1 /**************************************************************************
4 * Based on gui.cxx and renamed on 2002/08/13 by Erik Hofman.
6 * Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
9 * Additional mouse supported added by David Megginson, 1999.
11 * This program is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU General Public License as
13 * published by the Free Software Foundation; either version 2 of the
14 * License, or (at your option) any later version.
16 * This program is distributed in the hope that it will be useful, but
17 * WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
26 **************************************************************************/
33 #include <simgear/compiler.h>
35 #ifdef SG_MATH_EXCEPTION_CLASH
45 #if defined(FX) && defined(XMESA)
46 # include <GL/xmesa.h>
57 # include <shellapi.h>
59 # include <sys/cygwin.h>
63 #include <simgear/constants.h>
64 #include <simgear/debug/logstream.hxx>
65 #include <simgear/misc/sg_path.hxx>
66 #include <simgear/screen/screen-dump.hxx>
68 #include <Include/general.hxx>
69 #include <Aircraft/aircraft.hxx>
70 #include <Aircraft/controls.hxx>
71 #include <Airports/simple.hxx>
72 #include <Cockpit/panel.hxx>
73 #include <FDM/flight.hxx>
74 #include <Main/main.hxx>
75 #include <Main/fg_init.hxx>
76 #include <Main/fg_io.hxx>
77 #include <Main/globals.hxx>
78 #include <Main/fg_props.hxx>
79 #include <Main/renderer.hxx>
80 #include <Main/viewmgr.hxx>
81 #include <GUI/new_gui.hxx>
83 #if defined( WIN32 ) && !defined( __CYGWIN__ ) && !defined(__MINGW32__)
84 # include <simgear/screen/win32-printer.h>
85 # include <simgear/screen/GlBitmaps.h>
89 #include "gui_local.hxx"
90 #include "sgVec3Slider.hxx"
96 #if defined( TR_HIRES_SNAP)
97 #include <simgear/screen/tr.h>
98 extern void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
99 GLfloat x_end, GLfloat y_end );
103 // TODO: remove after the last hardcoded dialog has died
104 char *gui_msg_OK = "OK";
105 char *gui_msg_NO = "NO";
106 char *gui_msg_YES = "YES";
107 char *gui_msg_CANCEL = "CANCEL";
108 char *gui_msg_RESET = "RESET";
111 const __fg_gui_fn_t __fg_gui_fn[] = {
116 {"dumpHiResSnapShot", fgHiResDumpWrapper},
118 {"dumpSnapShot", fgDumpSnapShotWrapper},
119 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
120 {"printScreen", printScreen},
124 {"guiTogglePanel", guiTogglePanel},
129 // Structure termination
134 /* ================ General Purpose Functions ================ */
136 // General Purpose Message Box
137 void mkDialog (const char *txt)
139 NewGUI *gui = (NewGUI *)globals->get_subsystem("gui");
142 SGPropertyNode_ptr dlg = gui->getDialogProperties("message");
146 dlg->setStringValue("text/label", txt);
147 dlg->setStringValue("button/legend", "OK");
148 gui->showDialog("message");
151 // Message Box to report an error.
152 void guiErrorMessage (const char *txt)
154 SG_LOG(SG_GENERAL, SG_ALERT, txt);
158 // Message Box to report a throwable (usually an exception).
159 void guiErrorMessage (const char *txt, const sg_throwable &throwable)
163 msg += throwable.getFormattedMessage();
164 if (!throwable.getOrigin().empty()) {
165 msg += "\n (reported by ";
166 msg += throwable.getOrigin();
169 SG_LOG(SG_GENERAL, SG_ALERT, msg);
170 mkDialog(msg.c_str());
175 /* -----------------------------------------------------------------------
176 the Gui callback functions
177 ____________________________________________________________________*/
180 // Hier Neu :-) This is my newly added code
181 // Added by David Findlay <nedz@bigpond.com>
182 // on Sunday 3rd of December
185 // This is the accessor function
186 void guiTogglePanel(puObject *cb)
188 if (fgGetBool("/sim/panel/visibility"))
189 fgSetBool("/sim/panel/visibility", false);
191 fgSetBool("/sim/panel/visibility", true);
193 globals->get_renderer()->resize(fgGetInt("/sim/startup/xsize"),
194 fgGetInt("/sim/startup/ysize"));
197 void helpCb (puObject *)
201 #if defined(FX) && !defined(WIN32)
202 # if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
203 if ( globals->get_fullscreen() ) {
204 globals->set_fullscreen(false);
205 XMesaSetFXmode( XMESA_FX_WINDOW );
210 SGPath path( globals->get_fg_root() );
211 path.append( "Docs/index.html" );
215 string help_app = fgGetString("/sim/startup/browser-app");
217 if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
218 command = help_app + " -remote \"openURL(" + path.str() + ")\"";
