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1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Header:       FGGroundReactions.h
4  Author:       Jon S. Berndt
5  Date started: 09/13/00
6
7  ------------- Copyright (C) 1999  Jon S. Berndt (jon@jsbsim.org) -------------
8
9  This program is free software; you can redistribute it and/or modify it under
10  the terms of the GNU Lesser General Public License as published by the Free Software
11  Foundation; either version 2 of the License, or (at your option) any later
12  version.
13
14  This program is distributed in the hope that it will be useful, but WITHOUT
15  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
17  details.
18
19  You should have received a copy of the GNU Lesser General Public License along with
20  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21  Place - Suite 330, Boston, MA  02111-1307, USA.
22
23  Further information about the GNU Lesser General Public License can also be found on
24  the world wide web at http://www.gnu.org.
25
26 HISTORY
27 --------------------------------------------------------------------------------
28 09/13/00   JSB   Created
29
30 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
31 SENTRY
32 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
33
34 #ifndef FGGROUNDREACTIONS_H
35 #define FGGROUNDREACTIONS_H
36
37 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
38 INCLUDES
39 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
40
41 #include <vector>
42
43 #include "FGModel.h"
44 #include "FGLGear.h"
45 #include "math/FGColumnVector3.h"
46 #include "input_output/FGXMLElement.h"
47
48 #define ID_GROUNDREACTIONS "$Id: FGGroundReactions.h,v 1.20 2011/05/20 03:18:36 jberndt Exp $"
49
50 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
51 FORWARD DECLARATIONS
52 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
53
54 namespace JSBSim {
55
56 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
57 CLASS DOCUMENTATION
58 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
59
60 /** Manages ground reactions modeling. Maintains a list of landing gear and
61     ground contact points, all instances of FGLGear.  Sums their forces and
62     moments so that these may be provided to FGPropagate.  Parses the 
63     \<ground_reactions> section of the aircraft configuration file.
64  <h3>Configuration File Format of \<ground_reactions> Section:</h3>
65 @code
66     <ground_reactions>
67         <contact>
68            ... {see FGLGear for specifics of this format}
69         </contact>
70         ... {more contacts}
71     </ground_reactions>
72 @endcode   
73
74
75   */
76
77 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
78 CLASS DECLARATION
79 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
80
81 class MultiplierIterator
82 {
83 public:
84   MultiplierIterator(FGGroundReactions* GndReactions);
85   MultiplierIterator& operator++();
86   FGPropagate::LagrangeMultiplier* operator*() { return multiplier; }
87 private:
88   FGGroundReactions* GroundReactions;
89   FGPropagate::LagrangeMultiplier* multiplier;
90   int gearNum;
91   int entry;
92 };
93
94 class FGGroundReactions : public FGModel
95 {
96 public:
97   FGGroundReactions(FGFDMExec*);
98   ~FGGroundReactions(void);
99
100   bool InitModel(void);
101   /** Runs the Ground Reactions model; called by the Executive
102       Can pass in a value indicating if the executive is directing the simulation to Hold.
103       @param Holding if true, the executive has been directed to hold the sim from 
104                      advancing time. Some models may ignore this flag, such as the Input
105                      model, which may need to be active to listen on a socket for the
106                      "Resume" command to be given.
107       @return false if no error */
108   bool Run(bool Holding);
109   bool Load(Element* el);
110   const FGColumnVector3& GetForces(void) const {return vForces;}
111   double GetForces(int idx) const {return vForces(idx);}
112   const FGColumnVector3& GetMoments(void) const {return vMoments;}
113   double GetMoments(int idx) const {return vMoments(idx);}
114   string GetGroundReactionStrings(string delimeter) const;
115   string GetGroundReactionValues(string delimeter) const;
116   bool GetWOW(void) const;
117   void UpdateForcesAndMoments(void);
118
119   int GetNumGearUnits(void) const { return (int)lGear.size(); }
120
121   /** Gets a gear instance
122       @param gear index of gear instance
123       @return a pointer to the FGLGear instance of the gear unit requested */
124   FGLGear* GetGearUnit(int gear) const { return lGear[gear]; }
125
126 private:
127   vector <FGLGear*> lGear;
128   FGColumnVector3 vForces;
129   FGColumnVector3 vMoments;
130
131   void bind(void);
132   void Debug(int from);
133 };
134 }
135 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
136 #endif
137