1 #include <simgear/misc/sg_path.hxx>
2 #include <simgear/debug/logstream.hxx>
3 #include <simgear/xml/easyxml.hxx>
4 #include <Main/globals.hxx>
5 #include <Main/fg_props.hxx>
8 #include "Atmosphere.hpp"
10 #include "Airplane.hpp"
12 #include "Integrator.hpp"
15 #include "PropEngine.hpp"
16 #include "PistonEngine.hpp"
20 using namespace yasim;
22 static const float RAD2DEG = 180/3.14159265358979323846;
23 static const float RAD2RPM = 9.54929658551;
24 static const float M2FT = 3.2808399;
25 static const float FT2M = 0.3048;
26 static const float MPS2KTS = 3600.0/1852.0;
27 static const float CM2GALS = 264.172037284; // gallons/cubic meter
28 static const float KG2LBS = 2.20462262185;
29 static const float W2HP = 1.3416e-3;
30 static const float INHG2PA = 3386.389;
31 static const float SLUG2KG = 14.59390;
33 void YASim::printDEBUG()
35 static int debugCount = 0;
41 // printf("N1 %5.1f N2 %5.1f FF %7.1f EPR %4.2f EGT %6.1f\n",
42 // fgGetFloat("/engines/engine[0]/n1"),
43 // fgGetFloat("/engines/engine[0]/n2"),
44 // fgGetFloat("/engines/engine[0]/fuel-flow-gph"),
45 // fgGetFloat("/engines/engine[0]/epr"),
46 // fgGetFloat("/engines/engine[0]/egt"));
48 // printf("gear: %f\n", fgGetFloat("/controls/gear-down"));
50 // printf("alpha %5.1f beta %5.1f\n", get_Alpha()*57.3, get_Beta()*57.3);
52 // printf("pilot: %f %f %f\n",
53 // fgGetDouble("/sim/view/pilot/x-offset-m"),
54 // fgGetDouble("/sim/view/pilot/y-offset-m"),
55 // fgGetDouble("/sim/view/pilot/z-offset-m"));
59 YASim::YASim(double dt)
66 _fdm->getAirplane()->getModel()->getIntegrator()->setInterval(_dt);
71 Airplane* a = _fdm->getAirplane();
73 float aoa = a->getCruiseAoA() * RAD2DEG;
74 float tail = -1 * a->getTailIncidence() * RAD2DEG;
75 float drag = 1000 * a->getDragCoefficient();
77 SG_LOG(SG_FLIGHT,SG_INFO,"YASim solution results:");
78 SG_LOG(SG_FLIGHT,SG_INFO," Iterations: "<<a->getSolutionIterations());
79 SG_LOG(SG_FLIGHT,SG_INFO," Drag Coefficient: "<< drag);
80 SG_LOG(SG_FLIGHT,SG_INFO," Lift Ratio: "<<a->getLiftRatio());
81 SG_LOG(SG_FLIGHT,SG_INFO," Cruise AoA: "<< aoa);
82 SG_LOG(SG_FLIGHT,SG_INFO," Tail Incidence: "<< tail);
83 SG_LOG(SG_FLIGHT,SG_INFO,"Approach Elevator: "<<a->getApproachElevator());
88 a->getModel()->getBody()->getCG(cg);
89 sprintf(buf, " CG: %.1f, %.1f, %.1f", cg[0], cg[1], cg[2]);
90 SG_LOG(SG_FLIGHT, SG_INFO, buf);
92 if(a->getFailureMsg()) {
93 SG_LOG(SG_FLIGHT, SG_ALERT, "YASim SOLUTION FAILURE:");
94 SG_LOG(SG_FLIGHT, SG_ALERT, a->getFailureMsg());
101 // Run the superclass bind to set up a bunch of property ties
104 // Now UNtie the ones that we are going to set ourselves.
