1 // Wx Radar background texture
3 // Written by Harald JOHNSEN, started May 2005.
5 // Copyright (C) 2005 Harald JOHNSEN - hjohnsen@evc.net
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
23 #ifndef _INST_WXRADAR_HXX
24 #define _INST_WXRADAR_HXX
26 #include <osg/ref_ptr>
27 #include <osg/Texture2D>
29 #include <simgear/props/props.hxx>
30 #include <simgear/structure/subsystem_mgr.hxx>
31 #include <simgear/environment/visual_enviro.hxx>
35 class wxRadarBg : public SGSubsystem {
40 wxRadarBg ( SGPropertyNode *node );
42 virtual ~wxRadarBg ();
45 virtual void update (double dt);
52 SGPropertyNode_ptr _serviceable_node;
53 SGPropertyNode_ptr _Instrument;
54 osg::ref_ptr<osg::Texture2D> resultTexture;
55 osg::ref_ptr<osg::Texture2D> wxEcho;
56 string last_switchKnob;
59 list_of_SGWxRadarEcho radarEchoBuffer;
62 #endif // _INST_WXRADAR_HXX