1 /**************************************************************************
4 * Based on gui.cxx and renamed on 2002/08/13 by Erik Hofman.
6 * Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
9 * Additional mouse supported added by David Megginson, 1999.
11 * This program is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU General Public License as
13 * published by the Free Software Foundation; either version 2 of the
14 * License, or (at your option) any later version.
16 * This program is distributed in the hope that it will be useful, but
17 * WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 **************************************************************************/
33 #include <simgear/compiler.h>
35 #ifdef SG_MATH_EXCEPTION_CLASH
45 #if defined(FX) && defined(XMESA)
46 # include <GL/xmesa.h>
57 # include <shellapi.h>
59 # include <sys/cygwin.h>
65 #include <simgear/constants.h>
66 #include <simgear/debug/logstream.hxx>
67 #include <simgear/misc/sg_path.hxx>
68 #include <simgear/screen/screen-dump.hxx>
70 #include <Include/general.hxx>
71 #include <Aircraft/aircraft.hxx>
72 #include <Airports/simple.hxx>
73 #include <Autopilot/auto_gui.hxx>
74 #include <Cockpit/panel.hxx>
75 #include <Controls/controls.hxx>
76 #include <FDM/flight.hxx>
77 #include <Main/main.hxx>
78 #include <Main/fg_init.hxx>
79 #include <Main/fg_io.hxx>
80 #include <Main/globals.hxx>
81 #include <Main/fg_props.hxx>
82 #include <Main/viewmgr.hxx>
84 #if defined( WIN32 ) && !defined( __CYGWIN__ ) && !defined(__MINGW32__)
85 # include <simgear/screen/win32-printer.h>
86 # include <simgear/screen/GlBitmaps.h>
90 #include "gui_local.hxx"
91 #include "preset_dlg.hxx"
92 #include "prop_picker.hxx"
93 #include "sgVec3Slider.hxx"
98 extern void fgHUDalphaAdjust( puObject * );
101 extern void fgLatLonFormatToggle( puObject *);
103 #if defined( TR_HIRES_SNAP)
104 #include <simgear/screen/tr.h>
105 extern void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
106 GLfloat x_end, GLfloat y_end );
109 puDialogBox *dialogBox = 0;
110 puFrame *dialogFrame = 0;
111 puText *dialogBoxMessage = 0;
112 puOneShot *dialogBoxOkButton = 0;
114 puDialogBox *YNdialogBox = 0;
115 puFrame *YNdialogFrame = 0;
116 puText *YNdialogBoxMessage = 0;
117 puOneShot *YNdialogBoxOkButton = 0;
118 puOneShot *YNdialogBoxNoButton = 0;
120 char *gui_msg_OK; // "OK"
121 char *gui_msg_NO; // "NO"
122 char *gui_msg_YES; // "YES"
123 char *gui_msg_CANCEL; // "CANCEL"
124 char *gui_msg_RESET; // "RESET"
126 char msg_OK[] = "OK";
127 char msg_NO[] = "NO";
128 char msg_YES[] = "YES";
129 char msg_CANCEL[] = "Cancel";
130 char msg_RESET[] = "Reset";
132 char global_dialog_string[256];
134 const __fg_gui_fn_t __fg_gui_fn[] = {
137 {"saveFlight", saveFlight},
138 {"loadFlight", loadFlight},
141 {"dumpHiResSnapShot", fgHiResDumpWrapper},
143 {"dumpSnapShot", fgDumpSnapShotWrapper},
144 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
145 {"printScreen", printScreen},
147 {"MayBeGoodBye", MayBeGoodBye},
150 {"guiTogglePanel", guiTogglePanel},
151 {"PilotOffsetAdjust", PilotOffsetAdjust},
152 {"fgHUDalphaAdjust", fgHUDalphaAdjust},
153 {"prop_pickerView", prop_pickerView},
156 {"fgPresetAirport", fgPresetAirport},