220 command = help_app + " " + path.str();
223 system( command.c_str() );
227 // Look for favorite browser
228 char Dummy[1024], ExecName[1024], browserParameter[1024];
229 char win32_name[1024];
231 cygwin32_conv_to_full_win32_path(path.c_str(),win32_name);
233 strncpy(win32_name,path.c_str(), 1024);
236 FindExecutable(win32_name, Dummy, ExecName);
237 snprintf(browserParameter, 1024, "file:///%s", win32_name);
238 ShellExecute ( NULL, "open", ExecName, browserParameter, Dummy,
243 mkDialog ("Help started in your web browser window.");
246 #if defined( TR_HIRES_SNAP)
251 bool show_pu_cursor = false;
252 bool menu_status = fgGetBool("/sim/menubar/visibility");
253 char *filename = new char [24];
254 static int count = 1;
256 static const SGPropertyNode *master_freeze
257 = fgGetNode("/sim/freeze/master");
259 bool freeze = master_freeze->getBoolValue();
261 fgSetBool("/sim/freeze/master", true);
264 fgSetBool("/sim/menubar/visibility", false);
266 if ( !puCursorIsHidden() ) {
267 show_pu_cursor = true;
271 FGRenderer *renderer = globals->get_renderer();
273 renderer->resize( fgGetInt("/sim/startup/xsize"),
274 fgGetInt("/sim/startup/ysize") );
276 // we need two render frames here to clear the menu and cursor
277 // ... not sure why but doing an extra fgRenderFrame() shouldn't
279 //renderer->update( true );
280 //renderer->update( true );
282 // This ImageSize stuff is a temporary hack
283 // should probably use 128x128 tile size and
284 // support any image size
286 // This should be a requester to get multiplier from user
287 int multiplier = fgGetInt("/sim/startup/hires-multiplier", 3);
288 int width = fgGetInt("/sim/startup/xsize");
289 int height = fgGetInt("/sim/startup/ysize");
291 /* allocate buffer large enough to store one tile */
292 GLubyte *tile = (GLubyte *)malloc(width * height * 3 * sizeof(GLubyte));
294 printf("Malloc of tile buffer failed!\n");
298 int imageWidth = multiplier*width;
299 int imageHeight = multiplier*height;
301 /* allocate buffer to hold a row of tiles */
303 = (GLubyte *)malloc(imageWidth * height * 3 * sizeof(GLubyte));
306 printf("Malloc of tile row buffer failed!\n");
309 TRcontext *tr = trNew();
310 trTileSize(tr, width, height, 0);
311 trTileBuffer(tr, GL_RGB, GL_UNSIGNED_BYTE, tile);
312 trImageSize(tr, imageWidth, imageHeight);
313 trRowOrder(tr, TR_TOP_TO_BOTTOM);
315 // sgFrustum *frustum = ssgGetFrustum();
317 // frustum->getLeft(), frustum->getRight(),
318 // frustum->getBot(), frustum->getTop(),
319 // frustum->getNear(), frustum->getFar());
321 /* Prepare ppm output file */
322 while (count < 1000) {
323 snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
324 if ( (f = fopen(filename, "r")) == NULL )
328 f = fopen(filename, "wb");
330 printf("Couldn't open image file: %s\n", filename);
336 fprintf(f,"# ppm-file created by %s\n", "trdemo2");
337 fprintf(f,"%i %i\n", imageWidth, imageHeight);
340 /* just to be safe... */
341 glPixelStorei(GL_PACK_ALIGNMENT, 1);
343 /* Because the HUD and Panel change the ViewPort we will
344 * need to handle some lowlevel stuff ourselves */
345 int ncols = trGet(tr, TR_COLUMNS);
346 int nrows = trGet(tr, TR_ROWS);
348 bool do_hud = fgGetBool("/sim/hud/visibility");
349 GLfloat hud_col_step = 640.0 / ncols;
350 GLfloat hud_row_step = 480.0 / nrows;
352 bool do_panel = fgPanelVisible();
353 GLfloat panel_col_step = globals->get_current_panel()->getWidth() / ncols;
354 GLfloat panel_row_step = globals->get_current_panel()->getHeight() / nrows;
356 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
357 glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
358 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
359 glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
360 glHint(GL_FOG_HINT, GL_NICEST);
366 int curColumn = trGet(tr, TR_CURRENT_COLUMN);
367 int curRow = trGet(tr, TR_CURRENT_ROW);
369 renderer->update( false );
372 // fgUpdateHUD( curColumn*hud_col_step, curRow*hud_row_step,
373 // (curColumn+1)*hud_col_step, (curRow+1)*hud_row_step );
376 // globals->get_current_panel()->update(
377 // curColumn*panel_col_step, panel_col_step,
378 // curRow*panel_row_step, panel_row_step );
379 more = trEndTile(tr);
381 /* save tile into tile row buffer*/
382 int curTileWidth = trGet(tr, TR_CURRENT_TILE_WIDTH);
383 int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
384 int bytesPerTileRow = (width) * 3*sizeof(GLubyte);
385 int xOffset = curColumn * bytesPerTileRow;
