1 // FGKeyboardInput.hxx -- handle user input from keyboard devices
3 // Written by Torsten Dreyer, started August 2009
4 // Based on work from David Megginson, started May 2001.
6 // Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
7 // Copyright (C) 2001 David Megginson, david@megginson.com
9 // This program is free software; you can redistribute it and/or
10 // modify it under the terms of the GNU General Public License as
11 // published by the Free Software Foundation; either version 2 of the
12 // License, or (at your option) any later version.
14 // This program is distributed in the hope that it will be useful, but
15 // WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 // General Public License for more details.
19 // You should have received a copy of the GNU General Public License
20 // along with this program; if not, write to the Free Software
21 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
25 #ifndef _FGKEYBOARDINPUT_HXX
26 #define _FGKEYBOARDINPUT_HXX
29 # error This library requires C++
32 #include "FGCommonInput.hxx"
33 #include "FGButton.hxx"
34 #include <simgear/structure/subsystem_mgr.hxx>
35 #include <simgear/props/tiedpropertylist.hxx>
37 ////////////////////////////////////////////////////////////////////////
38 // The Keyboard Input Class
39 ////////////////////////////////////////////////////////////////////////
40 class FGKeyboardInput : public SGSubsystem,FGCommonInput {
43 virtual ~FGKeyboardInput();
46 virtual void postinit();
48 virtual void unbind();
49 virtual void update( double dt );
51 static const int MAX_KEYS = 1024;
54 const binding_list_t& _find_key_bindings (unsigned int k, int modifiers);
55 void doKey (int k, int modifiers, int x, int y);
57 static void keyHandler(int key, int keymod, int mousex, int mousey);
58 static FGKeyboardInput * keyboardInput;
59 FGButton bindings[MAX_KEYS];
60 SGPropertyNode_ptr _key_event;
70 simgear::TiedPropertyList _tiedProperties;