]> git.mxchange.org Git - flightgear.git/blob - src/Main/fg_os_osgviewer.cxx
Improve timing statistics
[flightgear.git] / src / Main / fg_os_osgviewer.cxx
1 // fg_os_osgviewer.cxx -- common functions for fg_os interface
2 // implemented as an osgViewer
3 //
4 // Copyright (C) 2007  Tim Moore timoore@redhat.com
5 // Copyright (C) 2007 Mathias Froehlich 
6 //
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
11 //
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 // General Public License for more details.
16 //
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20
21 #ifdef HAVE_CONFIG_H
22 #include <config.h>
23 #endif
24
25 #include <algorithm>
26 #include <iostream>
27 #include <sstream>
28 #include <string>
29
30 #include <stdlib.h>
31
32 #include <boost/foreach.hpp>
33
34 #include <simgear/compiler.h>
35 #include <simgear/structure/exception.hxx>
36 #include <simgear/debug/logstream.hxx>
37 #include <simgear/props/props_io.hxx>
38
39 #include <osg/Camera>
40 #include <osg/GraphicsContext>
41 #include <osg/Group>
42 #include <osg/Matrixd>
43 #include <osg/Viewport>
44 #include <osg/Version>
45 #include <osg/View>
46 #include <osgViewer/ViewerEventHandlers>
47 #include <osgViewer/Viewer>
48
49 #include <Scenery/scenery.hxx>
50 #include "fg_os.hxx"
51 #include "fg_props.hxx"
52 #include "util.hxx"
53 #include "globals.hxx"
54 #include "renderer.hxx"
55 #include "CameraGroup.hxx"
56 #include "FGEventHandler.hxx"
57 #include "WindowBuilder.hxx"
58 #include "WindowSystemAdapter.hxx"
59
60 // Static linking of OSG needs special macros
61 #ifdef OSG_LIBRARY_STATIC
62 #include <osgDB/Registry>
63 USE_GRAPHICSWINDOW();
64 // Image formats
65 USE_OSGPLUGIN(bmp);
66 USE_OSGPLUGIN(dds);
67 USE_OSGPLUGIN(hdr);
68 USE_OSGPLUGIN(pic);
69 USE_OSGPLUGIN(pnm);
70 USE_OSGPLUGIN(rgb);
71 USE_OSGPLUGIN(tga);
72 #ifdef OSG_JPEG_ENABLED
73   USE_OSGPLUGIN(jpeg);
74 #endif
75 #ifdef OSG_PNG_ENABLED
76   USE_OSGPLUGIN(png);
77 #endif
78 #ifdef OSG_TIFF_ENABLED
79   USE_OSGPLUGIN(tiff);
80 #endif
81 // Model formats
82 USE_OSGPLUGIN(3ds);
83 USE_OSGPLUGIN(ac);
84 USE_OSGPLUGIN(ive);
85 USE_OSGPLUGIN(osg);
86 USE_OSGPLUGIN(txf);
87 #endif
88
89 // fg_os implementation using OpenSceneGraph's osgViewer::Viewer class
90 // to create the graphics window and run the event/update/render loop.
