pt = p*pow((1 + 0.2*MachU*MachU),3.5);
194   } else {
195     // Use Rayleigh pitot tube formula for normal shock in front of pitot tube
196     B = 5.76*MachU*MachU/(5.6*MachU*MachU - 0.8);
197     D = (2.8*MachU*MachU-0.4)*0.4167;
198     pt = p*pow(B,3.5)*D;
199   }
200
201   A = pow(((pt-p)/psl+1),0.28571);
202   if (MachU > 0.0) {
203     vcas = sqrt(7*psl/rhosl*(A-1));
204     veas = sqrt(2*qbar/rhosl);
205   } else {
206     vcas = veas = 0.0;
207   }
208
209   vPilotAccel.InitMatrix();
210   if ( Vt > 1.0 ) {
211      vPilotAccel =  Aerodynamics->GetForces()
212                     +  Propulsion->GetForces()
213                     +  GroundReactions->GetForces();
214      vPilotAccel /= MassBalance->GetMass();
215      vToEyePt = MassBalance->StructuralToBody(Aircraft->GetXYZep());
216      vPilotAccel += Propagate->GetPQRdot() * vToEyePt;
217      vPilotAccel += vPQR * (vPQR * vToEyePt);
218   } else {
219      // The line below handles low velocity (and on-ground) cases, basically
220      // representing the opposite of the force that the landing gear would
221      // exert on the ground (which is just the total weight). This eliminates
222      // any jitter that could be introduced by the landing gear. Theoretically,
223      // this branch could be eliminated, with a penalty of having a short
224      // transient at startup (lasting only a fraction of a second).
225      vPilotAccel = Propagate->GetTl2b() * FGColumnVector3( 0.0, 0.0, -Inertial->gravity() );
226   }
227
228   vPilotAccelN = vPilotAccel/Inertial->gravity();
229
230   earthPosAngle += State->Getdt()*Inertial->omega();
231
232   // VRP computation
233   const FGLocation& vLocation = Propagate->GetLocation();
234   FGColumnVector3 vrpStructural = Aircraft->GetXYZvrp();
235   FGColumnVector3 vrpBody = MassBalance->StructuralToBody( vrpStructural );
236   FGColumnVector3 vrpLocal = Propagate->GetTb2l() * vrpBody;
237   vLocationVRP = vLocation.LocalToLocation( vrpLocal );
238
239   // Recompute some derived values now that we know the dependent parameters values ...
240   hoverbcg = Propagate->GetDistanceAGL() / Aircraft->GetWingSpan();
241
242   FGColumnVector3 vMac = Propagate->GetTb2l()*MassBalance->StructuralToBody(Aircraft->GetXYZrp());
243   hoverbmac = (Propagate->GetDistanceAGL() + vMac(3)) / Aircraft->GetWingSpan();
244
245   return false;
246 }
247
248 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
249
250 double FGAuxiliary::GetHeadWind(void)
251 {
252   double psiw,vw;
253
254   psiw = Atmosphere->GetWindPsi();
255   vw = Atmosphere->GetWindNED().Magnitude();
256
257   return vw*cos(psiw - Propagate->GetEuler(ePsi));
258 }
259
260 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
261
262 double FGAuxiliary::GetCrossWind(void)
263 {
264   double psiw,vw;
265
266   psiw = Atmosphere->GetWindPsi();
267   vw = Atmosphere->GetWindNED().Magnitude();
268
269   return  vw*sin(psiw - Propagate->GetEuler(ePsi));
270 }
271
272 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
273
274 void FGAuxiliary::bind(void)
275 {
276   typedef double (FGAuxiliary::*PMF)(int) const;
277   typedef double (FGAuxiliary::*PF)(void) const;
278   PropertyManager->Tie("propulsion/tat-r", this, &FGAuxiliary::GetTotalTemperature);
279   PropertyManager->Tie("propulsion/tat-c", this, &FGAuxiliary::GetTAT_C);
280   PropertyManager->Tie("propulsion/pt-lbs_sqft", this, &FGAuxiliary::GetTotalPressure);
281   PropertyManager->Tie("velocities/vc-fps", this, &FGAuxiliary::GetVcalibratedFPS);
282   PropertyManager->Tie("velocities/vc-kts", this, &FGAuxiliary::GetVcalibratedKTS);
283   PropertyManager->Tie("velocities/ve-fps", this, &FGAuxiliary::GetVequivalentFPS);
284   PropertyManager->Tie("velocities/ve-kts", this, &FGAuxiliary::GetVequivalentKTS);
285   PropertyManager->Tie("velocities/machU", this, &FGAuxiliary::GetMachU);
286   PropertyManager->Tie("velocities/p-aero-rad_sec", this, eX, (PMF)&FGAuxiliary::GetAeroPQR);
287   PropertyManager->Tie("velocities/q-aero-rad_sec", this, eY, (PMF)&FGAuxiliary::GetAeroPQR);
