1 noinst_LIBRARIES = libScenery.a
3 libScenery_a_SOURCES = \
4 FGTileLoader.cxx FGTileLoader.hxx \
5 hitlist.cxx hitlist.hxx \
6 newcache.cxx newcache.hxx \
7 scenery.cxx scenery.hxx \
8 tileentry.cxx tileentry.hxx \
9 tilemgr.cxx tilemgr.hxx
11 INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src