1 /**************************************************************************
4 * Based on gui.cxx and renamed on 2002/08/13 by Erik Hofman.
6 * Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
9 * Additional mouse supported added by David Megginson, 1999.
11 * This program is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU General Public License as
13 * published by the Free Software Foundation; either version 2 of the
14 * License, or (at your option) any later version.
16 * This program is distributed in the hope that it will be useful, but
17 * WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
26 **************************************************************************/
33 #include <simgear/compiler.h>
35 #ifdef SG_MATH_EXCEPTION_CLASH
45 #if defined(FX) && defined(XMESA)
46 # include <GL/xmesa.h>
57 # include <shellapi.h>
59 # include <sys/cygwin.h>
65 #include <simgear/constants.h>
66 #include <simgear/debug/logstream.hxx>
67 #include <simgear/misc/sg_path.hxx>
68 #include <simgear/screen/screen-dump.hxx>
70 #include <Include/general.hxx>
71 #include <Aircraft/aircraft.hxx>
72 #include <Aircraft/controls.hxx>
73 #include <Airports/simple.hxx>
74 #include <Cockpit/panel.hxx>
75 #include <FDM/flight.hxx>
76 #include <Main/main.hxx>
77 #include <Main/fg_init.hxx>
78 #include <Main/fg_io.hxx>
79 #include <Main/globals.hxx>
80 #include <Main/fg_props.hxx>
81 #include <Main/renderer.hxx>
82 #include <Main/viewmgr.hxx>
83 #include <GUI/new_gui.hxx>
85 #if defined( WIN32 ) && !defined( __CYGWIN__ ) && !defined(__MINGW32__)
86 # include <simgear/screen/win32-printer.h>
87 # include <simgear/screen/GlBitmaps.h>
91 #include "gui_local.hxx"
92 #include "preset_dlg.hxx"
93 #include "prop_picker.hxx"
94 #include "sgVec3Slider.hxx"
100 extern void fgLatLonFormatToggle( puObject *);
102 #if defined( TR_HIRES_SNAP)
103 #include <simgear/screen/tr.h>
104 extern void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
105 GLfloat x_end, GLfloat y_end );
109 // TODO: remove after the last hardcoded dialog has died
110 char *gui_msg_OK = "OK";
111 char *gui_msg_NO = "NO";
112 char *gui_msg_YES = "YES";
113 char *gui_msg_CANCEL = "CANCEL";
114 char *gui_msg_RESET = "RESET";
117 const __fg_gui_fn_t __fg_gui_fn[] = {
122 {"dumpHiResSnapShot", fgHiResDumpWrapper},
124 {"dumpSnapShot", fgDumpSnapShotWrapper},
125 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
126 {"printScreen", printScreen},
130 {"guiTogglePanel", guiTogglePanel},
131 {"prop_pickerView", prop_pickerView},
134 {"fgPresetAirport", fgPresetAirport},
135 {"fgPresetRunway", fgPresetRunway},
136 {"fgPresetOffsetDistance", fgPresetOffsetDistance},
137 {"fgPresetAltitude", fgPresetAltitude},
138 {"fgPresetGlideslope", fgPresetGlideslope},
139 {"fgPresetAirspeed", fgPresetAirspeed},
140 {"fgPresetCommit", fgPresetCommit},
144 {"AddWayPoint", AddWayPoint},
145 {"PopWayPoint", PopWayPoint},
146 {"ClearRoute", ClearRoute},
147 {"fgLatLonFormatToggle", fgLatLonFormatToggle},
153 // Structure termination
158 /* ================ General Purpose Functions ================ */
160 // General Purpose Message Box
161 void mkDialog (const char *txt)
163 NewGUI *gui = (NewGUI *)globals->get_subsystem("gui");
166 SGPropertyNode_ptr dlg = gui->getDialogProperties("message");
170 dlg->setStringValue("text/label", txt);
171 dlg->setStringValue("button/legend", "OK");
172 gui->showDialog("message");
175 // Message Box to report an error.
