1 // FGMouseInput.hxx -- handle user input from mouse devices
3 // Written by Torsten Dreyer, started August 2009
4 // Based on work from David Megginson, started May 2001.
6 // Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
7 // Copyright (C) 2001 David Megginson, david@megginson.com
9 // This program is free software; you can redistribute it and/or
10 // modify it under the terms of the GNU General Public License as
11 // published by the Free Software Foundation; either version 2 of the
12 // License, or (at your option) any later version.
14 // This program is distributed in the hope that it will be useful, but
15 // WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 // General Public License for more details.
19 // You should have received a copy of the GNU General Public License
20 // along with this program; if not, write to the Free Software
21 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
26 #ifndef _FGMOUSEINPUT_HXX
27 #define _FGMOUSEINPUT_HXX
29 #include "FGCommonInput.hxx"
33 #include <simgear/structure/subsystem_mgr.hxx>
36 namespace osgGA { class GUIEventAdapter; }
38 ////////////////////////////////////////////////////////////////////////
39 // The Mouse Input Class
40 ////////////////////////////////////////////////////////////////////////
41 class FGMouseInput : public SGSubsystem, FGCommonInput {
44 virtual ~FGMouseInput();
47 virtual void update( double dt );
49 void doMouseClick (int b, int updown, int x, int y, bool mainWindow, const osgGA::GUIEventAdapter* ea);
50 void doMouseMotion (int x, int y, const osgGA::GUIEventAdapter*);
52 void processMotion(int x, int y, const osgGA::GUIEventAdapter* ea);
54 class FGMouseInputPrivate;
55 std::auto_ptr<FGMouseInputPrivate> d;