91
92 //
93 // fg_os implementation
94 //
95
96 using namespace std;    
97 using namespace flightgear;
98 using namespace osg;
99
100 static osg::ref_ptr<osgViewer::Viewer> viewer;
101 static osg::ref_ptr<osg::Camera> mainCamera;
102
103 static void setStereoMode( const char * mode )
104 {
105     DisplaySettings::StereoMode stereoMode = DisplaySettings::QUAD_BUFFER;
106     bool stereoOn = true;
107
108     if (strcmp(mode,"QUAD_BUFFER")==0)
109     {
110         stereoMode = DisplaySettings::QUAD_BUFFER;
111     }
112     else if (strcmp(mode,"ANAGLYPHIC")==0)
113     {
114         stereoMode = DisplaySettings::ANAGLYPHIC;
115     }
116     else if (strcmp(mode,"HORIZONTAL_SPLIT")==0)
117     {
118         stereoMode = DisplaySettings::HORIZONTAL_SPLIT;
119     }
120     else if (strcmp(mode,"VERTICAL_SPLIT")==0)
121     {
122         stereoMode = DisplaySettings::VERTICAL_SPLIT;
123     }
124     else if (strcmp(mode,"LEFT_EYE")==0)
125     {
126         stereoMode = DisplaySettings::LEFT_EYE;
127     }
128     else if (strcmp(mode,"RIGHT_EYE")==0)
129     {
130         stereoMode = DisplaySettings::RIGHT_EYE;
131     }
132     else if (strcmp(mode,"HORIZONTAL_INTERLACE")==0)
133     {
134         stereoMode = DisplaySettings::HORIZONTAL_INTERLACE;
135     }
136     else if (strcmp(mode,"VERTICAL_INTERLACE")==0)
137     {
138         stereoMode = DisplaySettings::VERTICAL_INTERLACE;
139     }
140     else if (strcmp(mode,"CHECKERBOARD")==0)
141     {
142         stereoMode = DisplaySettings::CHECKERBOARD;
143     } else {
144         stereoOn = false; 
145     }
146     DisplaySettings::instance()->setStereo( stereoOn );
147     DisplaySettings::instance()->setStereoMode( stereoMode );
148 }
149
150 static const char * getStereoMode()
151 {
152     DisplaySettings::StereoMode stereoMode = DisplaySettings::instance()->getStereoMode();
153     bool stereoOn = DisplaySettings::instance()->getStereo();
154     if( !stereoOn ) return "OFF";
155     if( stereoMode == DisplaySettings::QUAD_BUFFER ) {
156         return "QUAD_BUFFER";
157     } else if( stereoMode == DisplaySettings::ANAGLYPHIC ) {
158         return "ANAGLYPHIC";
159     } else if( stereoMode == DisplaySettings::HORIZONTAL_SPLIT ) {
160         return "HORIZONTAL_SPLIT";
161     } else if( stereoMode == DisplaySettings::VERTICAL_SPLIT ) {
162         return "VERTICAL_SPLIT";
163     } else if( stereoMode == DisplaySettings::LEFT_EYE ) {
164         return "LEFT_EYE";
165     } else if( stereoMode == DisplaySettings::RIGHT_EYE ) {
166         return "RIGHT_EYE";
167     } else if( stereoMode == DisplaySettings::HORIZONTAL_INTERLACE ) {
168         return "HORIZONTAL_INTERLACE";
169     } else if( stereoMode == DisplaySettings::VERTICAL_INTERLACE ) {
170         return "VERTICAL_INTERLACE";
171     } else if( stereoMode == DisplaySettings::CHECKERBOARD ) {
172         return "CHECKERBOARD";
173     } 
174     return "OFF";
175 }
176
177 void fgOSOpenWindow(bool stencil)
178 {
179     viewer = new osgViewer::Viewer;
180     viewer->setDatabasePager(FGScenery::getPagerSingleton());
181     CameraGroup* cameraGroup = 0;
182     std::string mode;
183     mode = fgGetString("/sim/rendering/multithreading-mode", "SingleThreaded");
184     if (mode == "AutomaticSelection")
185       viewer->setThreadingModel(osgViewer::Viewer::AutomaticSelection);
186     else if (mode == "CullDrawThreadPerContext")
187       viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
188     else if (mode == "DrawThreadPerContext")
189       viewer->setThreadingModel(osgViewer::Viewer::DrawThreadPerContext);
190     else if (mode == "CullThreadPerCameraDrawThreadPerContext")
191       viewer->setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
192     else
193       viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
194     WindowBuilder::initWindowBuilder(stencil);
