1 // jsinput.h -- wait for and identify input from joystick
3 // Written by Tony Peden, started May 2001
5 // Copyright (C) 2001 Tony Peden (apeden@earthlink.net)
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
32 float axes[_JS_MAX_AXES];
33 float axes_iv[MAX_JOYSTICKS][_JS_MAX_AXES];
34 int button_iv[MAX_JOYSTICKS];
36 int joystick,axis,button;
42 jsInput(jsSuper *jss);
45 inline void displayValues(bool bb) { pretty_display=bb; }
48 void findDeadBand(void);
50 inline int getInputJoystick(void) { return joystick; }
51 inline int getInputAxis(void) { return axis; }
52 inline int getInputButton(void) { return button; }
53 inline bool getInputAxisPositive(void) { return axis_positive; }
55 inline float getReturnThreshold(void) { return axis_threshold; }
56 inline void setReturnThreshold(float ff)
57 { if(fabs(ff) <= 1.0) axis_threshold=ff; }