1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
7 ------------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) -------------
9 This program is free software; you can redistribute it and/or modify it under
10 the terms of the GNU Lesser General Public License as published by the Free Software
11 Foundation; either version 2 of the License, or (at your option) any later
14 This program is distributed in the hope that it will be useful, but WITHOUT
15 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
19 You should have received a copy of the GNU Lesser General Public License along with
20 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21 Place - Suite 330, Boston, MA 02111-1307, USA.
23 Further information about the GNU Lesser General Public License can also be found on
24 the world wide web at http://www.gnu.org.
28 --------------------------------------------------------------------------------
32 FUNCTIONAL DESCRIPTION
33 --------------------------------------------------------------------------------
35 The purpose of this class is to provide storage for computed forces and
36 encapsulate all the functionality associated with transforming those
37 forces from their native coord system to the body system. This includes
38 computing the moments due to the difference between the point of application
44 #include "FGFDMExec.h"
45 #include "models/FGAircraft.h"
46 #include "models/FGPropagate.h"
47 #include "models/FGMassBalance.h"
48 #include "models/FGAerodynamics.h"
56 static const char *IdSrc = "$Id: FGForce.cpp,v 1.14 2009/10/24 22:59:30 jberndt Exp $";
57 static const char *IdHdr = ID_FORCE;
59 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
61 FGForce::FGForce(FGFDMExec *FDMExec) :
65 mT(1,1) = 1; //identity matrix
72 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
79 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
81 FGColumnVector3& FGForce::GetBodyForces(void)
83 vFb = Transform()*vFn;
85 // Find the distance from this vector's acting location to the cg; this
86 // needs to be done like this to convert from structural to body coords.
87 // CG and RP values are in inches
89 vDXYZ = fdmex->GetMassBalance()->StructuralToBody(vActingXYZn);
96 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
98 FGMatrix33 FGForce::Transform(void)
102 return fdmex->GetAerodynamics()->GetTw2b();
104 return fdmex->GetPropagate()->GetTl2b();
109 cout << "Unrecognized tranform requested from FGForce::Transform()" << endl;
114 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
116 void FGForce::UpdateCustomTransformMatrix(void)
118 double cp,sp,cr,sr,cy,sy;
119 double srsp, crcy, crsy;
121 cp=cos(vOrient(ePitch)); sp=sin(vOrient(ePitch));
122 cr=cos(vOrient(eRoll)); sr=sin(vOrient(eRoll));
123 cy=cos(vOrient(eYaw)); sy=sin(vOrient(eYaw));
133 mT(1,2) = srsp*cy - crsy;
134 mT(2,2) = srsp*sy + crcy;
137 mT(1,3) = crcy*sp + sr*sy;
138 mT(2,3) = crsy*sp - sr*cy;
142 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
144 void FGForce::SetAnglesToBody(double broll, double bpitch, double byaw)
146 if (ttype == tCustom) {
147 vOrient(ePitch) = bpitch;
148 vOrient(eRoll) = broll;
149 vOrient(eYaw) = byaw;
151 UpdateCustomTransformMatrix();
155 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
156 // The bitmasked value choices are as follows:
157 // unset: In this case (the default) JSBSim would only print
158 // out the normally expected messages, essentially echoing
159 // the config files as they are read. If the environment
160 // variable is not set, debug_lvl is set to 1 internally
161 // 0: This requests JSBSim not to output any messages
163 // 1: This value explicity requests the normal JSBSim
165 // 2: This value asks for a message to be printed out when
166 // a class is instantiated
167 // 4: When this value is set, a message is displayed when a
168 // FGModel object executes its Run() method
169 // 8: When this value is set, various runtime state variables
170 // are printed out periodically
171 // 16: When set various parameters are sanity checked and
172 // a message is printed out when they go out of bounds
174 void FGForce::Debug(int from)
176 if (debug_lvl <= 0) return;
178 if (debug_lvl & 1) { // Standard console startup message output
179 if (from == 0) { // Constructor
183 if (debug_lvl & 2 ) { // Instantiation/Destruction notification
184 if (from == 0) cout << "Instantiated: FGForce" << endl;
185 if (from == 1) cout << "Destroyed: FGForce" << endl;
187 if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
189 if (debug_lvl & 8 ) { // Runtime state variables
191 if (debug_lvl & 16) { // Sanity checking
193 if (debug_lvl & 64) {
194 if (from == 0) { // Constructor
195 cout << IdSrc << endl;
196 cout << IdHdr << endl;