3 #include <simgear/debug/logstream.hxx>
6 #include "fg_props.hxx"
10 ////////////////////////////////////////////////////////////////////////
11 // Implementation of FGSubsystem
12 ////////////////////////////////////////////////////////////////////////
15 FGSubsystem::FGSubsystem ()
20 FGSubsystem::~FGSubsystem ()
25 FGSubsystem::suspend ()
31 FGSubsystem::suspend (bool suspended)
33 _suspended = suspended;
37 FGSubsystem::resume ()
43 FGSubsystem::is_suspended () const
45 if (!_freeze_master_node.valid())
46 _freeze_master_node = fgGetNode("/sim/freeze/master", true);
47 return _suspended || _freeze_master_node->getBoolValue();
52 ////////////////////////////////////////////////////////////////////////
53 // Implementation of FGSubsystemGroup.
54 ////////////////////////////////////////////////////////////////////////
56 FGSubsystemGroup::FGSubsystemGroup ()
60 FGSubsystemGroup::~FGSubsystemGroup ()
62 for (int i = 0; i < _members.size(); i++)
67 FGSubsystemGroup::init ()
69 for (int i = 0; i < _members.size(); i++)
70 _members[i]->subsystem->init();
74 FGSubsystemGroup::bind ()
76 for (int i = 0; i < _members.size(); i++)
77 _members[i]->subsystem->bind();
81 FGSubsystemGroup::unbind ()
83 for (int i = 0; i < _members.size(); i++)
84 _members[i]->subsystem->unbind();
88 FGSubsystemGroup::update (double delta_time_sec)
90 if (!is_suspended()) {
91 for (int i = 0; i < _members.size(); i++)
92 _members[i]->update(delta_time_sec); // indirect call
97 FGSubsystemGroup::set_subsystem (const string &name, FGSubsystem * subsystem,
100 Member * member = get_member(name, true);
101 if (member->subsystem != 0)
102 delete member->subsystem;
104 member->subsystem = subsystem;
105 member->min_step_sec = min_step_sec;
109 FGSubsystemGroup::get_subsystem (const string &name)
111 Member * member = get_member(name);
113 return member->subsystem;
119 FGSubsystemGroup::remove_subsystem (const string &name)
121 for (int i = 0; i < _members.size(); i++) {
122 if (name == _members[i]->name) {
123 _members.erase(_members.begin() + i);
130 FGSubsystemGroup::has_subsystem (const string &name) const
132 return (((FGSubsystemGroup *)this)->get_member(name) != 0);
135 FGSubsystemGroup::Member *
136 FGSubsystemGroup::get_member (const string &name, bool create)
138 for (int i = 0; i < _members.size(); i++) {
139 if (_members[i]->name == name)
143 Member * member = new Member;
144 _members.push_back(member);
153 ////////////////////////////////////////////////////////////////////////
154 // Implementation of FGSubsystemGroup::Member
155 ////////////////////////////////////////////////////////////////////////
158 FGSubsystemGroup::Member::Member ()
166 FGSubsystemGroup::Member::Member (const Member &)
171 FGSubsystemGroup::Member::~Member ()
173 // FIXME: causes a crash
178 FGSubsystemGroup::Member::update (double delta_time_sec)
180 elapsed_sec += delta_time_sec;
181 if (elapsed_sec >= min_step_sec) {
182 subsystem->update(delta_time_sec);
183 elapsed_sec -= min_step_sec;
189 ////////////////////////////////////////////////////////////////////////
190 // Implementation of FGSubsystemMgr.
191 ////////////////////////////////////////////////////////////////////////
194 FGSubsystemMgr::FGSubsystemMgr ()
198 FGSubsystemMgr::~FGSubsystemMgr ()
203 FGSubsystemMgr::init ()
205 for (int i = 0; i < MAX_GROUPS; i++)
210 FGSubsystemMgr::bind ()
212 for (int i = 0; i < MAX_GROUPS; i++)
217 FGSubsystemMgr::unbind ()
219 for (int i = 0; i < MAX_GROUPS; i++)
224 FGSubsystemMgr::update (double delta_time_sec)
226 if (!is_suspended()) {
227 for (int i = 0; i < MAX_GROUPS; i++)
228 _groups[i].update(delta_time_sec);
233 FGSubsystemMgr::add (GroupType group, const string &name,
234 FGSubsystem * subsystem, double min_time_sec)
236 SG_LOG(SG_GENERAL, SG_INFO, "Adding subsystem " << name);
237 get_group(group)->set_subsystem(name, subsystem, min_time_sec);
241 FGSubsystemMgr::get_group (GroupType group)
243 return &(_groups[group]);