1 /**************************************************************************
4 * Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
7 * Additional mouse supported added by David Megginson, 1999.
9 * This program is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License as
11 * published by the Free Software Foundation; either version 2 of the
12 * License, or (at your option) any later version.
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
24 **************************************************************************/
31 #include <simgear/compiler.h>
37 #include <simgear/misc/props.hxx>
38 #include <simgear/misc/props_io.hxx>
39 #include <simgear/misc/exception.hxx>
40 #include <simgear/misc/sg_path.hxx>
44 #include <Include/general.hxx>
45 #include <Main/globals.hxx>
46 #include <Main/fg_props.hxx>
49 #include "gui_local.hxx"
50 #include "net_dlg.hxx"
51 #include "preset_dlg.hxx"
54 // main.cxx hack, should come from an include someplace
55 extern void fgInitVisuals( void );
56 extern void fgReshape( int width, int height );
57 extern void fgRenderFrame( void );
59 extern void initDialog (void);
60 extern void mkDialogInit (void);
61 extern void ConfirmExitDialogInit(void);
65 fntTexFont *guiFntHandle = 0;
67 puMenuBar *mainMenuBar = 0;
68 //static puButton *hideMenuButton = 0;
76 unsigned int Menu_size;
83 fgLoadProps("menu.xml", &main);
84 } catch (const sg_exception &ex) {
85 SG_LOG(SG_GENERAL, SG_ALERT, "Error processing the menu file.");
89 SG_LOG(SG_GENERAL, SG_INFO, "Reading menu entries.");
92 mainMenuBar = new puMenuBar ();
94 SGPropertyNode *menu = main.getChild("menu");
95 SGPropertyNode *locale = globals->get_locale();
97 vector<SGPropertyNode_ptr>submenu = menu->getChildren("submenu");
99 Menu_size = 1+submenu.size();
100 Menu = (fg_gui_t *)calloc(Menu_size, sizeof(fg_gui_t));
102 for (unsigned int h = 0; h < submenu.size(); h++) {
104 vector<SGPropertyNode_ptr>option = submenu[h]->getChildren("option");
107 // Make sure all entries will fit into allocated memory
109 Menu[h].submenu = (char **)calloc(1+option.size(), sizeof(char *));
110 Menu[h].cb = (puCallback *)calloc(1+option.size(), sizeof(puCallback));
112 for (unsigned int i = 0; i < option.size(); i++) {
114 SGPropertyNode *name = option[i]->getNode("name");
115 SGPropertyNode *call = option[i]->getNode("call");
116 SGPropertyNode *sep = option[i]->getNode("seperator");
118 int pos = option.size()-i-1;
120 Menu[h].submenu[pos] = strdup("----------");
121 } else if (call && strcmp(call->getStringValue(), "")) {
122 string text = locale->getStringValue( name->getStringValue(),
125 = strdup(text.c_str());
127 Menu[h].submenu[pos] = strdup("not specified");
130 Menu[h].cb[pos] = NULL;
131 for (unsigned int j=0; __fg_gui_fn[j].fn; j++)
133 !strcmp(call->getStringValue(), __fg_gui_fn[j].name) )
135 Menu[h].cb[pos] = __fg_gui_fn[j].fn;
140 SGPropertyNode *name = submenu[h]->getNode("name");
141 string text = locale->getStringValue( name->getStringValue(),
144 Menu[h].name = strdup(text.c_str());
145 mainMenuBar->add_submenu(Menu[h].name, Menu[h].submenu, Menu[h].cb);
149 mainMenuBar->close();
153 // FIXME: Has to be called from somewhere
154 // or better yet, turn the menu into a class of its own
155 void destroyMenu(void) {
156 for(unsigned int i=0; i < Menu_size; i++) {
160 // FIXME: don't use strdup/free
161 for(unsigned int j=0; Menu[i].submenu[j] != NULL; j++)
162 free(Menu[i].submenu[j]);
169 /* -------------------------------------------------------------------------
171 _____________________________________________________________________*/
176 char *mesa_win_state;
180 puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED ); //PUSTYLE_DEFAULT
181 puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4);
185 // Next check home directory
187 char* envp = ::getenv( "FG_FONTS" );
188 if ( envp != NULL ) {
191 fntpath.set( globals->get_fg_root() );
192 fntpath.append( "Fonts" );
195 // Install our fast fonts
196 SGPropertyNode *locale = globals->get_locale();
197 fntpath.append(locale->getStringValue("font", "typewriter.txf"));
198 guiFntHandle = new fntTexFont ;
199 guiFntHandle -> load ( (char *)fntpath.c_str() ) ;
200 puFont GuiFont ( guiFntHandle, 15 ) ;
201 puSetDefaultFonts( GuiFont, GuiFont ) ;
202 guiFnt = puGetDefaultLabelFont();
204 if (!fgHasNode("/sim/startup/mouse-pointer")) {
205 // no preference specified for mouse pointer, attempt to autodetect...
206 // Determine if we need to render the cursor, or if the windowing
207 // system will do it. First test if we are rendering with glide.
208 if ( strstr ( general.get_glRenderer(), "Glide" ) ) {
209 // Test for the MESA_GLX_FX env variable
210 if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) {
211 // test if we are fullscreen mesa/glide
212 if ( (mesa_win_state[0] == 'f') ||
213 (mesa_win_state[0] == 'F') ) {
218 // mouse_active = ~mouse_active;
219 } else if ( !fgGetBool("/sim/startup/mouse-pointer") ) {
220 // don't show pointer
222 // force showing pointer
224 // mouse_active = ~mouse_active;
227 // MOUSE_VIEW mode stuff
230 // Set up our Dialog Boxes
231 ConfirmExitDialogInit();
234 #ifdef FG_NETWORK_OLK
243 // Set up menu bar toggle
246 if (!strcmp(fgGetString("/sim/flight-model"), "ada")) {
247 guiToggleMenu(); // Menu off by default