157 {"fgPresetRunway", fgPresetRunway},
158 {"fgPresetOffsetDistance", fgPresetOffsetDistance},
159 {"fgPresetAltitude", fgPresetAltitude},
160 {"fgPresetGlideslope", fgPresetGlideslope},
161 {"fgPresetAirspeed", fgPresetAirspeed},
162 {"fgPresetCommit", fgPresetCommit},
165 {"NewAltitude", NewAltitude},
166 {"NewHeading", NewHeading},
167 {"AddWayPoint", AddWayPoint},
168 {"PopWayPoint", PopWayPoint},
169 {"ClearRoute", ClearRoute},
170 {"fgLatLonFormatToggle", fgLatLonFormatToggle},
175 // Structure termination
180 /* ================ General Purpose Functions ================ */
182 void initDialog(void) {
183 // Initialize our GLOBAL GUI STRINGS
184 gui_msg_OK = msg_OK; // "OK"
185 gui_msg_NO = msg_NO; // "NO"
186 gui_msg_YES = msg_YES; // "YES"
187 gui_msg_CANCEL = msg_CANCEL; // "CANCEL"
188 gui_msg_RESET = msg_RESET; // "RESET"
191 // General Purpose Message Box
192 void mkDialog (const char *txt)
194 strncpy(global_dialog_string, txt, 256);
195 dialogBoxMessage->setLabel(global_dialog_string);
196 FG_PUSH_PUI_DIALOG( dialogBox );
199 // Message Box to report an error.
200 void guiErrorMessage (const char *txt)
202 SG_LOG(SG_GENERAL, SG_ALERT, txt);
207 // Message Box to report a throwable (usually an exception).
208 void guiErrorMessage (const char *txt, const sg_throwable &throwable)
212 msg += throwable.getFormattedMessage();
213 if (!throwable.getOrigin().empty()) {
214 msg += "\n (reported by ";
215 msg += throwable.getOrigin();
218 SG_LOG(SG_GENERAL, SG_ALERT, msg);
220 mkDialog(msg.c_str());
223 // Intercept the Escape Key
224 void ConfirmExitDialog(void)
226 FG_PUSH_PUI_DIALOG( YNdialogBox );
231 /* -----------------------------------------------------------------------
232 the Gui callback functions
233 ____________________________________________________________________*/
236 // Hier Neu :-) This is my newly added code
237 // Added by David Findlay <nedz@bigpond.com>
238 // on Sunday 3rd of December
240 // Start new Save Dialog Box
241 puDialogBox *SaveDialog = 0;
242 puFrame *SaveDialogFrame = 0;
243 puText *SaveDialogMessage = 0;
244 puInput *SaveDialogInput = 0;
246 puOneShot *SaveDialogOkButton = 0;
247 puOneShot *SaveDialogCancelButton = 0;
248 // static puOneShot *SaveDialogResetButton = 0;
250 // Default save filename
251 char saveFile[256] = "fgfs.sav";
254 void SaveDialogCancel(puObject *) {
255 FG_POP_PUI_DIALOG( SaveDialog );
258 // If press OK do this
259 void SaveDialogOk(puObject*) {
261 FG_POP_PUI_DIALOG( SaveDialog );
264 SaveDialogInput->getValue(&s);
267 // cout << saveFile << endl;
268 if (output.good() && fgSaveFlight(output)) {
270 mkDialog("Saved flight");
271 SG_LOG(SG_INPUT, SG_INFO, "Saved flight");
273 mkDialog("Cannot save flight");
274 SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight");
279 void saveFlight(puObject *cv) {
280 SaveDialog = new puDialogBox (150, 50);
282 SaveDialogFrame = new puFrame (0,0,350, 150);
284 = new puText( (150 - puGetDefaultLabelFont().getStringWidth( "File Name:" ) / 2), 110 );
285 SaveDialogMessage -> setLabel ("File Name:");
287 SaveDialogInput = new puInput (50, 70, 300, 100);
288 SaveDialogInput -> setValue (saveFile);
289 SaveDialogInput -> acceptInput();
291 SaveDialogOkButton = new puOneShot (50, 10, 110, 50);