105 fgUntie("/consumables/fuel/tank[0]/level-gal_us");
106 fgUntie("/consumables/fuel/tank[1]/level-gal_us");
109 for(int i=0; i<_fdm->getAirplane()->getModel()->numThrusters(); i++) {
110 sprintf(buf, "/engines/engine[%d]/fuel-flow-gph", i); fgUntie(buf);
111 sprintf(buf, "/engines/engine[%d]/rpm", i); fgUntie(buf);
112 sprintf(buf, "/engines/engine[%d]/mp-osi", i); fgUntie(buf);
113 sprintf(buf, "/engines/engine[%d]/egt-degf", i); fgUntie(buf);
120 Airplane* a = _fdm->getAirplane();
121 Model* m = a->getModel();
126 m->setCrashed(false);
128 // Build a filename and parse it
129 SGPath f(globals->get_fg_root());
130 f.append("Aircraft-yasim");
131 f.append(fgGetString("/sim/aero"));
133 readXML(f.str(), *_fdm);
135 // Compile it into a real airplane, and tell the user what they got
141 // Create some FG{Eng|Gear}Interface objects
143 for(i=0; i<a->numGear(); i++) {
144 Gear* g = a->getGear(i);
145 SGPropertyNode * node = fgGetNode("gear/gear", i, true);
148 node->setDoubleValue("xoffset-in", pos[0]);
149 node->setDoubleValue("yoffset-in", pos[1]);
150 node->setDoubleValue("zoffset-in", pos[2]);
152 for(i=0; i<m->numThrusters(); i++) {
153 // Sanify the initial input conditions
155 sprintf(buf, "/controls/throttle[%d]", i); fgSetFloat(buf, 0);
156 sprintf(buf, "/controls/mixture[%d]", i); fgSetFloat(buf, 1);
157 sprintf(buf, "/controls/propeller-pitch[%d]", i); fgSetFloat(buf, 1);
158 sprintf(buf, "/controls/afterburner[%d]", i); fgSetFloat(buf, 0);
161 fgSetFloat("/controls/slats", 0);
162 fgSetFloat("/controls/spoilers", 0);
164 // Are we at ground level? If so, lift the plane up so the gear
166 double runway_altitude = get_Runway_altitude();
167 fgSetBool("/controls/gear-down", false);
168 if(get_Altitude() - runway_altitude < 50) {
169 float minGearZ = 1e18;
170 for(i=0; i<a->numGear(); i++) {
171 Gear* g = a->getGear(i);
174 if(pos[2] < minGearZ)
177 _set_Altitude(runway_altitude - minGearZ*M2FT);
178 fgSetBool("/controls/gear-down", true);
181 // The pilot's eyepoint
183 a->getPilotPos(pilot);
184 // fgSetFloat("/sim/view/pilot/x-offset-m", -pilot[0]);
185 // fgSetFloat("/sim/view/pilot/y-offset-m", -pilot[1]);
186 // fgSetFloat("/sim/view/pilot/z-offset-m", pilot[2]);
188 // Blank the state, and copy in ours
193 _fdm->getExternalInput();
194 _fdm->getAirplane()->initEngines();
199 void YASim::update(double dt)
204 int iterations = _calc_multiloop(dt);
206 // If we're crashed, then we don't care
207 if(_fdm->getAirplane()->getModel()->isCrashed())
211 for(i=0; i<iterations; i++) {
220 void YASim::copyToYASim(bool copyState)
223 float lat = get_Latitude();
224 float lon = get_Longitude();
225 float alt = get_Altitude() * FT2M;
226 float roll = get_Phi();
227 float pitch = get_Theta();
228 float hdg = get_Psi();
232 wind[0] = get_V_north_airmass() * FT2M * -1.0;
233 wind[1] = get_V_east_airmass() * FT2M * -1.0;
234 wind[2] = get_V_down_airmass() * FT2M * -1.0;
236 // Get ground elevation from the FGinterface's FGlocation data
237 double ground = getACModel()->get3DModel()->getFGLocation()->get_cur_elev_m();
238 // cout << "YASIM: ground = " << ground << endl;
240 float pressure = fgGetFloat("/environment/pressure-inhg") * INHG2PA;
241 float temp = fgGetFloat("/environment/temperature-degc") + 273.15;
242 float dens = fgGetFloat("/environment/density-slugft3")
243 * SLUG2KG * M2FT*M2FT*M2FT;
246 Model* model = _fdm->getAirplane()->getModel();
249 Glue::xyz2nedMat(lat, lon, xyz2ned);
252 Glue::geod2xyz(lat, lon, alt, s.pos);
255 Glue::euler2orient(roll, pitch, hdg, s.orient);
256 Math::mmul33(s.orient, xyz2ned, s.orient);
258 // Copy in the existing velocity for now...
