1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
8 ------------- Copyright (C) 1999 Jon S. Berndt (jon@jsbsim.org) -------------
10 This program is free software; you can redistribute it and/or modify it under
11 the terms of the GNU Lesser General Public License as published by the Free Software
12 Foundation; either version 2 of the License, or (at your option) any later
15 This program is distributed in the hope that it will be useful, but WITHOUT
16 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
19 You should have received a copy of the GNU Lesser General Public License along with
20 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21 Place - Suite 330, Boston, MA 02111-1307, USA.
23 Further information about the GNU Lesser General Public License can also be found on
24 the world wide web at http://www.gnu.org.
26 FUNCTIONAL DESCRIPTION
27 --------------------------------------------------------------------------------
31 --------------------------------------------------------------------------------
33 09/03/99 JSB Changed Rocket thrust equation to correct -= Thrust instead of
34 += Thrust (thanks to Tony Peden)
36 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
38 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
42 #include "FGPropeller.h"
45 #include "models/FGPropulsion.h"
46 #include "input_output/FGXMLParse.h"
47 #include "math/FGColumnVector3.h"
57 static const char *IdSrc = "$Id: FGEngine.cpp,v 1.38 2010/06/02 04:05:13 jberndt Exp $";
58 static const char *IdHdr = ID_ENGINE;
60 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
62 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
64 FGEngine::FGEngine(FGFDMExec* exec, Element* engine_element, int engine_number)
65 : EngineNumber(engine_number)
67 Element* local_element;
68 FGColumnVector3 location, orientation;
73 EnginePitch = EngineYaw = 0.0;
80 ResetToIC(); // initialize dynamic terms
83 Atmosphere = FDMExec->GetAtmosphere();
84 FCS = FDMExec->GetFCS();
85 Propulsion = FDMExec->GetPropulsion();
86 Aircraft = FDMExec->GetAircraft();
87 Propagate = FDMExec->GetPropagate();
88 Auxiliary = FDMExec->GetAuxiliary();
90 PropertyManager = FDMExec->GetPropertyManager();
92 Name = engine_element->GetAttributeValue("name");
94 // Find and set engine location
96 local_element = engine_element->GetParent()->FindElement("location");
97 if (local_element) location = local_element->FindElementTripletConvertTo("IN");
98 else cerr << "No engine location found for this engine." << endl;
100 local_element = engine_element->GetParent()->FindElement("orient");
101 if (local_element) orientation = local_element->FindElementTripletConvertTo("RAD");
102 // else cerr << "No engine orientation found for this engine." << endl;
103 // Jon: The engine orientation has a default and is not normally used.
105 SetPlacement(location, orientation);
108 local_element = engine_element->GetParent()->FindElement("thruster");
110 if (!LoadThruster(local_element)) exit(-1);
112 cerr << "No thruster definition supplied with engine definition." << endl;
115 // Build and initialize the feed tank vector.
116 for (i=0; i<(Propulsion->GetNumTanks()); i++) {
117 SourceTanks.push_back(0);
120 // Load feed tank[s] references
121 local_element = engine_element->GetParent()->FindElement("feed");
123 while (local_element) {
124 int tankID = (int)local_element->GetDataAsNumber();
125 FGTank* tank = Propulsion->GetTank(tankID);
127 AddFeedTank(tankID, tank->GetPriority());
128 FuelDensity = tank->GetDensity();
130 cerr << "Feed tank " << tankID <<
131 " specified in engine definition does not exist." << endl;
133 local_element = engine_element->GetParent()->FindNextElement("feed");
136 cerr << "No feed tank specified in engine definition." << endl;
139 string property_name, base_property_name;
140 base_property_name = CreateIndexedPropertyName("propulsion/engine", EngineNumber);
142 property_name = base_property_name + "/set-running";
143 PropertyManager->Tie( property_name.c_str(), this, &FGEngine::GetRunning, &FGEngine::SetRunning );
144 property_name = base_property_name + "/thrust-lbs";
145 PropertyManager->Tie( property_name.c_str(), Thruster, &FGThruster::GetThrust);
146 property_name = base_property_name + "/fuel-flow-rate-pps";
147 PropertyManager->Tie( property_name.c_str(), this, &FGEngine::GetFuelFlowRate);
149 //cout << "Engine[" << EngineNumber << "] using fuel density: " << FuelDensity << endl;
154 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
156 FGEngine::~FGEngine()
162 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
164 void FGEngine::ResetToIC(void)
170 Starved = Running = Cranking = false;
179 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
180 // This base class function should be called from within the
181 // derived class' Calculate() function before any other calculations are done.
182 // This base class method removes fuel from the fuel tanks as appropriate,
183 // and sets the starved flag if necessary.
184 // This version of the fuel consumption code should never see an oxidizer tank.
186 void FGEngine::ConsumeFuel(void)
188 if (FuelFreeze) return;
189 if (TrimMode) return;
192 double Fshortage, FuelNeeded;
194 unsigned int TanksWithFuel = 0;
195 Fshortage = FuelNeeded = 0.0;
197 unsigned int CurrentPriority = 1;
198 vector <int> FeedList;
201 FuelToBurn = CalcFuelNeed();
202 if (FuelToBurn == 0.0) return;
204 // Count how many fuel tanks with the current priority level have fuel.
205 // If none, then try next lower priority. Build the feed list.