292 SaveDialogOkButton -> setLegend (gui_msg_OK);
293 SaveDialogOkButton -> setCallback ( SaveDialogOk );
294 SaveDialogOkButton -> makeReturnDefault(TRUE);
296 SaveDialogCancelButton = new puOneShot (140, 10, 210, 50);
297 SaveDialogCancelButton -> setLegend (gui_msg_CANCEL);
298 SaveDialogCancelButton -> setCallback ( SaveDialogCancel );
300 FG_FINALIZE_PUI_DIALOG( SaveDialog );
302 SaveDialog -> reveal();
306 puDialogBox *LoadDialog = 0;
307 puFrame *LoadDialogFrame = 0;
308 puText *LoadDialogMessage = 0;
309 puInput *LoadDialogInput = 0;
311 puOneShot *LoadDialogOkButton = 0;
312 puOneShot *LoadDialogCancelButton = 0;
313 // static puOneShot *LoadDialogResetButton = 0;
315 // Default load filename
316 char loadFile[256] = "fgfs.sav";
318 // Do this if the person click okay
319 void LoadDialogOk(puObject *) {
321 FG_POP_PUI_DIALOG( LoadDialog );
324 LoadDialogInput->getValue(&l);
327 if (input.good() && fgLoadFlight(input)) {
329 mkDialog("Loaded flight");
330 SG_LOG(SG_INPUT, SG_INFO, "Restored flight");
332 mkDialog("Failed to load flight");
333 SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight");
337 // Do this if the person presses cancel
338 void LoadDialogCancel(puObject *) {
339 FG_POP_PUI_DIALOG( LoadDialog );
342 // Create Load Dialog
343 void loadFlight(puObject *cb)
345 LoadDialog = new puDialogBox (150, 50);
347 LoadDialogFrame = new puFrame (0,0,350, 150);
349 = new puText( (150 - puGetDefaultLabelFont().getStringWidth( "File Name:" ) / 2), 110 );
350 LoadDialogMessage -> setLabel ("File Name:");
352 LoadDialogInput = new puInput (50, 70, 300, 100);
353 LoadDialogInput -> setValue (loadFile);
354 LoadDialogInput -> acceptInput();
356 LoadDialogOkButton = new puOneShot (50, 10, 110, 50);
357 LoadDialogOkButton -> setLegend (gui_msg_OK);
358 LoadDialogOkButton -> setCallback ( LoadDialogOk );
359 LoadDialogOkButton -> makeReturnDefault(TRUE);
361 LoadDialogCancelButton = new puOneShot (140, 10, 210, 50);
362 LoadDialogCancelButton -> setLegend (gui_msg_CANCEL);
363 LoadDialogCancelButton -> setCallback ( LoadDialogCancel );
365 FG_FINALIZE_PUI_DIALOG( LoadDialog );
367 LoadDialog -> reveal();
370 // This is the accessor function
371 void guiTogglePanel(puObject *cb)
373 if (fgGetBool("/sim/panel/visibility"))
374 fgSetBool("/sim/panel/visibility", false);
376 fgSetBool("/sim/panel/visibility", true);
378 globals->get_renderer()->resize(fgGetInt("/sim/startup/xsize"),
379 fgGetInt("/sim/startup/ysize"));
382 void goodBye(puObject *)
384 // SG_LOG( SG_INPUT, SG_ALERT,
385 // "Program exiting normally at user request." );
386 cout << "Program exiting normally at user request." << endl;
392 void goAwayCb (puObject *me)
394 FG_POP_PUI_DIALOG( dialogBox );
397 void mkDialogInit (void)
399 // printf("mkDialogInit\n");
400 int x = (fgGetInt("/sim/startup/xsize")/2 - 400/2);
401 int y = (fgGetInt("/sim/startup/ysize")/2 - 100/2);
402 dialogBox = new puDialogBox (x, y); // 150, 50
404 dialogFrame = new puFrame (0,0,400,100);
405 dialogBoxMessage = new puText (10, 70);
406 dialogBoxMessage -> setLabel ("");
407 dialogBoxOkButton = new puOneShot (180, 10, 240, 50);
408 dialogBoxOkButton -> setLegend (gui_msg_OK);
409 dialogBoxOkButton -> makeReturnDefault (TRUE );
