1 // FGButton.hxx -- a simple button/key wrapper class
3 // Written by Torsten Dreyer, started August 2009
4 // Based on work from David Megginson, started May 2001.
6 // Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
7 // Copyright (C) 2001 David Megginson, david@megginson.com
9 // This program is free software; you can redistribute it and/or
10 // modify it under the terms of the GNU General Public License as
11 // published by the Free Software Foundation; either version 2 of the
12 // License, or (at your option) any later version.
14 // This program is distributed in the hope that it will be useful, but
15 // WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 // General Public License for more details.
19 // You should have received a copy of the GNU General Public License
20 // along with this program; if not, write to the Free Software
21 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
28 #include "FGCommonInput.hxx"
29 #include <Main/fg_os.hxx>
31 class FGButton : public FGCommonInput {
35 void init( const SGPropertyNode * node, const std::string & name, std::string & module );
36 void update( int modifiers, bool pressed, int x = -1, int y = -1);
41 binding_list_t bindings[KEYMOD_MAX];