386 int bytesPerCurrentTileRow = (curTileWidth) * 3*sizeof(GLubyte);
388 for (i=0;i<height;i++) {
389 memcpy(buffer + i*bytesPerImageRow + xOffset, /* Dest */
390 tile + i*bytesPerTileRow, /* Src */
391 bytesPerCurrentTileRow); /* Byte count*/
394 if (curColumn == trGet(tr, TR_COLUMNS)-1) {
395 /* write this buffered row of tiles to the file */
396 int curTileHeight = trGet(tr, TR_CURRENT_TILE_HEIGHT);
397 int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
399 for (i=0;i<curTileHeight;i++) {
400 /* Remember, OpenGL images are bottom to top. Have to reverse. */
401 GLubyte *rowPtr = buffer + (curTileHeight-1-i) * bytesPerImageRow;
402 fwrite(rowPtr, 1, imageWidth*3, f);
408 renderer->resize( width, height );
412 glHint(GL_POLYGON_SMOOTH_HINT, GL_DONT_CARE);
413 glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
414 glHint(GL_POINT_SMOOTH_HINT, GL_DONT_CARE);
415 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_DONT_CARE);
416 if ( (!strcmp(fgGetString("/sim/rendering/fog"), "disabled")) ||
417 (!fgGetBool("/sim/rendering/shading"))) {
418 // if fastest fog requested, or if flat shading force fastest
419 glHint ( GL_FOG_HINT, GL_FASTEST );
420 } else if ( !strcmp(fgGetString("/sim/rendering/fog"), "nicest") ) {
421 glHint ( GL_FOG_HINT, GL_DONT_CARE );
426 message = "Snapshot saved to \"";
429 mkDialog (message.c_str());
436 if ( show_pu_cursor ) {
441 fgSetBool("/sim/menubar/visibility", menu_status);
444 fgSetBool("/sim/freeze/master", false);
447 #endif // #if defined( TR_HIRES_SNAP)
450 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
452 void rotateView( double roll, double pitch, double yaw )
458 GLubyte *hiResScreenCapture( int multiplier )
460 float oldfov = fgGetDouble("/sim/current-view/field-of-view");
461 float fov = oldfov / multiplier;
462 FGViewer *v = globals->get_current_view();
463 fgSetDouble("/sim/current-view/field-of-view", fov);
464 // globals->get_renderer()->init();
465 int cur_width = fgGetInt("/sim/startup/xsize");
466 int cur_height = fgGetInt("/sim/startup/ysize");
468 // New empty (mostly) bitmap
469 b1 = new GlBitmap( GL_RGB, 1, 1, (unsigned char *)"123" );
471 for ( y = 0; y < multiplier; y++ ) {
472 for ( x = 0; x < multiplier; x++ ) {
473 globals->get_renderer()->resize( cur_width, cur_height );
475 rotateView( 0, (y*fov)-((multiplier-1)*fov/2), (x*fov)-((multiplier-1)*fov/2) );
476 globals->get_renderer()->update( false );
479 b1->copyBitmap( &b2, cur_width*x, cur_height*y );
482 fgSetDouble("/sim/current-view/field-of-view", oldfov);
483 return b1->getBitmap();
487 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
488 // win32 print screen function
489 void printScreen ( puObject *obj ) {
490 bool show_pu_cursor = false;
492 if ( !puCursorIsHidden() ) {
493 show_pu_cursor = true;
498 CGlPrinter p( CGlPrinter::PRINT_BITMAP );
499 int cur_width = fgGetInt("/sim/startup/xsize");
500 int cur_height = fgGetInt("/sim/startup/ysize");
501 p.Begin( "FlightGear", cur_width*3, cur_height*3 );
502 p.End( hiResScreenCapture(3) );
505 if ( show_pu_cursor ) {
510 #endif // #ifdef WIN32
513 void fgDumpSnapShotWrapper ( puObject *obj ) {
518 void fgHiResDumpWrapper ( puObject *obj ) {
523 // do a screen snap shot
524 void fgDumpSnapShot () {
525 bool show_pu_cursor = false;
526 char *filename = new char [24];
528 static int count = 1;
530 static const SGPropertyNode *master_freeze
531 = fgGetNode("/sim/freeze/master");
533 bool freeze = master_freeze->getBoolValue();
535 fgSetBool("/sim/freeze/master", true);
539 if ( !puCursorIsHidden() ) {
540 show_pu_cursor = true;
543 fgSetBool("/sim/signals/screenshot", true);
545 FGRenderer *renderer = globals->get_renderer();
547 renderer->resize( fgGetInt("/sim/startup/xsize"),
548 fgGetInt("/sim/startup/ysize") );
550 // we need two render frames here to clear the menu and cursor
551 // ... not sure why but doing an extra fgRenderFrame() shouldn't
553 renderer->update( true );
554 renderer->update( true );
556 while (count < 1000) {
558 snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
559 if ( (fp = fopen(filename, "r")) == NULL )
564 if ( sg_glDumpWindow( filename,
565 fgGetInt("/sim/startup/xsize"),
566 fgGetInt("/sim/startup/ysize")) ) {
567 message = "Snapshot saved to \"";
571 message = "Failed to save to \"";
576 fgSetBool("/sim/signals/screenshot", false);
577 mkDialog (message.c_str());
581 if ( show_pu_cursor ) {
588 fgSetBool("/sim/freeze/master", false);