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1 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2
3  Header:       FGThruster.h
4  Author:       Jon S. Berndt
5  Date started: 08/23/00
6
7  ------------- Copyright (C) 2000  Jon S. Berndt (jsb@hal-pc.org) -------------
8
9  This program is free software; you can redistribute it and/or modify it under
10  the terms of the GNU Lesser General Public License as published by the Free Software
11  Foundation; either version 2 of the License, or (at your option) any later
12  version.
13
14  This program is distributed in the hope that it will be useful, but WITHOUT
15  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16  FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
17  details.
18
19  You should have received a copy of the GNU Lesser General Public License along with
20  this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21  Place - Suite 330, Boston, MA  02111-1307, USA.
22
23  Further information about the GNU Lesser General Public License can also be found on
24  the world wide web at http://www.gnu.org.
25
26 HISTORY
27 --------------------------------------------------------------------------------
28 08/24/00  JSB  Created
29
30 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
31 SENTRY
32 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
33
34 #ifndef FGTHRUSTER_H
35 #define FGTHRUSTER_H
36
37 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
38 INCLUDES
39 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
40
41 #include "FGForce.h"
42 #include <input_output/FGXMLElement.h>
43 #include <input_output/FGPropertyManager.h>
44 #include <math/FGColumnVector3.h>
45 #include <string>
46
47 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
48 DEFINITIONS
49 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
50
51 #define ID_THRUSTER "$Id$"
52
53 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
54 FORWARD DECLARATIONS
55 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
56
57 namespace JSBSim {
58
59 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
60 CLASS DOCUMENTATION
61 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
62
63 /** Base class for specific thrusting devices such as propellers, nozzles, etc.
64     @author Jon Berndt
65     @version $Id$
66     */
67
68 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
69 CLASS DECLARATION
70 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
71
72 class FGThruster : public FGForce {
73
74 public:
75   /// Constructor
76   FGThruster(FGFDMExec *FDMExec, Element *el, int num );
77   /// Destructor
78   virtual ~FGThruster();
79
80   enum eType {ttNozzle, ttRotor, ttPropeller, ttDirect};
81
82   virtual double Calculate(double tt) {
83        Thrust = cos(ReverserAngle)*tt;
84        vFn(1) = Thrust;
85        return Thrust;
86   }
87   void SetName(string name) {Name = name;}
88   virtual void SetRPM(double rpm) {};
89   virtual double GetPowerRequired(void) {return 0.0;}
90   virtual void SetdeltaT(double dt) {deltaT = dt;}
91   double GetThrust(void) {return Thrust;}
92   eType GetType(void) {return Type;}
93   string GetName(void) {return Name;}
94   void SetReverserAngle(double angle) {ReverserAngle = angle;}
95   double GetReverserAngle(void) const {return ReverserAngle;}
96   virtual double GetRPM(void) { return 0.0; };
97   double GetGearRatio(void) {return GearRatio; }
98   virtual string GetThrusterLabels(int id, string delimeter);
99   virtual string GetThrusterValues(int id, string delimeter);
100
101 protected:
102   eType Type;
103   string Name;
104   double Thrust;
105   double PowerRequired;
106   double deltaT;
107   double GearRatio;
108   double ThrustCoeff;
109   double ReverserAngle;
110   int EngineNum;
111   FGPropertyManager* PropertyManager;
112   virtual void Debug(int from);
113 };
114 }
115 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
116 #endif
117