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1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Header:       FGGroundReactions.h
4  Author:       Jon S. Berndt
5  Date started: 09/13/00
6
7  ------------- Copyright (C) 1999  Jon S. Berndt (jon@jsbsim.org) -------------
8
9  This program is free software; you can redistribute it and/or modify it under
10  the terms of the GNU Lesser General Public License as published by the Free Software
11  Foundation; either version 2 of the License, or (at your option) any later
12  version.
13
14  This program is distributed in the hope that it will be useful, but WITHOUT
15  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
17  details.
18
19  You should have received a copy of the GNU Lesser General Public License along with
20  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21  Place - Suite 330, Boston, MA  02111-1307, USA.
22
23  Further information about the GNU Lesser General Public License can also be found on
24  the world wide web at http://www.gnu.org.
25
26 HISTORY
27 --------------------------------------------------------------------------------
28 09/13/00   JSB   Created
29
30 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
31 SENTRY
32 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
33
34 #ifndef FGGROUNDREACTIONS_H
35 #define FGGROUNDREACTIONS_H
36
37 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
38 INCLUDES
39 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
40
41 #include <vector>
42
43 #include "FGModel.h"
44 #include "FGLGear.h"
45 #include "math/FGColumnVector3.h"
46
47 #define ID_GROUNDREACTIONS "$Id: FGGroundReactions.h,v 1.27 2013/11/24 11:40:56 bcoconni Exp $"
48
49 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
50 FORWARD DECLARATIONS
51 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
52
53 namespace JSBSim {
54
55 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
56 CLASS DOCUMENTATION
57 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
58
59 /** Manages ground reactions modeling. Maintains a list of landing gear and
60     ground contact points, all instances of FGLGear.  Sums their forces and
61     moments so that these may be provided to FGPropagate.  Parses the 
62     \<ground_reactions> section of the aircraft configuration file.
63  <h3>Configuration File Format of \<ground_reactions> Section:</h3>
64 @code
65     <ground_reactions>
66         <contact>
67            ... {see FGLGear for specifics of this format}
68         </contact>
69         ... {more contacts}
70     </ground_reactions>
71 @endcode   
72
73
74   */
75
76 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
77 CLASS DECLARATION
78 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
79
80 class FGGroundReactions : public FGModel
81 {
82 public:
83   FGGroundReactions(FGFDMExec*);
84   ~FGGroundReactions(void);
85
86   bool InitModel(void);
87   /** Runs the Ground Reactions model; called by the Executive
88       Can pass in a value indicating if the executive is directing the simulation to Hold.
89       @param Holding if true, the executive has been directed to hold the sim from 
90                      advancing time. Some models may ignore this flag, such as the Input
91                      model, which may need to be active to listen on a socket for the
92                      "Resume" command to be given.
93       @return false if no error */
94   bool Run(bool Holding);
95   bool Load(Element* el);
96   const FGColumnVector3& GetForces(void) const {return vForces;}
97   double GetForces(int idx) const {return vForces(idx);}
98   const FGColumnVector3& GetMoments(void) const {return vMoments;}
99   double GetMoments(int idx) const {return vMoments(idx);}
100   std::string GetGroundReactionStrings(std::string delimeter) const;
101   std::string GetGroundReactionValues(std::string delimeter) const;
102   bool GetWOW(void) const;
103
104   int GetNumGearUnits(void) const { return (int)lGear.size(); }
105
106   /** Gets a gear instance
107       @param gear index of gear instance
108       @return a pointer to the FGLGear instance of the gear unit requested */
109   FGLGear* GetGearUnit(int gear) const { return lGear[gear]; }
110
111   void RegisterLagrangeMultiplier(LagrangeMultiplier* lmult) { multipliers.push_back(lmult); }
112   std::vector <LagrangeMultiplier*>* GetMultipliersList(void) { return &multipliers; }
113
114   FGLGear::Inputs in;
115
116 private:
117   std::vector <FGLGear*> lGear;
118   FGColumnVector3 vForces;
119   FGColumnVector3 vMoments;
120   std::vector <LagrangeMultiplier*> multipliers;
121
122   void bind(void);
123   void Debug(int from);
124 };
125 }
126 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
127 #endif
128