1 // obj.hxx -- routines to handle WaveFront .obj-ish format files.
3 // Written by Curtis Olson, started October 1997.
5 // Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
29 # error This library requires C++
37 #include <simgear/compiler.h>
41 #include <plib/ssg.h> // plib include
43 #include <simgear/math/sg_types.hxx>
45 #include <Scenery/tileentry.hxx>
50 // duplicated from the TerraGear tools
51 #define FG_MAX_NODES 4000
54 // Load a Binary obj file
55 bool fgBinObjLoad( const string& path, const bool is_base,
57 double *bounding_radius,
59 ssgBranch* rwy_lights,
60 ssgVertexArray *ground_lights );
62 // Load an ascii object file
63 ssgBranch *fgAsciiObjLoad(const string& path, FGTileEntry *tile,
64 ssgVertexArray *lights, const bool is_base);
66 // Generate an ocean tile
67 bool fgGenTile( const string& path, SGBucket b,
69 double *bounding_radius,
70 ssgBranch* geometry );
74 ssgLeaf *gen_leaf( const string& path,
75 const GLenum ty, const string& material,
76 const point_list& nodes, const point_list& normals,
77 const point_list& texcoords,
78 const int_list& node_index,
79 const int_list& normal_index,
80 const int_list& tex_index,
81 const bool calc_lights, ssgVertexArray *lights );