288   PropertyManager->Tie("velocities/r-aero-rad_sec", this, eZ, (PMF)&FGAuxiliary::GetAeroPQR);
289   PropertyManager->Tie("velocities/phidot-rad_sec", this, ePhi, (PMF)&FGAuxiliary::GetEulerRates);
290   PropertyManager->Tie("velocities/thetadot-rad_sec", this, eTht, (PMF)&FGAuxiliary::GetEulerRates);
291   PropertyManager->Tie("velocities/psidot-rad_sec", this, ePsi, (PMF)&FGAuxiliary::GetEulerRates);
292   PropertyManager->Tie("velocities/u-aero-fps", this, eU, (PMF)&FGAuxiliary::GetAeroUVW);
293   PropertyManager->Tie("velocities/v-aero-fps", this, eV, (PMF)&FGAuxiliary::GetAeroUVW);
294   PropertyManager->Tie("velocities/w-aero-fps", this, eW, (PMF)&FGAuxiliary::GetAeroUVW);
295   PropertyManager->Tie("velocities/vt-fps", this, &FGAuxiliary::GetVt, &FGAuxiliary::SetVt, true);
296   PropertyManager->Tie("velocities/mach", this, &FGAuxiliary::GetMach, &FGAuxiliary::SetMach, true);
297   PropertyManager->Tie("velocities/vg-fps", this, &FGAuxiliary::GetVground);
298   PropertyManager->Tie("accelerations/a-pilot-x-ft_sec2", this, eX, (PMF)&FGAuxiliary::GetPilotAccel);
299   PropertyManager->Tie("accelerations/a-pilot-y-ft_sec2", this, eY, (PMF)&FGAuxiliary::GetPilotAccel);
300   PropertyManager->Tie("accelerations/a-pilot-z-ft_sec2", this, eZ, (PMF)&FGAuxiliary::GetPilotAccel);
301   PropertyManager->Tie("accelerations/n-pilot-x-norm", this, eX, (PMF)&FGAuxiliary::GetNpilot);
302   PropertyManager->Tie("accelerations/n-pilot-y-norm", this, eY, (PMF)&FGAuxiliary::GetNpilot);
303   PropertyManager->Tie("accelerations/n-pilot-z-norm", this, eZ, (PMF)&FGAuxiliary::GetNpilot);
304   PropertyManager->Tie("position/epa-rad", this, &FGAuxiliary::GetEarthPositionAngle);
305   /* PropertyManager->Tie("atmosphere/headwind-fps", this, &FGAuxiliary::GetHeadWind, true);
306   PropertyManager->Tie("atmosphere/crosswind-fps", this, &FGAuxiliary::GetCrossWind, true); */
307   PropertyManager->Tie("aero/alpha-rad", this, (PF)&FGAuxiliary::Getalpha, &FGAuxiliary::Setalpha, true);
308   PropertyManager->Tie("aero/beta-rad", this, (PF)&FGAuxiliary::Getbeta, &FGAuxiliary::Setbeta, true);
309   PropertyManager->Tie("aero/mag-beta-rad", this, (PF)&FGAuxiliary::GetMagBeta);
310   PropertyManager->Tie("aero/alpha-deg", this, inDegrees, (PMF)&FGAuxiliary::Getalpha);
311   PropertyManager->Tie("aero/beta-deg", this, inDegrees, (PMF)&FGAuxiliary::Getbeta);
312   PropertyManager->Tie("aero/mag-beta-deg", this, inDegrees, (PMF)&FGAuxiliary::GetMagBeta);
313   PropertyManager->Tie("aero/qbar-psf", this, &FGAuxiliary::Getqbar, &FGAuxiliary::Setqbar, true);
314   PropertyManager->Tie("aero/qbarUW-psf", this, &FGAuxiliary::GetqbarUW, &FGAuxiliary::SetqbarUW, true);
315   PropertyManager->Tie("aero/qbarUV-psf", this, &FGAuxiliary::GetqbarUV, &FGAuxiliary::SetqbarUV, true);
316   PropertyManager->Tie("aero/alphadot-rad_sec", this, (PF)&FGAuxiliary::Getadot, &FGAuxiliary::Setadot, true);
317   PropertyManager->Tie("aero/betadot-rad_sec", this, (PF)&FGAuxiliary::Getbdot, &FGAuxiliary::Setbdot, true);
318   PropertyManager->Tie("aero/alphadot-deg_sec", this, inDegrees, (PMF)&FGAuxiliary::Getadot);
319   PropertyManager->Tie("aero/betadot-deg_sec", this, inDegrees, (PMF)&FGAuxiliary::Getbdot);
320   PropertyManager->Tie("aero/h_b-cg-ft", this, &FGAuxiliary::GetHOverBCG);
321   PropertyManager->Tie("aero/h_b-mac-ft", this, &FGAuxiliary::GetHOverBMAC);
322   PropertyManager->Tie("flight-path/gamma-rad", this, &FGAuxiliary::GetGamma, &FGAuxiliary::SetGamma);
323   PropertyManager->Tie("flight-path/psi-gt-rad", this, &FGAuxiliary::GetGroundTrack);
324 }
325
326 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
327
328 void FGAuxiliary::unbind(void)
329 {
330   PropertyManager->Untie("propulsion/tat-r");
331   PropertyManager->Untie("propulsion/tat-c");
332   PropertyManager->Untie("propulsion/pt-lbs_sqft");
333
334   PropertyManager->Untie("velocities/vc-fps");
335   PropertyManager->Untie("velocities/vc-kts");
336   PropertyManager->Untie("velocities/ve-fps");
337   PropertyManager->Untie("velocities/ve-kts");
338   PropertyManager->Untie("velocities/machU");
339   PropertyManager->Untie("velocities/p-aero-rad_sec");