259 Math::set3(model->getState()->v, s.v);
265 Math::tmul33(xyz2ned, wind, wind);
266 model->setWind(wind);
268 // ground. Calculate a cartesian coordinate for the ground under
269 // us, find the (geodetic) up vector normal to the ground, then
270 // use that to find the final (radius) term of the plane equation.
271 double xyz[3], gplane[3]; float up[3];
272 Glue::geod2xyz(lat, lon, ground, xyz);
273 Glue::geodUp(xyz, up); // FIXME, needless reverse computation...
275 for(i=0; i<3; i++) gplane[i] = up[i];
276 double rad = gplane[0]*xyz[0] + gplane[1]*xyz[1] + gplane[2]*xyz[2];
277 model->setGroundPlane(gplane, rad);
280 model->setAir(pressure, temp, dens);
283 // All the settables:
285 // These are set below:
288 // _set_Accels_CG_Body
289 // _set_Accels_Pilot_Body
290 // _set_Accels_CG_Body_N
291 // _set_Velocities_Local
292 // _set_Velocities_Ground
293 // _set_Velocities_Wind_Body
298 // _set_V_ground_speed
300 // _set_V_calibrated_kts
308 // _set_Geodetic_Position
309 // _set_Runway_altitude
311 // Ignoring these, because they're unused:
312 // _set_Geocentric_Position
313 // _set_Geocentric_Rates
316 // _set_Earth_position_angle (WTF?)
317 // _set_Gamma_vert_rad
319 // _set_T_Local_to_Body
321 // _set_Sea_Level_Radius
323 // Externally set via the weather code:
324 // _set_Velocities_Local_Airmass
326 // _set_Static_pressure
327 // _set_Static_temperature
328 void YASim::copyFromYASim()
330 Airplane* airplane = _fdm->getAirplane();
331 Model* model = airplane->getModel();
332 State* s = model->getState();
335 double lat, lon, alt;
336 Glue::xyz2geod(s->pos, &lat, &lon, &alt);
337 _set_Geodetic_Position(lat, lon, alt*M2FT);
340 //_set_Geocentric_Position(Glue::geod2geocLat(lat), lon, alt*M2FT);
342 _set_Altitude_AGL(model->getAGL() * M2FT);
344 // useful conversion matrix
346 Glue::xyz2nedMat(lat, lon, xyz2ned);
350 Math::vmul33(xyz2ned, s->v, v);
351 _set_Velocities_Local(M2FT*v[0], M2FT*v[1], M2FT*v[2]);
352 _set_V_ground_speed(Math::sqrt(M2FT*v[0]*M2FT*v[0] +
353 M2FT*v[1]*M2FT*v[1]));
354 _set_Climb_Rate(-M2FT*v[2]);
356 // The HUD uses this, but inverts down (?!)
357 _set_Velocities_Ground(M2FT*v[0], M2FT*v[1], -M2FT*v[2]);
359 // _set_Geocentric_Rates(M2FT*v[0], M2FT*v[1], M2FT*v[2]); // UNUSED
363 wind[0] = get_V_north_airmass() * FT2M * -1.0; // Wind in NED
364 wind[1] = get_V_east_airmass() * FT2M * -1.0;
365 wind[2] = get_V_down_airmass() * FT2M * -1.0;
366 Math::tmul33(xyz2ned, wind, wind); // Wind in global
367 Math::sub3(s->v, wind, v); // V - wind in global
368 Math::vmul33(s->orient, s->v, v); // to body coordinates
369 _set_Velocities_Wind_Body(v[0]*M2FT, -v[1]*M2FT, -v[2]*M2FT);
370 _set_V_rel_wind(Math::mag3(v)*M2FT); // units?
