1 /**************************************************************************
4 * Based on gui.cxx and renamed on 2002/08/13 by Erik Hofman.
6 * Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
9 * Additional mouse supported added by David Megginson, 1999.
11 * This program is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU General Public License as
13 * published by the Free Software Foundation; either version 2 of the
14 * License, or (at your option) any later version.
16 * This program is distributed in the hope that it will be useful, but
17 * WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 **************************************************************************/
33 #include <simgear/compiler.h>
35 #ifdef SG_MATH_EXCEPTION_CLASH
45 #if defined(FX) && defined(XMESA)
46 # include <GL/xmesa.h>
57 # include <shellapi.h>
59 # include <sys/cygwin.h>
65 #include <simgear/constants.h>
66 #include <simgear/debug/logstream.hxx>
67 #include <simgear/misc/sg_path.hxx>
68 #include <simgear/screen/screen-dump.hxx>
70 #include <Include/general.hxx>
71 #include <Aircraft/aircraft.hxx>
72 #include <Aircraft/controls.hxx>
73 #include <Airports/simple.hxx>
74 #include <Autopilot/auto_gui.hxx>
75 #include <Cockpit/panel.hxx>
76 #include <FDM/flight.hxx>
77 #include <Main/main.hxx>
78 #include <Main/fg_init.hxx>
79 #include <Main/fg_io.hxx>
80 #include <Main/globals.hxx>
81 #include <Main/fg_props.hxx>
82 #include <Main/renderer.hxx>
83 #include <Main/viewmgr.hxx>
84 #include <GUI/new_gui.hxx>
86 #if defined( WIN32 ) && !defined( __CYGWIN__ ) && !defined(__MINGW32__)
87 # include <simgear/screen/win32-printer.h>
88 # include <simgear/screen/GlBitmaps.h>
92 #include "gui_local.hxx"
93 #include "preset_dlg.hxx"
94 #include "prop_picker.hxx"
95 #include "sgVec3Slider.hxx"
101 extern void fgLatLonFormatToggle( puObject *);
103 #if defined( TR_HIRES_SNAP)
104 #include <simgear/screen/tr.h>
105 extern void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
106 GLfloat x_end, GLfloat y_end );
110 // TODO: remove after the last hardcoded dialog has died
111 char *gui_msg_OK = "OK";
112 char *gui_msg_NO = "NO";
113 char *gui_msg_YES = "YES";
114 char *gui_msg_CANCEL = "CANCEL";
115 char *gui_msg_RESET = "RESET";
118 const __fg_gui_fn_t __fg_gui_fn[] = {
123 {"dumpHiResSnapShot", fgHiResDumpWrapper},
125 {"dumpSnapShot", fgDumpSnapShotWrapper},
126 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
127 {"printScreen", printScreen},
131 {"guiTogglePanel", guiTogglePanel},
132 {"prop_pickerView", prop_pickerView},
135 {"fgPresetAirport", fgPresetAirport},
136 {"fgPresetRunway", fgPresetRunway},
137 {"fgPresetOffsetDistance", fgPresetOffsetDistance},
138 {"fgPresetAltitude", fgPresetAltitude},
139 {"fgPresetGlideslope", fgPresetGlideslope},
140 {"fgPresetAirspeed", fgPresetAirspeed},
141 {"fgPresetCommit", fgPresetCommit},
144 {"NewAltitude", NewAltitude},
145 {"NewHeading", NewHeading},
146 {"AddWayPoint", AddWayPoint},
147 {"PopWayPoint", PopWayPoint},
148 {"ClearRoute", ClearRoute},
149 {"fgLatLonFormatToggle", fgLatLonFormatToggle},
154 // Structure termination
159 /* ================ General Purpose Functions ================ */
161 // General Purpose Message Box
162 void mkDialog (const char *txt)
164 NewGUI *gui = (NewGUI *)globals->get_subsystem("gui");
165 SGPropertyNode_ptr dlg = gui->getDialog("message");
169 dlg->setStringValue("text/label", txt);
170 dlg->setStringValue("button/legend", "OK");
171 gui->showDialog("message");
174 // Message Box to report an error.
175 void guiErrorMessage (const char *txt)
177 SG_LOG(SG_GENERAL, SG_ALERT, txt);
181 // Message Box to report a throwable (usually an exception).