340   PropertyManager->Untie("velocities/q-aero-rad_sec");
341   PropertyManager->Untie("velocities/r-aero-rad_sec");
342   PropertyManager->Untie("velocities/phidot-rad_sec");
343   PropertyManager->Untie("velocities/thetadot-rad_sec");
344   PropertyManager->Untie("velocities/psidot-rad_sec");
345   PropertyManager->Untie("velocities/u-aero-fps");
346   PropertyManager->Untie("velocities/v-aero-fps");
347   PropertyManager->Untie("velocities/w-aero-fps");
348   PropertyManager->Untie("velocities/vt-fps");
349   PropertyManager->Untie("velocities/mach");
350   PropertyManager->Untie("velocities/vg-fps");
351   PropertyManager->Untie("accelerations/a-pilot-x-ft_sec2");
352   PropertyManager->Untie("accelerations/a-pilot-y-ft_sec2");
353   PropertyManager->Untie("accelerations/a-pilot-z-ft_sec2");
354   PropertyManager->Untie("accelerations/n-pilot-x-norm");
355   PropertyManager->Untie("accelerations/n-pilot-y-norm");
356   PropertyManager->Untie("accelerations/n-pilot-z-norm");
357   PropertyManager->Untie("position/epa-rad");
358   /* PropertyManager->Untie("atmosphere/headwind-fps");
359   PropertyManager->Untie("atmosphere/crosswind-fps"); */
360   PropertyManager->Untie("aero/qbar-psf");
361   PropertyManager->Untie("aero/qbarUW-psf");
362   PropertyManager->Untie("aero/qbarUV-psf");
363   PropertyManager->Untie("aero/alpha-rad");
364   PropertyManager->Untie("aero/beta-rad");
365   PropertyManager->Untie("aero/alpha-deg");
366   PropertyManager->Untie("aero/beta-deg");
367   PropertyManager->Untie("aero/alphadot-rad_sec");
368   PropertyManager->Untie("aero/betadot-rad_sec");
369   PropertyManager->Untie("aero/mag-beta-rad");
370   PropertyManager->Untie("aero/alphadot-deg_sec");
371   PropertyManager->Untie("aero/betadot-deg_sec");
372   PropertyManager->Untie("aero/mag-beta-deg");
373   PropertyManager->Untie("aero/h_b-cg-ft");
374   PropertyManager->Untie("aero/h_b-mac-ft");
375   PropertyManager->Untie("flight-path/gamma-rad");
376   PropertyManager->Untie("flight-path/psi-gt-rad");
377 }
378
379 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
380 //    The bitmasked value choices are as follows:
381 //    unset: In this case (the default) JSBSim would only print
382 //       out the normally expected messages, essentially echoing
383 //       the config files as they are read. If the environment
384 //       variable is not set, debug_lvl is set to 1 internally
385 //    0: This requests JSBSim not to output any messages
386 //       whatsoever.
387 //    1: This value explicity requests the normal JSBSim
388 //       startup messages
389 //    2: This value asks for a message to be printed out when
390 //       a class is instantiated
391 //    4: When this value is set, a message is displayed when a
392 //       FGModel object executes its Run() method
393 //    8: When this value is set, various runtime state variables
394 //       are printed out periodically
395 //    16: When set various parameters are sanity checked and
396 //       a message is printed out when they go out of bounds
397
398 void FGAuxiliary::Debug(int from)
399 {
400   if (debug_lvl <= 0) return;
401
402   if (debug_lvl & 1) { // Standard console startup message output
403     if (from == 0) { // Constructor
404
405     }
406   }
407   if (debug_lvl & 2 ) { // Instantiation/Destruction notification
408     if (from == 0) cout << "Instantiated: FGAuxiliary" << endl;
409     if (from == 1) cout << "Destroyed:    FGAuxiliary" << endl;
410   }
411   if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
412   }
413   if (debug_lvl & 8 ) { // Runtime state variables
414   }
415   if (debug_lvl & 16) { // Sanity checking
416     if (Mach > 100 || Mach < 0.00)
417       cout << "FGPropagate::Mach is out of bounds: " << Mach << endl;
418     if (qbar > 1e6 || qbar < 0.00)
419       cout << "FGPropagate::qbar is out of bounds: " << qbar << endl;
420   }
421   if (debug_lvl & 64) {
422     if (from == 0) { // Constructor
423       cout << IdSrc << endl;
424       cout << IdHdr << endl;
425     }
426   }
427 }
428
429 } // namespace JSBSim