176 void guiErrorMessage (const char *txt)
178 SG_LOG(SG_GENERAL, SG_ALERT, txt);
182 // Message Box to report a throwable (usually an exception).
183 void guiErrorMessage (const char *txt, const sg_throwable &throwable)
187 msg += throwable.getFormattedMessage();
188 if (!throwable.getOrigin().empty()) {
189 msg += "\n (reported by ";
190 msg += throwable.getOrigin();
193 SG_LOG(SG_GENERAL, SG_ALERT, msg);
194 mkDialog(msg.c_str());
199 /* -----------------------------------------------------------------------
200 the Gui callback functions
201 ____________________________________________________________________*/
204 // Hier Neu :-) This is my newly added code
205 // Added by David Findlay <nedz@bigpond.com>
206 // on Sunday 3rd of December
209 // This is the accessor function
210 void guiTogglePanel(puObject *cb)
212 if (fgGetBool("/sim/panel/visibility"))
213 fgSetBool("/sim/panel/visibility", false);
215 fgSetBool("/sim/panel/visibility", true);
217 globals->get_renderer()->resize(fgGetInt("/sim/startup/xsize"),
218 fgGetInt("/sim/startup/ysize"));
221 void helpCb (puObject *)
225 #if defined(FX) && !defined(WIN32)
226 # if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
227 if ( globals->get_fullscreen() ) {
228 globals->set_fullscreen(false);
229 XMesaSetFXmode( XMESA_FX_WINDOW );
234 SGPath path( globals->get_fg_root() );
235 path.append( "Docs/index.html" );
239 string help_app = fgGetString("/sim/startup/browser-app");
241 if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
242 command = help_app + " -remote \"openURL(" + path.str() + ")\"";
244 command = help_app + " " + path.str();
247 system( command.c_str() );
251 // Look for favorite browser
252 char Dummy[1024], ExecName[1024], browserParameter[1024];
253 char win32_name[1024];
255 cygwin32_conv_to_full_win32_path(path.c_str(),win32_name);
257 strncpy(win32_name,path.c_str(), 1024);
260 FindExecutable(win32_name, Dummy, ExecName);
261 snprintf(browserParameter, 1024, "file:///%s", win32_name);
262 ShellExecute ( NULL, "open", ExecName, browserParameter, Dummy,
267 mkDialog ("Help started in your web browser window.");
270 #if defined( TR_HIRES_SNAP)
275 bool show_pu_cursor = false;
276 bool menu_status = fgGetBool("/sim/menubar/visibility");
277 char *filename = new char [24];
278 static int count = 1;
280 static const SGPropertyNode *master_freeze
281 = fgGetNode("/sim/freeze/master");
283 bool freeze = master_freeze->getBoolValue();
285 fgSetBool("/sim/freeze/master", true);
288 fgSetBool("/sim/menubar/visibility", false);
290 if ( !puCursorIsHidden() ) {
291 show_pu_cursor = true;
295 FGRenderer *renderer = globals->get_renderer();
297 renderer->resize( fgGetInt("/sim/startup/xsize"),
298 fgGetInt("/sim/startup/ysize") );
300 // we need two render frames here to clear the menu and cursor
301 // ... not sure why but doing an extra fgRenderFrame() shouldn't
303 //renderer->update( true );
304 //renderer->update( true );
306 // This ImageSize stuff is a temporary hack
307 // should probably use 128x128 tile size and
308 // support any image size
310 // This should be a requester to get multiplier from user
311 int multiplier = fgGetInt("/sim/startup/hires-multiplier", 3);
312 int width = fgGetInt("/sim/startup/xsize");
313 int height = fgGetInt("/sim/startup/ysize");
315 /* allocate buffer large enough to store one tile */
316 GLubyte *tile = (GLubyte *)malloc(width * height * 3 * sizeof(GLubyte));
