1 // soundmanager.hxx -- Wraps the SimGear OpenAl sound manager class
3 // Copyright (C) 2001 Curtis L. Olson - http://www.flightgear.org/~curt
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License as
7 // published by the Free Software Foundation; either version 2 of the
8 // License, or (at your option) any later version.
10 // This program is distributed in the hope that it will be useful, but
11 // WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 #ifndef __FG_SOUNDMGR_HXX
21 #define __FG_SOUNDMGR_HXX 1
25 #include <simgear/props/props.hxx>
26 #include <simgear/structure/subsystem_mgr.hxx>
27 #include <simgear/sound/soundmgr_openal.hxx>
31 #if defined(ENABLE_FLITE)
32 class VoiceSynthesizer;
35 #ifdef ENABLE_AUDIO_SUPPORT
36 class FGSoundManager : public SGSoundMgr
40 virtual ~FGSoundManager();
43 virtual void shutdown();
44 void update(double dt);
47 void activate(bool State);
48 void update_device_list();
49 #if defined(ENABLE_FLITE)
50 VoiceSynthesizer * getSynthesizer( const std::string & voice );
53 bool stationaryView() const;
55 bool _is_initialized, _enabled;
56 SGPropertyNode_ptr _sound_working, _sound_enabled, _volume, _device_name;
57 SGPropertyNode_ptr _currentView;
58 SGPropertyNode_ptr _viewX, _viewY, _viewZ;
59 SGPropertyNode_ptr _velocityNorthFPS, _velocityEastFPS, _velocityDownFPS;
60 SGPropertyNode_ptr _viewXoffset, _viewYoffset, _viewZoffset;
61 std::auto_ptr<Listener> _listener;
62 #if defined(ENABLE_FLITE)
63 std::map<std::string,VoiceSynthesizer*> _synthesizers;
67 #include "Main/fg_props.hxx"
69 // provide a dummy sound class
70 class FGSoundManager : public SGSubsystem
73 FGSoundManager() { fgSetBool("/sim/sound/working", false);}
76 void update(double dt) {}
79 #endif // ENABLE_AUDIO_SUPPORT
81 #endif // __FG_SOUNDMGR_HXX