195     WindowBuilder *windowBuilder = WindowBuilder::getWindowBuilder();
196
197     // Look for windows, camera groups, and the old syntax of
198     // top-level cameras
199     SGPropertyNode* renderingNode = fgGetNode("/sim/rendering");
200     SGPropertyNode* cgroupNode = renderingNode->getNode("camera-group", true);
201     bool oldSyntax = !cgroupNode->hasChild("camera");
202     if (oldSyntax) {
203         for (int i = 0; i < renderingNode->nChildren(); ++i) {
204             SGPropertyNode* propNode = renderingNode->getChild(i);
205             const char* propName = propNode->getName();
206             if (!strcmp(propName, "window") || !strcmp(propName, "camera")) {
207                 SGPropertyNode* copiedNode
208                     = cgroupNode->getNode(propName, propNode->getIndex(), true);
209                 copyProperties(propNode, copiedNode);
210             }
211         }
212         vector<SGPropertyNode_ptr> cameras = cgroupNode->getChildren("camera");
213         SGPropertyNode* masterCamera = 0;
214         BOOST_FOREACH(SGPropertyNode_ptr& camera, cameras) {
215             if (camera->getDoubleValue("shear-x", 0.0) == 0.0
216                 && camera->getDoubleValue("shear-y", 0.0) == 0.0) {
217                 masterCamera = camera.ptr();
218                 break;
219             }
220         }
221         if (!masterCamera) {
222             masterCamera = cgroupNode->getChild("camera", cameras.size(), true);
223             setValue(masterCamera->getNode("window/name", true),
224                      windowBuilder->getDefaultWindowName());
225         }
226         SGPropertyNode* nameNode = masterCamera->getNode("window/name");
227         if (nameNode)
228             setValue(cgroupNode->getNode("gui/window/name", true),
229                      nameNode->getStringValue());
230     }
231     cameraGroup = CameraGroup::buildCameraGroup(viewer.get(), cgroupNode);
232     Camera* guiCamera = getGUICamera(cameraGroup);
233     if (guiCamera) {
234         Viewport* guiViewport = guiCamera->getViewport();
235         fgSetInt("/sim/startup/xsize", guiViewport->width());
236         fgSetInt("/sim/startup/ysize", guiViewport->height());
237     }
238     FGEventHandler* manipulator = globals->get_renderer()->getEventHandler();
239     WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA();
240     if (wsa->windows.size() != 1) {
241         manipulator->setResizable(false);
242     }
243     viewer->getCamera()->setProjectionResizePolicy(osg::Camera::FIXED);
244     viewer->addEventHandler(manipulator);
245     // Let FG handle the escape key with a confirmation
246     viewer->setKeyEventSetsDone(0);
247     // The viewer won't start without some root.
248     viewer->setSceneData(new osg::Group);
249     globals->get_renderer()->setViewer(viewer.get());
250     CameraGroup::setDefault(cameraGroup);
251
252     DisplaySettings * displaySettings = DisplaySettings::instance();
253     fgTie("/sim/rendering/osg-displaysettings/eye-separation", displaySettings, &DisplaySettings::getEyeSeparation, &DisplaySettings::setEyeSeparation );
254     fgTie("/sim/rendering/osg-displaysettings/screen-distance", displaySettings, &DisplaySettings::getScreenDistance, &DisplaySettings::setScreenDistance );
255     fgTie("/sim/rendering/osg-displaysettings/screen-width", displaySettings, &DisplaySettings::getScreenWidth, &DisplaySettings::setScreenWidth );
256     fgTie("/sim/rendering/osg-displaysettings/screen-height", displaySettings, &DisplaySettings::getScreenHeight, &DisplaySettings::setScreenHeight );
257     fgTie("/sim/rendering/osg-displaysettings/stereo-mode", getStereoMode, setStereoMode );
258     fgTie("/sim/rendering/osg-displaysettings/double-buffer", displaySettings, &DisplaySettings::getDoubleBuffer, &DisplaySettings::setDoubleBuffer );
259     fgTie("/sim/rendering/osg-displaysettings/depth-buffer", displaySettings, &DisplaySettings::getDepthBuffer, &DisplaySettings::setDepthBuffer );
