1 #ifndef _CONTROL_MAP_HPP
2 #define _CONTROL_MAP_HPP
12 enum OutputType { THROTTLE, MIXTURE, CONDLEVER, STARTER, MAGNETOS,
13 ADVANCE, REHEAT, PROP,
14 BRAKE, STEER, EXTEND, HEXTEND, LEXTEND,
15 INCIDENCE, FLAP0, FLAP1, SLAT, SPOILER, VECTOR,
16 BOOST, CASTERING, PROPPITCH, PROPFEATHER,
17 COLLECTIVE, CYCLICAIL, CYCLICELE, ROTORENGINEON,
20 enum { OPT_SPLIT = 0x01,
24 // Returns a new, not-yet-used "input handle" for addMapping and
25 // setInput. This typically corresponds to one user axis.
28 // Adds a mapping to between input handle and a particular setting
29 // on an output object. The value of output MUST match the type
31 void addMapping(int input, int output, void* object, int options=0);
33 // An additional form to specify a mapping range. Input values
34 // outside of [src0:src1] are clamped, and are then mapped to
35 // [dst0:dst1] before being set on the object.
36 void addMapping(int input, int output, void* object, int options,
37 float src0, float src1, float dst0, float dst1);
39 // Resets our accumulated input values. Call before any
40 // setInput() invokations.
43 // Sets the specified input (as returned by newInput) to the
45 void setInput(int input, float value);
47 // Calculates and applies the settings received since the last reset().
48 void applyControls(float dt);
50 // Returns the input/output range appropriate for the given
51 // control. Ailerons go from -1 to 1, while throttles are never
52 // lower than zero, etc...
53 static float rangeMin(int type);
54 static float rangeMax(int type);
56 // Each output record is identified by both an object/type tuple
57 // and a numeric handle.
58 int getOutputHandle(void* obj, int type);
60 // Sets the transition time for the control output to swing
61 // through its full range.
62 void setTransitionTime(int handle, float time);
64 // Retrieves the current value of the control output. Controls
65 // with OPT_SPLIT settable on inputs will have a separately
66 // computed "right side" value.
67 float getOutput(int handle);
68 float getOutputR(int handle);
71 struct OutRec { int type; void* object; Vector maps;
72 float oldL, oldR, time; };
73 struct MapRec { OutRec* out; int idx; int opt; float val;
74 float src0; float src1; float dst0; float dst1; };
76 // A list of (sub)Vectors containing a bunch of MapRec objects for
80 // An unordered list of output settings.
85 #endif // _CONTROL_MAP_HPP