1 // options.hxx -- class to handle command line options
3 // Written by Curtis Olson, started April 1998.
5 // Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
29 # error This library requires C++
36 #include <Include/compiler.h>
45 #if defined(FX) && defined(XMESA)
46 extern bool global_fullscreen;
55 typedef vector < string > str_container;
56 typedef str_container::iterator str_iterator;
57 typedef str_container::const_iterator const_str_iterator;
92 // The flight gear "root" directory
95 // Starting position and orientation
96 string airport_id; // ID of initial starting airport
97 double lon; // starting longitude in degrees (west = -)
98 double lat; // starting latitude in degrees (south = -)
99 double altitude; // starting altitude in meters
100 double heading; // heading (yaw) angle in degress (Psi)
101 double roll; // roll angle in degrees (Phi)
102 double pitch; // pitch angle in degrees (Theta)
103 double uBody; // Body axis X velocity (U)
104 double vBody; // Body axis Y velocity (V)
105 double wBody; // Body axis Z velocity (W)
108 bool game_mode; // Game mode enabled/disabled
109 bool splash_screen; // show splash screen
110 bool intro_music; // play introductory music
111 int mouse_pointer; // show mouse pointer
112 bool pause; // pause intially enabled/disabled
115 bool hud_status; // HUD on/off
116 bool panel_status; // Panel on/off
117 bool sound; // play sound effects
119 // Flight Model options
120 int flight_model; // Flight Model: FG_SLEW, FG_LARCSIM, etc.
123 fgFogKind fog; // Fog nicest/fastest/disabled
124 double fov; // Field of View
125 bool fullscreen; // Full screen mode enabled/disabled
126 int shading; // shading method, 0 = Flat, 1 = Smooth
127 bool skyblend; // Blend sky to haze (using polygons) or just clear
128 bool textures; // Textures enabled/disabled
129 bool wireframe; // Wireframe mode enabled/disabled
130 int xsize, ysize; // window size derived from geometry string
133 int tile_radius; // Square radius of rendered tiles (around center
135 int tile_diameter; // Diameter of rendered tiles. for instance
136 // if tile_diameter = 3 then a 3 x 3 grid of tiles will
137 // be drawn. Increase this to see terrain that is
141 int units; // feet or meters
145 int time_offset; // Offset true time by this many seconds
146 long int start_gst; // Specify a greenwich sidereal time (gst)
147 long int start_lst; // Specify a local sidereal time (lst)
149 // Serial Ports, we currently support up to four channels
150 // fgSerialPortKind port_a_kind; // Port a kind
151 // fgSerialPortKind port_b_kind; // Port b kind
152 // fgSerialPortKind port_c_kind; // Port c kind
153 // fgSerialPortKind port_d_kind; // Port d kind
155 // Serial port configuration strings
156 str_container port_options_list;
166 // Parse a single option
167 int parse_option( const string& arg );
169 // Parse the command line options
170 int parse_command_line( int argc, char **argv );
172 // Parse the command line options
173 int parse_config_file( const string& path );
175 // Print usage message
179 inline string get_fg_root() const { return fg_root; }
180 inline string get_airport_id() const { return airport_id; }
181 inline double get_lon() const { return lon; }
182 inline double get_lat() const { return lat; }
183 inline double get_altitude() const { return altitude; }
184 inline double get_heading() const { return heading; }
185 inline double get_roll() const { return roll; }
186 inline double get_pitch() const { return pitch; }
187 inline double get_uBody() const {return uBody;}
188 inline double get_vBody() const {return vBody;}
189 inline double get_wBody() const {return wBody;}
190 inline bool get_game_mode() const { return game_mode; }
191 inline bool get_splash_screen() const { return splash_screen; }
192 inline bool get_intro_music() const { return intro_music; }
193 inline int get_mouse_pointer() const { return mouse_pointer; }
194 inline bool get_pause() const { return pause; }
195 inline bool get_hud_status() const { return hud_status; }
196 inline bool get_panel_status() const { return panel_status; }
197 inline bool get_sound() const { return sound; }
198 inline int get_flight_model() const { return flight_model; }
199 inline bool fog_enabled() const { return fog != FG_FOG_DISABLED; }
200 inline fgFogKind get_fog() const { return fog; }
201 inline double get_fov() const { return fov; }
202 inline bool get_fullscreen() const { return fullscreen; }
203 inline int get_shading() const { return shading; }
204 inline bool get_skyblend() const { return skyblend; }
205 inline bool get_textures() const { return textures; }
206 inline bool get_wireframe() const { return wireframe; }
207 inline int get_xsize() const { return xsize; }
208 inline int get_ysize() const { return ysize; }
209 inline int get_tile_radius() const { return tile_radius; }
210 inline int get_tile_diameter() const { return tile_diameter; }
212 inline int get_units() const { return units; }
213 inline int get_tris_or_culled() const { return tris_or_culled; }
215 inline int get_time_offset() const { return time_offset; }
216 inline long int get_start_gst() const { return start_gst; };
217 inline long int get_start_lst() const { return start_lst; }
219 inline str_container get_port_options_list() const {
220 return port_options_list;
222 inline string get_net_id() const { return net_id; }
225 inline void set_airport_id( const string id ) { airport_id = id; }
226 inline void set_hud_status( bool status ) { hud_status = status; }
227 inline void set_fov( double amount ) { fov = amount; }
228 inline void set_textures( bool status ) { textures = status; }
229 inline void cycle_fog( void ) {
230 if ( fog == FG_FOG_DISABLED ) {
231 fog = FG_FOG_FASTEST;
232 } else if ( fog == FG_FOG_FASTEST ) {
234 xglHint ( GL_FOG_HINT, GL_NICEST );
235 } else if ( fog == FG_FOG_NICEST ) {
236 fog = FG_FOG_DISABLED;
237 xglHint ( GL_FOG_HINT, GL_FASTEST );
241 inline void set_xsize( int x ) { xsize= x; }
242 inline void set_ysize( int y ) { xsize= y; }
243 inline void set_net_id( const string id ) { net_id = id; }
247 double parse_time( const string& time_str );
248 long int parse_date( const string& date_str );
249 double parse_degree( const string& degree_str );
250 int parse_time_offset( const string& time_str );
251 int parse_tile_radius( const string& arg );
252 int parse_fdm( const string& fm );
253 double parse_fov( const string& arg );
254 bool parse_serial( const string& serial_str );
258 extern fgOPTIONS current_options;
261 #endif /* _OPTIONS_HXX */