1 // menubar.hxx - XML-configured menu bar.
4 #define __MENUBAR_HXX 1
7 # error This library requires C++
10 #include <simgear/compiler.h> // for SG_USING_STD
27 * XML-configured PUI menu bar.
29 * This class creates a menu bar from a tree of XML properties. These
30 * properties are not part of the main FlightGear property tree, but
31 * are read from a separate file ($FG_ROOT/gui/menubar.xml).
33 * WARNING: because PUI provides no easy way to attach user data to a
34 * menu item, all menu item strings must be unique; otherwise, this
35 * class will always use the first binding with any given name.
50 virtual ~FGMenuBar ();
54 * Initialize the menu bar from $FG_ROOT/gui/menubar.xml
60 * Make the menu bar visible.
66 * Make the menu bar invisible.
72 * Test whether the menu bar is visible.
74 virtual bool isVisible () const;
78 * IGNORE THIS METHOD!!!
80 * This is necessary only because plib does not provide any easy
81 * way to attach user data to a menu item. FlightGear should not
82 * have to know about PUI internals, but this method allows the
83 * callback to pass the menu item one-shot on to the current menu.
85 virtual void fireItem (puObject * item);
90 // Make a single menu.
91 void make_menu (SGPropertyNode * node);
93 // Make the top-level menubar.
96 // Is the menu visible?
99 // The top-level menubar itself.
100 puMenuBar * _menuBar;
102 // A map of bindings for the menubar.
103 map<string,vector<FGBinding *> > _bindings;
105 // These are hoops that we have to jump through because PUI doesn't
106 // do memory management for lists. We have to allocate the arrays,
107 // hang onto pointers, and then delete them when the menubar is
109 char ** make_char_array (int size);
110 puCallback * make_callback_array (int size);
111 vector<char **> _char_arrays;
112 vector<puCallback *> _callback_arrays;
115 #endif // __MENUBAR_HXX