372 float P = fgGetDouble("/environment/pressure-inhg") * INHG2PA;
373 float T = fgGetDouble("/environment/temperature-degC") + 273.15;
374 float D = fgGetFloat("/environment/density-slugft3")
375 *SLUG2KG * M2FT*M2FT*M2FT;
376 _set_V_equiv_kts(Atmosphere::calcVEAS(v[0], P, T, D)*MPS2KTS);
377 _set_V_calibrated_kts(Atmosphere::calcVCAS(v[0], P, T)*MPS2KTS);
378 _set_Mach_number(Atmosphere::calcMach(v[0], T));
381 Math::vmul33(xyz2ned, s->acc, v);
382 _set_Accels_Local(M2FT*v[0], M2FT*v[1], M2FT*v[2]);
384 Math::vmul33(s->orient, s->acc, v);
385 _set_Accels_Body(M2FT*v[0], -M2FT*v[1], -M2FT*v[2]);
386 _set_Accels_CG_Body(M2FT*v[0], -M2FT*v[1], -M2FT*v[2]);
388 _fdm->getAirplane()->getPilotAccel(v);
389 _set_Accels_Pilot_Body(M2FT*v[0], M2FT*v[1], -M2FT*v[2]);
391 // There is no property for pilot G's, but I need it for a panel
392 // instrument. Hack this in here, and REMOVE IT WHEN IT FINDS A
394 fgSetFloat("/accelerations/pilot-g", -v[2]/9.8);
396 // The one appears (!) to want inverted pilot acceleration
397 // numbers, in G's...
398 Math::mul3(1.0/9.8, v, v);
399 _set_Accels_CG_Body_N(v[0], -v[1], -v[2]);
403 Glue::calcAlphaBeta(s, &alpha, &beta);
408 Math::trans33(xyz2ned, tmp);
409 Math::mmul33(s->orient, tmp, tmp);
410 float roll, pitch, hdg;
411 Glue::orient2euler(tmp, &roll, &pitch, &hdg);
412 _set_Euler_Angles(roll, pitch, hdg);
415 Math::vmul33(s->orient, s->rot, v);
416 _set_Omega_Body(v[0], -v[1], -v[2]);
418 Glue::calcEulerRates(s, &roll, &pitch, &hdg);
419 _set_Euler_Rates(roll, pitch, hdg);
421 // Fill out our engine and gear objects
423 for(i=0; i<airplane->numGear(); i++) {
424 Gear* g = airplane->getGear(i);
425 SGPropertyNode * node = fgGetNode("gear/gear", i, true);
426 node->setBoolValue("has-brake", g->getBrake() != 0);
427 node->setBoolValue("wow", g->getCompressFraction() != 0);
428 node->setFloatValue("compression-norm", g->getCompressFraction());
431 for(i=0; i<model->numThrusters(); i++) {
432 SGPropertyNode * node = fgGetNode("engines/engine", i, true);
433 Thruster* t = model->getThruster(i);
435 node->setBoolValue("running", t->isRunning());
436 node->setBoolValue("cranking", t->isCranking());
440 node->setDoubleValue("prop-thrust", Math::mag3(tmp) * KG2LBS / 9.8);
442 PropEngine* pe = t->getPropEngine();
444 node->setDoubleValue("rpm", pe->getOmega() * RAD2RPM);
447 float power = Math::mag3(tmp) * pe->getOmega();
448 float maxPower = pe->getPistonEngine()->getMaxPower();
450 node->setDoubleValue("max-hp", maxPower * W2HP);
451 node->setDoubleValue("power-pct", 100 * power/maxPower);