410 dialogBoxOkButton -> setCallback (goAwayCb);
412 FG_FINALIZE_PUI_DIALOG( dialogBox );
415 void MayBeGoodBye(puObject *)
420 void goAwayYesNoCb(puObject *me)
422 FG_POP_PUI_DIALOG( YNdialogBox);
425 void ConfirmExitDialogInit(void)
427 char msg[] = "Really Quit";
430 // printf("ConfirmExitDialogInit\n");
431 int len = 200 - puGetDefaultLabelFont().getStringWidth ( msg ) / 2;
433 int x = (fgGetInt("/sim/startup/xsize")/2 - 400/2);
434 int y = (fgGetInt("/sim/startup/ysize")/2 - 100/2);
436 YNdialogBox = new puDialogBox (x, y); // 150, 50
438 YNdialogFrame = new puFrame (0,0,400, 100);
440 YNdialogBoxMessage = new puText (len, 70);
441 YNdialogBoxMessage -> setDefaultValue (msg);
442 YNdialogBoxMessage -> getDefaultValue (&s);
443 YNdialogBoxMessage -> setLabel (s);
445 YNdialogBoxOkButton = new puOneShot (100, 10, 160, 50);
446 YNdialogBoxOkButton -> setLegend (gui_msg_OK);
447 YNdialogBoxOkButton -> makeReturnDefault (TRUE );
448 YNdialogBoxOkButton -> setCallback (goodBye);
450 YNdialogBoxNoButton = new puOneShot (240, 10, 300, 50);
451 YNdialogBoxNoButton -> setLegend (gui_msg_NO);
452 YNdialogBoxNoButton -> setCallback (goAwayYesNoCb);
454 FG_FINALIZE_PUI_DIALOG( YNdialogBox );
457 void notCb (puObject *)
459 mkDialog ("This function isn't implemented yet");
462 void helpCb (puObject *)
466 #if defined(FX) && !defined(WIN32)
467 # if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
468 if ( globals->get_fullscreen() ) {
469 globals->set_fullscreen(false);
470 XMesaSetFXmode( XMESA_FX_WINDOW );
475 SGPath path( globals->get_fg_root() );
476 path.append( "Docs/index.html" );
480 string help_app = fgGetString("/sim/startup/browser-app");
482 if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
483 command = help_app + " -remote \"openURL(" + path.str() + ")\"";
485 command = help_app + " " + path.str();
488 system( command.c_str() );
492 // Look for favorite browser
493 char Dummy[1024], ExecName[1024], browserParameter[1024];
494 char win32_name[1024];
496 cygwin32_conv_to_full_win32_path(path.c_str(),win32_name);
498 strcpy(win32_name,path.c_str());
501 FindExecutable(win32_name, Dummy, ExecName);
502 sprintf(browserParameter, "file:///%s", win32_name);
503 ShellExecute ( NULL, "open", ExecName, browserParameter, Dummy,
508 mkDialog ("Help started in your web browser window.");
511 #if defined( TR_HIRES_SNAP)
516 bool show_pu_cursor = false;
517 char *filename = new char [24];
518 static int count = 1;
520 static const SGPropertyNode *master_freeze
521 = fgGetNode("/sim/freeze/master");
523 bool freeze = master_freeze->getBoolValue();
525 fgSetBool("/sim/freeze/master", true);
529 if ( !puCursorIsHidden() ) {
530 show_pu_cursor = true;
534 FGRenderer *renderer = globals->get_renderer();
536 renderer->resize( fgGetInt("/sim/startup/xsize"),
537 fgGetInt("/sim/startup/ysize") );
539 // we need two render frames here to clear the menu and cursor
540 // ... not sure why but doing an extra fgRenderFrame() shouldn't
542 renderer->update( true );
543 renderer->update( true );
545 // This ImageSize stuff is a temporary hack
546 // should probably use 128x128 tile size and
547 // support any image size
549 // This should be a requester to get multiplier from user
