1 #ifndef _CONTROL_MAP_HPP
2 #define _CONTROL_MAP_HPP
12 enum OutputType { THROTTLE, MIXTURE, STARTER, MAGNETOS,
13 ADVANCE, REHEAT, PROP,
15 INCIDENCE, FLAP0, FLAP1, SLAT, SPOILER, VECTOR,
16 BOOST, CASTERING, PROPPITCH,
17 COLLECTIVE, CYCLICAIL, CYCLICELE, ROTORENGINEON};
19 enum { OPT_SPLIT = 0x01,
23 // Returns a new, not-yet-used "input handle" for addMapping and
24 // setInput. This typically corresponds to one user axis.
27 // Adds a mapping to between input handle and a particular setting
28 // on an output object. The value of output MUST match the type
30 void addMapping(int input, int output, void* object, int options=0);
32 // An additional form to specify a mapping range. Input values
33 // outside of [src0:src1] are clamped, and are then mapped to
34 // [dst0:dst1] before being set on the object.
35 void addMapping(int input, int output, void* object, int options,
36 float src0, float src1, float dst0, float dst1);
38 // Resets our accumulated input values. Call before any
39 // setInput() invokations.
42 // Sets the specified input (as returned by newInput) to the
44 void setInput(int input, float value);
46 // Calculates and applies the settings received since the last reset().
47 void applyControls(float dt);
49 // Returns the input/output range appropriate for the given
50 // control. Ailerons go from -1 to 1, while throttles are never
51 // lower than zero, etc...
52 static float rangeMin(int type);
53 static float rangeMax(int type);
55 // Each output record is identified by both an object/type tuple
56 // and a numeric handle.
57 int getOutputHandle(void* obj, int type);
59 // Sets the transition time for the control output to swing
60 // through its full range.
61 void setTransitionTime(int handle, float time);
63 // Retrieves the current value of the control output. Controls
64 // with OPT_SPLIT settable on inputs will have a separately
65 // computed "right side" value.
66 float getOutput(int handle);
67 float getOutputR(int handle);
70 struct OutRec { int type; void* object; Vector maps;
71 float oldL, oldR, time; };
72 struct MapRec { OutRec* out; int idx; int opt; float val;
73 float src0; float src1; float dst0; float dst1; };
75 // A list of (sub)Vectors containing a bunch of MapRec objects for
79 // An unordered list of output settings.
84 #endif // _CONTROL_MAP_HPP