1 //////////////////////////////////////////////////////////////////////
5 // Written by Duncan McCreanor, started February 2003.
6 // duncan.mccreanor@airservicesaustralia.com
8 // Copyright (C) 2003 Airservices Australia
9 // Copyright (C) 2005 Oliver Schroeder
11 // This program is free software; you can redistribute it and/or
12 // modify it under the terms of the GNU General Public License as
13 // published by the Free Software Foundation; either version 2 of the
14 // License, or (at your option) any later version.
16 // This program is distributed in the hope that it will be useful, but
17 // WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 // General Public License for more details.
21 // You should have received a copy of the GNU General Public License
22 // along with this program; if not, write to the Free Software
23 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
27 //////////////////////////////////////////////////////////////////////
29 #ifndef MULTIPLAYMGR_H
30 #define MULTIPLAYMGR_H
32 #define MULTIPLAYTXMGR_HID "$Id$"
34 #include "mpmessages.hxx"
39 #include <simgear/compiler.h>
40 #include <simgear/props/props.hxx>
41 #include <Main/globals.hxx>
42 #include <simgear/io/raw_socket.hxx>
43 #include <simgear/structure/subsystem_mgr.hxx>
45 #include <AIModel/AIMultiplayer.hxx>
47 struct FGExternalMotionInfo;
49 class FGMultiplayMgr : public SGSubsystem
53 struct IdPropertyList {
56 simgear::props::Type type;
58 static const IdPropertyList sIdPropertyList[];
59 static const unsigned numProperties;
61 static const IdPropertyList* findProperty(unsigned id);
66 virtual void init(void);
67 virtual void update(double dt);
71 void SendMyPosition(const FGExternalMotionData& motionInfo);
72 void SendTextMessage(const string &sMsgText);
77 FGAIMultiplayer* addMultiplayer(const std::string& callsign,
78 const std::string& modelName);
79 FGAIMultiplayer* getMultiplayer(const std::string& callsign);
80 void FillMsgHdr(T_MsgHdr *MsgHdr, int iMsgId, unsigned _len = 0u);
81 void ProcessPosMsg(const MsgBuf& Msg, const simgear::IPAddress& SenderAddress,
83 void ProcessChatMsg(const MsgBuf& Msg, const simgear::IPAddress& SenderAddress);
85 /// maps from the callsign string to the FGAIMultiplayer
86 typedef std::map<std::string, SGSharedPtr<FGAIMultiplayer> > MultiPlayerMap;
87 MultiPlayerMap mMultiPlayerMap;
89 simgear::Socket* mSocket;
90 simgear::IPAddress mServer;
93 std::string mCallsign;