206 while ((TanksWithFuel == 0) && (CurrentPriority <= Propulsion->GetNumTanks())) {
207 for (i=0; i<Propulsion->GetNumTanks(); i++) {
208 if (SourceTanks[i] != 0) {
209 Tank = Propulsion->GetTank(i);
210 if (Tank->GetType() == FGTank::ttFUEL) {
211 if ((Tank->GetContents() > 0.0) && ((unsigned int)Tank->GetPriority() == CurrentPriority)) {
213 FeedList.push_back(i);
216 cerr << "No oxidizer tanks should be used for this engine type." << endl;
220 if (TanksWithFuel == 0) CurrentPriority++;
223 // No fuel found at any priority!
224 if (TanksWithFuel == 0) {
229 // Remove equal amount of fuel from each feed tank.
230 FuelNeeded = FuelToBurn/TanksWithFuel;
231 for (i=0; i<FeedList.size(); i++) {
232 Tank = Propulsion->GetTank(FeedList[i]);
233 Tank->Drain(FuelNeeded);
238 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
240 double FGEngine::CalcFuelNeed(void)
242 double dT = FDMExec->GetDeltaT()*Propulsion->GetRate();
243 FuelFlowRate = SLFuelFlowMax*PctPower;
244 FuelExpended = FuelFlowRate*dT;
248 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
250 void FGEngine::SetPlacement(FGColumnVector3& location, FGColumnVector3& orientation)
255 EnginePitch = orientation(ePitch);
256 EngineYaw = orientation (eYaw);
259 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
261 void FGEngine::AddFeedTank(int tkID, int priority)
263 SourceTanks[tkID] = priority;
266 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
268 FGColumnVector3& FGEngine::GetBodyForces(void)
270 return Thruster->GetBodyForces();
273 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
275 FGColumnVector3& FGEngine::GetMoments(void)
277 return Thruster->GetMoments();
280 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
282 bool FGEngine::LoadThruster(Element *thruster_element)
284 string token, fullpath, localpath;
285 string thruster_filename, thruster_fullpathname, thrType;
286 string enginePath = FDMExec->GetEnginePath();
287 string aircraftPath = FDMExec->GetFullAircraftPath();
288 ifstream thruster_file;
289 FGColumnVector3 location, orientation;
290 string separator = "/";
292 fullpath = enginePath + separator;
293 localpath = aircraftPath + separator + "Engines" + separator;
295 thruster_filename = thruster_element->GetAttributeValue("file");
296 if ( !thruster_filename.empty()) {
297 thruster_fullpathname = fullpath + thruster_filename + ".xml";
298 thruster_file.open(thruster_fullpathname.c_str());
299 if ( !thruster_file.is_open()) {
300 thruster_fullpathname = localpath + thruster_filename + ".xml";
301 thruster_file.open(thruster_fullpathname.c_str());
302 if ( !thruster_file.is_open()) {
303 cerr << "Could not open thruster file: " << thruster_filename << ".xml" << endl;
306 thruster_file.close();
309 thruster_file.close();
312 cerr << "No thruster filename given." << endl;
316 document = LoadXMLDocument(thruster_fullpathname);
317 document->SetParent(thruster_element);
319 thrType = document->GetName();
321 if (thrType == "propeller") {
322 Thruster = new FGPropeller(FDMExec, document, EngineNumber);
323 } else if (thrType == "nozzle") {
324 Thruster = new FGNozzle(FDMExec, document, EngineNumber);
325 } else if (thrType == "rotor") {
326 Thruster = new FGRotor(FDMExec, document, EngineNumber);
327 } else if (thrType == "direct") {
328 Thruster = new FGThruster( FDMExec, document, EngineNumber);
331 Thruster->SetdeltaT(FDMExec->GetDeltaT() * Propulsion->GetRate());
337 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
338 // The bitmasked value choices are as follows:
339 // unset: In this case (the default) JSBSim would only print
340 // out the normally expected messages, essentially echoing
341 // the config files as they are read. If the environment
342 // variable is not set, debug_lvl is set to 1 internally
343 // 0: This requests JSBSim not to output any messages
345 // 1: This value explicity requests the normal JSBSim
347 // 2: This value asks for a message to be printed out when
348 // a class is instantiated
349 // 4: When this value is set, a message is displayed when a
350 // FGModel object executes its Run() method
351 // 8: When this value is set, various runtime state variables
352 // are printed out periodically
353 // 16: When set various parameters are sanity checked and
354 // a message is printed out when they go out of bounds
356 void FGEngine::Debug(int from)
358 if (debug_lvl <= 0) return;
360 if (debug_lvl & 1) { // Standard console startup message output
361 if (from == 0) { // Constructor
364 if (from == 2) { // After thruster loading
365 cout << " X = " << Thruster->GetLocationX() << endl;
366 cout << " Y = " << Thruster->GetLocationY() << endl;
367 cout << " Z = " << Thruster->GetLocationZ() << endl;
368 cout << " Pitch = " << radtodeg*Thruster->GetAnglesToBody(ePitch) << " degrees" << endl;
369 cout << " Yaw = " << radtodeg*Thruster->GetAnglesToBody(eYaw) << " degrees" << endl;
372 if (debug_lvl & 2 ) { // Instantiation/Destruction notification
373 if (from == 0) cout << "Instantiated: FGEngine" << endl;
374 if (from == 1) cout << "Destroyed: FGEngine" << endl;
376 if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
378 if (debug_lvl & 8 ) { // Runtime state variables
380 if (debug_lvl & 16) { // Sanity checking
382 if (debug_lvl & 64) {
383 if (from == 0) { // Constructor
384 cout << IdSrc << endl;
385 cout << IdHdr << endl;