]> git.mxchange.org Git - flightgear.git/blob - src/Model/acmodel.cxx
Fix a misuse of a return value that lead to an error message being displayed
[flightgear.git] / src / Model / acmodel.cxx
1 // model.cxx - manage a 3D aircraft model.
2 // Written by David Megginson, started 2002.
3 //
4 // This file is in the Public Domain, and comes with no warranty.
5
6 #ifdef HAVE_CONFIG_H
7 #  include <config.h>
8 #endif
9
10 #include <string.h>             // for strcmp()
11
12 #include <plib/sg.h>
13 #include <plib/ssg.h>
14
15 #include <simgear/compiler.h>
16 #include <simgear/debug/logstream.hxx>
17 #include <simgear/structure/exception.hxx>
18 #include <simgear/misc/sg_path.hxx>
19 #include <simgear/scene/model/placement.hxx>
20
21 #include <Main/globals.hxx>
22 #include <Main/fg_props.hxx>
23 #include <Main/renderer.hxx>
24 #include <Main/viewmgr.hxx>
25 #include <Main/viewer.hxx>
26 #include <Scenery/scenery.hxx>
27
28 #include "model_panel.hxx"
29
30 #include "acmodel.hxx"
31
32
33 \f
34 ////////////////////////////////////////////////////////////////////////
35 // Implementation of FGAircraftModel
36 ////////////////////////////////////////////////////////////////////////
37
38 FGAircraftModel::FGAircraftModel ()
39   : _aircraft(0),
40     _selector(new ssgSelector),
41     _scene(new ssgRoot),
42     _nearplane(0.01f),
43     _farplane(1000.0f)
44 {
45 }
46
47 FGAircraftModel::~FGAircraftModel ()
48 {
49   // Unregister that one at the scenery manager
50   if (_aircraft)
51     globals->get_scenery()->unregister_placement_transform(_aircraft->getTransform());
52
53   delete _aircraft;
54   delete _scene;
55                                 // SSG will delete it
56   globals->get_scenery()->get_aircraft_branch()->removeKid(_selector);
57 }
58
59 void 
60 FGAircraftModel::init ()
61 {
62   _aircraft = new SGModelPlacement;
63   string path = fgGetString("/sim/model/path", "Models/Geometry/glider.ac");
64   try {
65     ssgBranch *model = fgLoad3DModelPanel( globals->get_fg_root(),
66                                            path,
67                                            globals->get_props(),
68                                            globals->get_sim_time_sec() );
69     _aircraft->init( model );
70   } catch (const sg_exception &ex) {
71     SG_LOG(SG_GENERAL, SG_ALERT, "Failed to load aircraft from " << path);
72     SG_LOG(SG_GENERAL, SG_ALERT, "(Falling back to glider.ac.)");
73     ssgBranch *model = fgLoad3DModelPanel( globals->get_fg_root(),
74                                            "Models/Geometry/glider.ac",
75                                            globals->get_props(),
76                                            globals->get_sim_time_sec() );
77     _aircraft->init( model );
78   }
79   _scene->addKid(_aircraft->getSceneGraph());
80   _selector->addKid(_aircraft->getSceneGraph());
81   globals->get_scenery()->get_aircraft_branch()->addKid(_selector);
82
83   // Register that one at the scenery manager
84   globals->get_scenery()->register_placement_transform(_aircraft->getTransform());
85 }
86
87 void 
88 FGAircraftModel::bind ()
89 {
90   // No-op
91 }
92
93 void 
94 FGAircraftModel::unbind ()
95 {
96   // No-op
97 }
98
99 void
100 FGAircraftModel::update (double dt)
101 {
102   int view_number = globals->get_viewmgr()->get_current();
103   int is_internal = fgGetBool("/sim/current-view/internal");
104
105   if (view_number == 0 && !is_internal) {
106     _aircraft->setVisible(false);
107   } else {
108     _aircraft->setVisible(true);
109   }
110
111   _aircraft->setPosition(fgGetDouble("/position/longitude-deg"),
112                          fgGetDouble("/position/latitude-deg"),
113                          fgGetDouble("/position/altitude-ft"));
114   _aircraft->setOrientation(fgGetDouble("/orientation/roll-deg"),
115                             fgGetDouble("/orientation/pitch-deg"),
116                             fgGetDouble("/orientation/heading-deg"));
117   _aircraft->update( globals->get_scenery()->get_center() );
118
119 }
120
121 void
122 FGAircraftModel::draw ()
123 {
124                                 // OK, now adjust the clip planes and draw
125                                 // FIXME: view number shouldn't be 
126                                 // hard-coded.
127   bool is_internal = globals->get_current_view()->getInternal();
128   if (_aircraft->getVisible() && is_internal) {
129     glClearDepth(1);
130     glClear(GL_DEPTH_BUFFER_BIT);
131     FGRenderer::setNearFar(_nearplane, _farplane);
132     ssgCullAndDraw(_scene);
133     _selector->select(0);
134   } else {
135     _selector->select(1);
136   }
137
138 }
139
140 // end of model.cxx