1 // input.hxx -- handle user input from various sources.
3 // Written by David Megginson, started May 2001.
4 // Major redesign by Torsten Dreyer, started August 2009
6 // Copyright (C) 2001 David Megginson, david@megginson.com
7 // Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
9 // This program is free software; you can redistribute it and/or
10 // modify it under the terms of the GNU General Public License as
11 // published by the Free Software Foundation; either version 2 of the
12 // License, or (at your option) any later version.
14 // This program is distributed in the hope that it will be useful, but
15 // WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 // General Public License for more details.
19 // You should have received a copy of the GNU General Public License
20 // along with this program; if not, write to the Free Software
21 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
30 # error This library requires C++
33 #include <simgear/structure/subsystem_mgr.hxx>
39 ////////////////////////////////////////////////////////////////////////
40 // General input mapping support.
41 ////////////////////////////////////////////////////////////////////////
45 * Generic input module.
47 * <p>This module is designed to handle input from multiple sources --
48 * keyboard, joystick, mouse, or even panel switches -- in a consistent
49 * way, and to allow users to rebind any of the actions at runtime.</p>
51 class FGInput : public SGSubsystemGroup
55 * Default constructor.