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Updates to the scenery loading infrastructure to make it more flexible,
[flightgear.git] / src / FDM / LaRCsim / c172_engine.c
1 /***************************************************************************
2
3         TITLE:          engine.c
4         
5 ----------------------------------------------------------------------------
6
7         FUNCTION:       dummy engine routine
8
9 ----------------------------------------------------------------------------
10
11         MODULE STATUS:  incomplete
12
13 ----------------------------------------------------------------------------
14
15         GENEALOGY:      This is a renamed navion_engine.c originall written by E. Bruce 
16                                 Jackson
17                                 
18
19 ----------------------------------------------------------------------------
20
21         DESIGNED BY:    designer
22         
23         CODED BY:       programmer
24         
25         MAINTAINED BY:  maintainer
26
27 ----------------------------------------------------------------------------
28
29         MODIFICATION HISTORY:
30         
31         DATE    PURPOSE                                         BY
32
33         CURRENT RCS HEADER INFO:
34
35 $Header$
36
37  * Revision 1.1  92/12/30  13:21:46  bjax
38  * Initial revision
39  * 
40
41 ----------------------------------------------------------------------------
42
43         REFERENCES:
44
45 ----------------------------------------------------------------------------
46
47         CALLED BY:      ls_model();
48
49 ----------------------------------------------------------------------------
50
51         CALLS TO:       none
52
53 ----------------------------------------------------------------------------
54
55         INPUTS:
56
57 ----------------------------------------------------------------------------
58
59         OUTPUTS:
60
61 --------------------------------------------------------------------------*/
62 #include <math.h>
63 #include "ls_types.h"
64 #include "ls_constants.h"
65 #include "ls_generic.h"
66 #include "ls_sim_control.h"
67 #include "ls_cockpit.h"
68 #include "c172_aero.h"
69
70 extern SIM_CONTROL      sim_control_;
71
72 void c172_engine( SCALAR dt, int init ) {
73     
74     float v,h,pa;
75     float bhp=160;
76         
77     Throttle[3] = Throttle_pct;
78
79     
80     if ( ! Use_External_Engine ) {
81         /* do a crude engine power calc based on throttle position */
82         v=V_rel_wind;
83         h=Altitude;
84         if(V_rel_wind < 10)
85             v=10;
86         if(Altitude < 0)
87             h=0;
88         pa=(0.00144*v + 0.546)*(1 - 1.6E-5*h)*bhp;
89         if(pa < 0)
90             pa=0;
91
92         F_X_engine = Throttle[3]*(pa*550)/v;
93     } else {
94         /* accept external settings */
95     }
96
97     /* printf("F_X_engine = %.3f\n", F_X_engine); */
98
99     M_m_engine = F_X_engine*0.734*cbar;
100     /* 0.734 - estimated (WAGged) location of thrust line in the z-axis*/
101
102 }
103
104