550 int multiplier = fgGetInt("/sim/startup/hires-multiplier", 3);
551 int width = fgGetInt("/sim/startup/xsize");
552 int height = fgGetInt("/sim/startup/ysize");
554 /* allocate buffer large enough to store one tile */
555 GLubyte *tile = (GLubyte *)malloc(width * height * 3 * sizeof(GLubyte));
557 printf("Malloc of tile buffer failed!\n");
561 int imageWidth = multiplier*width;
562 int imageHeight = multiplier*height;
564 /* allocate buffer to hold a row of tiles */
566 = (GLubyte *)malloc(imageWidth * height * 3 * sizeof(GLubyte));
569 printf("Malloc of tile row buffer failed!\n");
572 TRcontext *tr = trNew();
573 trTileSize(tr, width, height, 0);
574 trTileBuffer(tr, GL_RGB, GL_UNSIGNED_BYTE, tile);
575 trImageSize(tr, imageWidth, imageHeight);
576 trRowOrder(tr, TR_TOP_TO_BOTTOM);
577 sgFrustum *frustum = ssgGetFrustum();
579 frustum->getLeft(), frustum->getRight(),
580 frustum->getBot(), frustum->getTop(),
581 frustum->getNear(), frustum->getFar());
583 /* Prepare ppm output file */
584 while (count < 1000) {
585 snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
586 if ( (f = fopen(filename, "r")) == NULL )
590 f = fopen(filename, "wb");
592 printf("Couldn't open image file: %s\n", filename);
598 fprintf(f,"# ppm-file created by %s\n", "trdemo2");
599 fprintf(f,"%i %i\n", imageWidth, imageHeight);
602 /* just to be safe... */
603 glPixelStorei(GL_PACK_ALIGNMENT, 1);
605 /* Because the HUD and Panel change the ViewPort we will
606 * need to handle some lowlevel stuff ourselves */
607 int ncols = trGet(tr, TR_COLUMNS);
608 int nrows = trGet(tr, TR_ROWS);
610 bool do_hud = fgGetBool("/sim/hud/visibility");
611 GLfloat hud_col_step = 640.0 / ncols;
612 GLfloat hud_row_step = 480.0 / nrows;
614 bool do_panel = fgPanelVisible();
615 GLfloat panel_col_step = globals->get_current_panel()->getWidth() / ncols;
616 GLfloat panel_row_step = globals->get_current_panel()->getHeight() / nrows;
622 int curColumn = trGet(tr, TR_CURRENT_COLUMN);
623 int curRow = trGet(tr, TR_CURRENT_ROW);
624 renderer->update( false );
626 fgUpdateHUD( curColumn*hud_col_step, curRow*hud_row_step,
627 (curColumn+1)*hud_col_step, (curRow+1)*hud_row_step );
629 globals->get_current_panel()->update(
630 curColumn*panel_col_step, panel_col_step,
631 curRow*panel_row_step, panel_row_step );
632 more = trEndTile(tr);
634 /* save tile into tile row buffer*/
635 int curTileWidth = trGet(tr, TR_CURRENT_TILE_WIDTH);
636 int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
637 int bytesPerTileRow = (width) * 3*sizeof(GLubyte);
638 int xOffset = curColumn * bytesPerTileRow;
639 int bytesPerCurrentTileRow = (curTileWidth) * 3*sizeof(GLubyte);
641 for (i=0;i<height;i++) {
642 memcpy(buffer + i*bytesPerImageRow + xOffset, /* Dest */
643 tile + i*bytesPerTileRow, /* Src */
644 bytesPerCurrentTileRow); /* Byte count*/
647 if (curColumn == trGet(tr, TR_COLUMNS)-1) {
648 /* write this buffered row of tiles to the file */
649 int curTileHeight = trGet(tr, TR_CURRENT_TILE_HEIGHT);
650 int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
652 for (i=0;i<curTileHeight;i++) {
653 /* Remember, OpenGL images are bottom to top. Have to reverse. */
654 GLubyte *rowPtr = buffer + (curTileHeight-1-i) * bytesPerImageRow;