182 void guiErrorMessage (const char *txt, const sg_throwable &throwable)
186 msg += throwable.getFormattedMessage();
187 if (!throwable.getOrigin().empty()) {
188 msg += "\n (reported by ";
189 msg += throwable.getOrigin();
192 SG_LOG(SG_GENERAL, SG_ALERT, msg);
193 mkDialog(msg.c_str());
198 /* -----------------------------------------------------------------------
199 the Gui callback functions
200 ____________________________________________________________________*/
203 // Hier Neu :-) This is my newly added code
204 // Added by David Findlay <nedz@bigpond.com>
205 // on Sunday 3rd of December
208 // This is the accessor function
209 void guiTogglePanel(puObject *cb)
211 if (fgGetBool("/sim/panel/visibility"))
212 fgSetBool("/sim/panel/visibility", false);
214 fgSetBool("/sim/panel/visibility", true);
216 globals->get_renderer()->resize(fgGetInt("/sim/startup/xsize"),
217 fgGetInt("/sim/startup/ysize"));
220 void helpCb (puObject *)
224 #if defined(FX) && !defined(WIN32)
225 # if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
226 if ( globals->get_fullscreen() ) {
227 globals->set_fullscreen(false);
228 XMesaSetFXmode( XMESA_FX_WINDOW );
233 SGPath path( globals->get_fg_root() );
234 path.append( "Docs/index.html" );
238 string help_app = fgGetString("/sim/startup/browser-app");
240 if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) {
241 command = help_app + " -remote \"openURL(" + path.str() + ")\"";
243 command = help_app + " " + path.str();
246 system( command.c_str() );
250 // Look for favorite browser
251 char Dummy[1024], ExecName[1024], browserParameter[1024];
252 char win32_name[1024];
254 cygwin32_conv_to_full_win32_path(path.c_str(),win32_name);
256 strcpy(win32_name,path.c_str());
259 FindExecutable(win32_name, Dummy, ExecName);
260 sprintf(browserParameter, "file:///%s", win32_name);
261 ShellExecute ( NULL, "open", ExecName, browserParameter, Dummy,
266 mkDialog ("Help started in your web browser window.");
269 #if defined( TR_HIRES_SNAP)
274 bool show_pu_cursor = false;
275 char *filename = new char [24];
276 static int count = 1;
278 static const SGPropertyNode *master_freeze
279 = fgGetNode("/sim/freeze/master");
281 bool freeze = master_freeze->getBoolValue();
283 fgSetBool("/sim/freeze/master", true);
287 if ( !puCursorIsHidden() ) {
288 show_pu_cursor = true;
292 FGRenderer *renderer = globals->get_renderer();
294 renderer->resize( fgGetInt("/sim/startup/xsize"),
295 fgGetInt("/sim/startup/ysize") );
297 // we need two render frames here to clear the menu and cursor
298 // ... not sure why but doing an extra fgRenderFrame() shouldn't
300 renderer->update( true );
301 renderer->update( true );
303 // This ImageSize stuff is a temporary hack
304 // should probably use 128x128 tile size and
305 // support any image size
307 // This should be a requester to get multiplier from user
308 int multiplier = fgGetInt("/sim/startup/hires-multiplier", 3);
309 int width = fgGetInt("/sim/startup/xsize");
310 int height = fgGetInt("/sim/startup/ysize");
312 /* allocate buffer large enough to store one tile */
313 GLubyte *tile = (GLubyte *)malloc(width * height * 3 * sizeof(GLubyte));
315 printf("Malloc of tile buffer failed!\n");
319 int imageWidth = multiplier*width;
320 int imageHeight = multiplier*height;
322 /* allocate buffer to hold a row of tiles */
324 = (GLubyte *)malloc(imageWidth * height * 3 * sizeof(GLubyte));
327 printf("Malloc of tile row buffer failed!\n");
330 TRcontext *tr = trNew();
331 trTileSize(tr, width, height, 0);
332 trTileBuffer(tr, GL_RGB, GL_UNSIGNED_BYTE, tile);
333 trImageSize(tr, imageWidth, imageHeight);
334 trRowOrder(tr, TR_TOP_TO_BOTTOM);
335 sgFrustum *frustum = ssgGetFrustum();
337 frustum->getLeft(), frustum->getRight(),
338 frustum->getBot(), frustum->getTop(),
339 frustum->getNear(), frustum->getFar());
341 /* Prepare ppm output file */
342 while (count < 1000) {
343 snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
344 if ( (f = fopen(filename, "r")) == NULL )
348 f = fopen(filename, "wb");
350 printf("Couldn't open image file: %s\n", filename);
356 fprintf(f,"# ppm-file created by %s\n", "trdemo2");
357 fprintf(f,"%i %i\n", imageWidth, imageHeight);
360 /* just to be safe... */
361 glPixelStorei(GL_PACK_ALIGNMENT, 1);
363 /* Because the HUD and Panel change the ViewPort we will
364 * need to handle some lowlevel stuff ourselves */
365 int ncols = trGet(tr, TR_COLUMNS);
366 int nrows = trGet(tr, TR_ROWS);
368 bool do_hud = fgGetBool("/sim/hud/visibility");
369 GLfloat hud_col_step = 640.0 / ncols;
370 GLfloat hud_row_step = 480.0 / nrows;
