9 #include <GL/glut.h> // needed before pu.h
10 #include <plib/pu.h> // plib include
12 #include <FDM/flight.hxx>
14 #include <Main/globals.hxx>
15 #include <Main/fg_init.hxx>
16 #include <Main/fg_props.hxx>
17 #include <Scenery/tilemgr.hxx>
18 #include <Time/light.hxx>
21 #include "trackball.h"
24 extern void fgReshape(int, int);
26 // FOR MOUSE VIEW MODE
27 // stashed trackball(_quat0, 0.0, 0.0, 0.0, 0.0);
28 static float _quat0[4];
33 // To apply our mouse rotation quat to VIEW
34 // sgPreMultMat4( VIEW, GuiQuat_mat);
35 // This is here temporarily should be in views.hxx
36 float GuiQuat_mat[4][4];
39 curGuiQuat[0] = _quat0[0];
40 curGuiQuat[1] = _quat0[1];
41 curGuiQuat[2] = _quat0[2];
42 curGuiQuat[3] = _quat0[3];
45 void initMouseQuat(void) {
46 trackball(_quat0, 0.0, 0.0, 0.0, 0.0);
48 build_rotmatrix(GuiQuat_mat, curGuiQuat);
52 void reInit(puObject *cb)
57 int freeze = globals->get_freeze();
59 globals->set_freeze( true );
61 cur_fdm_state->unbind();
63 // in case user has changed window size as
64 // restoreInitialState() overwrites these
65 int xsize = fgGetInt("/sim/startup/xsize");
66 int ysize = fgGetInt("/sim/startup/ysize");
68 build_rotmatrix(GuiQuat_mat, curGuiQuat);
70 globals->restoreInitialState();
72 // Unsuccessful KLUDGE to fix the 'every other time'
73 // problem when doing a 'reset' after a 'goto airport'
75 // string AptId( fgGetString("/sim/startup/airport-id") );
76 // if( AptId.c_str() != "\0" )
77 // fgSetPosFromAirportID( AptId );
81 // reduntant(fgReInitSubsystems) ?
82 global_tile_mgr.update( fgGetDouble("/position/longitude-deg"),
83 fgGetDouble("/position/latitude-deg") );
85 cur_light_params.Update();
87 fgReshape( xsize, ysize );
92 globals->set_freeze( false );