318 printf("Malloc of tile buffer failed!\n");
322 int imageWidth = multiplier*width;
323 int imageHeight = multiplier*height;
325 /* allocate buffer to hold a row of tiles */
327 = (GLubyte *)malloc(imageWidth * height * 3 * sizeof(GLubyte));
330 printf("Malloc of tile row buffer failed!\n");
333 TRcontext *tr = trNew();
334 trTileSize(tr, width, height, 0);
335 trTileBuffer(tr, GL_RGB, GL_UNSIGNED_BYTE, tile);
336 trImageSize(tr, imageWidth, imageHeight);
337 trRowOrder(tr, TR_TOP_TO_BOTTOM);
338 sgFrustum *frustum = ssgGetFrustum();
340 frustum->getLeft(), frustum->getRight(),
341 frustum->getBot(), frustum->getTop(),
342 frustum->getNear(), frustum->getFar());
344 /* Prepare ppm output file */
345 while (count < 1000) {
346 snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
347 if ( (f = fopen(filename, "r")) == NULL )
351 f = fopen(filename, "wb");
353 printf("Couldn't open image file: %s\n", filename);
359 fprintf(f,"# ppm-file created by %s\n", "trdemo2");
360 fprintf(f,"%i %i\n", imageWidth, imageHeight);
363 /* just to be safe... */
364 glPixelStorei(GL_PACK_ALIGNMENT, 1);
366 /* Because the HUD and Panel change the ViewPort we will
367 * need to handle some lowlevel stuff ourselves */
368 int ncols = trGet(tr, TR_COLUMNS);
369 int nrows = trGet(tr, TR_ROWS);
371 bool do_hud = fgGetBool("/sim/hud/visibility");
372 GLfloat hud_col_step = 640.0 / ncols;
373 GLfloat hud_row_step = 480.0 / nrows;
375 bool do_panel = fgPanelVisible();
376 GLfloat panel_col_step = globals->get_current_panel()->getWidth() / ncols;
377 GLfloat panel_row_step = globals->get_current_panel()->getHeight() / nrows;
379 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
380 glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
381 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
382 glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
383 glHint(GL_FOG_HINT, GL_NICEST);
389 int curColumn = trGet(tr, TR_CURRENT_COLUMN);
390 int curRow = trGet(tr, TR_CURRENT_ROW);
392 renderer->update( false );
394 fgUpdateHUD( curColumn*hud_col_step, curRow*hud_row_step,
395 (curColumn+1)*hud_col_step, (curRow+1)*hud_row_step );
397 globals->get_current_panel()->update(
398 curColumn*panel_col_step, panel_col_step,
399 curRow*panel_row_step, panel_row_step );
400 more = trEndTile(tr);
402 /* save tile into tile row buffer*/
403 int curTileWidth = trGet(tr, TR_CURRENT_TILE_WIDTH);
404 int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
405 int bytesPerTileRow = (width) * 3*sizeof(GLubyte);
406 int xOffset = curColumn * bytesPerTileRow;
407 int bytesPerCurrentTileRow = (curTileWidth) * 3*sizeof(GLubyte);
409 for (i=0;i<height;i++) {
410 memcpy(buffer + i*bytesPerImageRow + xOffset, /* Dest */
411 tile + i*bytesPerTileRow, /* Src */
412 bytesPerCurrentTileRow); /* Byte count*/
415 if (curColumn == trGet(tr, TR_COLUMNS)-1) {
416 /* write this buffered row of tiles to the file */
417 int curTileHeight = trGet(tr, TR_CURRENT_TILE_HEIGHT);
418 int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
420 for (i=0;i<curTileHeight;i++) {
421 /* Remember, OpenGL images are bottom to top. Have to reverse. */
422 GLubyte *rowPtr = buffer + (curTileHeight-1-i) * bytesPerImageRow;
423 fwrite(rowPtr, 1, imageWidth*3, f);
429 renderer->resize( width, height );
433 glHint(GL_POLYGON_SMOOTH_HINT, GL_DONT_CARE);
434 glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
435 glHint(GL_POINT_SMOOTH_HINT, GL_DONT_CARE);