655 fwrite(rowPtr, 1, imageWidth*3, f);
661 renderer->resize( width, height );
667 message = "Snap shot saved to ";
669 mkDialog (message.c_str());
674 // message = "Snap shot saved to ";
675 // message += filename;
676 // mkDialog (message.c_str());
680 if ( show_pu_cursor ) {
687 fgSetBool("/sim/freeze/master", false);
690 #endif // #if defined( TR_HIRES_SNAP)
693 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
695 void rotateView( double roll, double pitch, double yaw )
701 GLubyte *hiResScreenCapture( int multiplier )
703 float oldfov = fgGetDouble("/sim/current-view/field-of-view");
704 float fov = oldfov / multiplier;
705 FGViewer *v = globals->get_current_view();
706 fgSetDouble("/sim/current-view/field-of-view", fov);
707 globals->get_renderer()->init();
708 int cur_width = fgGetInt("/sim/startup/xsize");
709 int cur_height = fgGetInt("/sim/startup/ysize");
710 if (b1) delete( b1 );
711 // New empty (mostly) bitmap
712 b1 = new GlBitmap( GL_RGB, 1, 1, (unsigned char *)"123" );
714 for ( y = 0; y < multiplier; y++ ) {
715 for ( x = 0; x < multiplier; x++ ) {
716 globals->get_renderer()->resize( cur_width, cur_height );
718 rotateView( 0, (y*fov)-((multiplier-1)*fov/2), (x*fov)-((multiplier-1)*fov/2) );
719 globals->get_renderer()->update( false );
722 b1->copyBitmap( &b2, cur_width*x, cur_height*y );
725 fgSetDouble("/sim/current-view/field-of-view", oldfov);
726 return b1->getBitmap();
730 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
731 // win32 print screen function
732 void printScreen ( puObject *obj ) {
733 bool show_pu_cursor = false;
735 if ( !puCursorIsHidden() ) {
736 show_pu_cursor = true;
741 CGlPrinter p( CGlPrinter::PRINT_BITMAP );
742 int cur_width = fgGetInt("/sim/startup/xsize");
743 int cur_height = fgGetInt("/sim/startup/ysize");
744 p.Begin( "FlightGear", cur_width*3, cur_height*3 );
745 p.End( hiResScreenCapture(3) );
748 if ( show_pu_cursor ) {
753 #endif // #ifdef WIN32
756 void fgDumpSnapShotWrapper ( puObject *obj ) {
761 void fgHiResDumpWrapper ( puObject *obj ) {
766 // do a screen snap shot
767 void fgDumpSnapShot () {
768 bool show_pu_cursor = false;
769 char *filename = new char [24];
771 static int count = 1;
773 static const SGPropertyNode *master_freeze
774 = fgGetNode("/sim/freeze/master");
776 bool freeze = master_freeze->getBoolValue();
778 fgSetBool("/sim/freeze/master", true);
782 if ( !puCursorIsHidden() ) {
783 show_pu_cursor = true;
787 FGRenderer *renderer = globals->get_renderer();
789 renderer->resize( fgGetInt("/sim/startup/xsize"),
790 fgGetInt("/sim/startup/ysize") );
792 // we need two render frames here to clear the menu and cursor
793 // ... not sure why but doing an extra fgRenderFrame() shouldn't
795 renderer->update( true );
796 renderer->update( true );
798 while (count < 1000) {
800 snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
801 if ( (fp = fopen(filename, "r")) == NULL )
806 if ( sg_glDumpWindow( filename,
807 fgGetInt("/sim/startup/xsize"),
808 fgGetInt("/sim/startup/ysize")) ) {
809 message = "Snap shot saved to ";
812 message = "Failed to save to ";
816 mkDialog (message.c_str());
820 if ( show_pu_cursor ) {
827 fgSetBool("/sim/freeze/master", false);