260     fgTie("/sim/rendering/osg-displaysettings/rgb", displaySettings, &DisplaySettings::getRGB, &DisplaySettings::setRGB );
261 }
262
263
264 static int status = 0;
265
266 void fgOSExit(int code)
267 {
268     viewer->setDone(true);
269     viewer->getDatabasePager()->cancel();
270     status = code;
271 }
272
273 int fgOSMainLoop()
274 {
275     ref_ptr<FGEventHandler> manipulator
276         = globals->get_renderer()->getEventHandler();
277     viewer->setReleaseContextAtEndOfFrameHint(false);
278     if (!viewer->isRealized())
279         viewer->realize();
280     while (!viewer->done()) {
281         fgIdleHandler idleFunc = manipulator->getIdleHandler();
282         fgDrawHandler drawFunc = manipulator->getDrawHandler();
283         if (idleFunc)
284             (*idleFunc)();
285         if (drawFunc)
286             (*drawFunc)();
287         viewer->frame();
288     }
289     
290     return status;
291 }
292
293 int fgGetKeyModifiers()
294 {
295     if (!globals->get_renderer()) { // happens during shutdown
296       return 0;
297     }
298     
299     return globals->get_renderer()->getEventHandler()->getCurrentModifiers();
300 }
301
302 void fgWarpMouse(int x, int y)
303 {
304     warpGUIPointer(CameraGroup::getDefault(), x, y);
305 }
306
307 void fgOSInit(int* argc, char** argv)
308 {
309     WindowSystemAdapter::setWSA(new WindowSystemAdapter);
310 }
311
312 // Noop
313 void fgOSFullScreen()
314 {
315 }
316
317 static void setMouseCursor(osg::Camera* camera, int cursor)
318 {
319     if (!camera)
320         return;
321     osg::GraphicsContext* gc = camera->getGraphicsContext();
322     if (!gc)
323         return;
324     osgViewer::GraphicsWindow* gw;
325     gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc);
326     if (!gw)
327         return;
328     
329     osgViewer::GraphicsWindow::MouseCursor mouseCursor;
330     mouseCursor = osgViewer::GraphicsWindow::InheritCursor;
331     if     (cursor == MOUSE_CURSOR_NONE)
332         mouseCursor = osgViewer::GraphicsWindow::NoCursor;
333     else if(cursor == MOUSE_CURSOR_POINTER)
334         mouseCursor = osgViewer::GraphicsWindow::RightArrowCursor;
335     else if(cursor == MOUSE_CURSOR_WAIT)
336         mouseCursor = osgViewer::GraphicsWindow::WaitCursor;
337     else if(cursor == MOUSE_CURSOR_CROSSHAIR)
338         mouseCursor = osgViewer::GraphicsWindow::CrosshairCursor;
339     else if(cursor == MOUSE_CURSOR_LEFTRIGHT)
340         mouseCursor = osgViewer::GraphicsWindow::LeftRightCursor;
341     else if(cursor == MOUSE_CURSOR_TOPSIDE)
342         mouseCursor = osgViewer::GraphicsWindow::TopSideCursor;
343     else if(cursor == MOUSE_CURSOR_BOTTOMSIDE)
344         mouseCursor = osgViewer::GraphicsWindow::BottomSideCursor;
345     else if(cursor == MOUSE_CURSOR_LEFTSIDE)
346         mouseCursor = osgViewer::GraphicsWindow::LeftSideCursor;
347     else if(cursor == MOUSE_CURSOR_RIGHTSIDE)
348         mouseCursor = osgViewer::GraphicsWindow::RightSideCursor;
349     else if(cursor == MOUSE_CURSOR_TOPLEFT)
350         mouseCursor = osgViewer::GraphicsWindow::TopLeftCorner;
351     else if(cursor == MOUSE_CURSOR_TOPRIGHT)
352         mouseCursor = osgViewer::GraphicsWindow::TopRightCorner;
353     else if(cursor == MOUSE_CURSOR_BOTTOMLEFT)
354         mouseCursor = osgViewer::GraphicsWindow::BottomLeftCorner;
355     else if(cursor == MOUSE_CURSOR_BOTTOMRIGHT)
356         mouseCursor = osgViewer::GraphicsWindow::BottomRightCorner;
357
358     gw->setCursor(mouseCursor);
359 }
360
361 static int _cursor = -1;
362
363 void fgSetMouseCursor(int cursor)
364 {
365     _cursor = cursor;
366     setMouseCursor(viewer->getCamera(), cursor);
367     for (unsigned i = 0; i < viewer->getNumSlaves(); ++i)
368         setMouseCursor(viewer->getSlave(i)._camera.get(), cursor);
369 }
370
371 int fgGetMouseCursor()
372 {
373     return _cursor;
374 }