372 bool do_panel = fgPanelVisible();
373 GLfloat panel_col_step = globals->get_current_panel()->getWidth() / ncols;
374 GLfloat panel_row_step = globals->get_current_panel()->getHeight() / nrows;
380 int curColumn = trGet(tr, TR_CURRENT_COLUMN);
381 int curRow = trGet(tr, TR_CURRENT_ROW);
382 renderer->update( false );
384 fgUpdateHUD( curColumn*hud_col_step, curRow*hud_row_step,
385 (curColumn+1)*hud_col_step, (curRow+1)*hud_row_step );
387 globals->get_current_panel()->update(
388 curColumn*panel_col_step, panel_col_step,
389 curRow*panel_row_step, panel_row_step );
390 more = trEndTile(tr);
392 /* save tile into tile row buffer*/
393 int curTileWidth = trGet(tr, TR_CURRENT_TILE_WIDTH);
394 int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
395 int bytesPerTileRow = (width) * 3*sizeof(GLubyte);
396 int xOffset = curColumn * bytesPerTileRow;
397 int bytesPerCurrentTileRow = (curTileWidth) * 3*sizeof(GLubyte);
399 for (i=0;i<height;i++) {
400 memcpy(buffer + i*bytesPerImageRow + xOffset, /* Dest */
401 tile + i*bytesPerTileRow, /* Src */
402 bytesPerCurrentTileRow); /* Byte count*/
405 if (curColumn == trGet(tr, TR_COLUMNS)-1) {
406 /* write this buffered row of tiles to the file */
407 int curTileHeight = trGet(tr, TR_CURRENT_TILE_HEIGHT);
408 int bytesPerImageRow = imageWidth * 3*sizeof(GLubyte);
410 for (i=0;i<curTileHeight;i++) {
411 /* Remember, OpenGL images are bottom to top. Have to reverse. */
412 GLubyte *rowPtr = buffer + (curTileHeight-1-i) * bytesPerImageRow;
413 fwrite(rowPtr, 1, imageWidth*3, f);
419 renderer->resize( width, height );
425 message = "Snapshot saved to \"";
428 mkDialog (message.c_str());
435 if ( show_pu_cursor ) {
442 fgSetBool("/sim/freeze/master", false);
445 #endif // #if defined( TR_HIRES_SNAP)
448 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
450 void rotateView( double roll, double pitch, double yaw )
456 GLubyte *hiResScreenCapture( int multiplier )
458 float oldfov = fgGetDouble("/sim/current-view/field-of-view");
459 float fov = oldfov / multiplier;
460 FGViewer *v = globals->get_current_view();
461 fgSetDouble("/sim/current-view/field-of-view", fov);
462 globals->get_renderer()->init();
463 int cur_width = fgGetInt("/sim/startup/xsize");
464 int cur_height = fgGetInt("/sim/startup/ysize");
466 // New empty (mostly) bitmap
467 b1 = new GlBitmap( GL_RGB, 1, 1, (unsigned char *)"123" );
469 for ( y = 0; y < multiplier; y++ ) {
470 for ( x = 0; x < multiplier; x++ ) {
471 globals->get_renderer()->resize( cur_width, cur_height );
473 rotateView( 0, (y*fov)-((multiplier-1)*fov/2), (x*fov)-((multiplier-1)*fov/2) );
474 globals->get_renderer()->update( false );
477 b1->copyBitmap( &b2, cur_width*x, cur_height*y );
480 fgSetDouble("/sim/current-view/field-of-view", oldfov);
481 return b1->getBitmap();
485 #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__)
486 // win32 print screen function
487 void printScreen ( puObject *obj ) {
488 bool show_pu_cursor = false;
490 if ( !puCursorIsHidden() ) {
491 show_pu_cursor = true;
496 CGlPrinter p( CGlPrinter::PRINT_BITMAP );
497 int cur_width = fgGetInt("/sim/startup/xsize");
498 int cur_height = fgGetInt("/sim/startup/ysize");
499 p.Begin( "FlightGear", cur_width*3, cur_height*3 );
500 p.End( hiResScreenCapture(3) );
503 if ( show_pu_cursor ) {
508 #endif // #ifdef WIN32
511 void fgDumpSnapShotWrapper ( puObject *obj ) {
516 void fgHiResDumpWrapper ( puObject *obj ) {
521 // do a screen snap shot
522 void fgDumpSnapShot () {
523 bool show_pu_cursor = false;
524 char *filename = new char [24];
526 static int count = 1;
528 static const SGPropertyNode *master_freeze
529 = fgGetNode("/sim/freeze/master");
531 bool freeze = master_freeze->getBoolValue();
533 fgSetBool("/sim/freeze/master", true);
537 if ( !puCursorIsHidden() ) {
538 show_pu_cursor = true;
542 FGRenderer *renderer = globals->get_renderer();
544 renderer->resize( fgGetInt("/sim/startup/xsize"),
545 fgGetInt("/sim/startup/ysize") );
547 // we need two render frames here to clear the menu and cursor
548 // ... not sure why but doing an extra fgRenderFrame() shouldn't
550 renderer->update( true );
551 renderer->update( true );
553 while (count < 1000) {
555 snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++);
556 if ( (fp = fopen(filename, "r")) == NULL )
561 if ( sg_glDumpWindow( filename,
562 fgGetInt("/sim/startup/xsize"),
563 fgGetInt("/sim/startup/ysize")) ) {
564 message = "Snapshot saved to \"";
568 message = "Failed to save to \"";
573 mkDialog (message.c_str());
577 if ( show_pu_cursor ) {
584 fgSetBool("/sim/freeze/master", false);