436 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_DONT_CARE);
437 if ( (!strcmp(fgGetString("/sim/rendering/fog"), "disabled")) ||
438 (!fgGetBool("/sim/rendering/shading"))) {
439 // if fastest fog requested, or if flat shading force fastest
440 glHint ( GL_FOG_HINT, GL_FASTEST );
441 } else if ( !strcmp(fgGetString("/sim/rendering/fog"), "nicest") ) {
442 glHint ( GL_FOG_HINT, GL_DONT_CARE );
447 message = "Snapshot saved to \"";
450 mkDialog (message.c_str());
457 if ( show_pu_cursor ) {
462 fgSetBool("/sim/menubar/visibility", menu_status);
465 fgSetBool("/sim/freeze/master", false);
468 #endif // #if defined( TR_HIRES_SNAP)
471 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
473 void rotateView( double roll, double pitch, double yaw )
479 GLubyte *hiResScreenCapture( int multiplier )
481 float oldfov = fgGetDouble("/sim/current-view/field-of-view");
482 float fov = oldfov / multiplier;
483 FGViewer *v = globals->get_current_view();
484 fgSetDouble("/sim/current-view/field-of-view", fov);
485 globals->get_renderer()->init();
486 int cur_width = fgGetInt("/sim/startup/xsize");
487 int cur_height = fgGetInt("/sim/startup/ysize");
489 // New empty (mostly) bitmap
490 b1 = new GlBitmap( GL_RGB, 1, 1, (unsigned char *)"123" );
492 for ( y = 0; y < multiplier; y++ ) {
493 for ( x = 0; x < multiplier; x++ ) {
494 globals->get_renderer()->resize( cur_width, cur_height );
496 rotateView( 0, (y*fov)-((multiplier-1)*fov/2), (x*fov)-((multiplier-1)*fov/2) );
497 globals->get_renderer()->update( false );
500 b1->copyBitmap( &b2, cur_width*x, cur_height*y );
503 fgSetDouble("/sim/current-view/field-of-view", oldfov);
504 return b1->getBitmap();
508 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
509 // win32 print screen function
510 void printScreen ( puObject *obj ) {
511 bool show_pu_cursor = false;
513 if ( !puCursorIsHidden() ) {
514 show_pu_cursor = true;
519 CGlPrinter p( CGlPrinter::PRINT_BITMAP );
520 int cur_width = fgGetInt("/sim/startup/xsize");
521 int cur_height = fgGetInt("/sim/startup/ysize");
522 p.Begin( "FlightGear", cur_width*3, cur_height*3 );
523 p.End( hiResScreenCapture(3) );
526 if ( show_pu_cursor ) {
531 #endif // #ifdef WIN32
534 void fgDumpSnapShotWrapper ( puObject *obj ) {
539 void fgHiResDumpWrapper ( puObject *obj ) {
544 // do a screen snap shot
545 void fgDumpSnapShot () {
546 bool show_pu_cursor = false;
547 char *filename = new char [24];
549 static int count = 1;
551 static const SGPropertyNode *master_freeze
552 = fgGetNode("/sim/freeze/master");
554 bool freeze = master_freeze->getBoolValue();
556 fgSetBool("/sim/freeze/master", true);
560 if ( !puCursorIsHidden() ) {
561 show_pu_cursor = true;
565 FGRenderer *renderer = globals->get_renderer();
567 renderer->resize( fgGetInt("/sim/startup/xsize"),
568 fgGetInt("/sim/startup/ysize") );
570 // we need two render frames here to clear the menu and cursor
571 // ... not sure why but doing an extra fgRenderFrame() shouldn't
573 renderer->update( true );
574 renderer->update( true );
576 while (count < 1000) {
578 snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
579 if ( (fp = fopen(filename, "r")) == NULL )
584 if ( sg_glDumpWindow( filename,
585 fgGetInt("/sim/startup/xsize"),
586 fgGetInt("/sim/startup/ysize")) ) {
587 message = "Snapshot saved to \"";
591 message = "Failed to save to \"";
596 mkDialog (message.c_str());
600 if ( show_pu_cursor ) {
607 fgSetBool("/sim/freeze/master", false);