2 * sunsolver.cxx - given a location on earth and a time of day/date,
3 * find the number of seconds to various sun positions.
5 * Written by Curtis Olson, started September 2003.
7 * Copyright (C) 2003 Curtis L. Olson - http://www.flightgear.org/~curt
9 * This program is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License as
11 * published by the Free Software Foundation; either version 2 of the
12 * License, or (at your option) any later version.
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 #ifdef SG_HAVE_STD_INCLUDES
35 // # include <stdio.h>
39 #include <simgear/math/point3d.hxx>
40 #include <simgear/math/sg_geodesy.hxx>
41 #include <simgear/ephemeris/ephemeris.hxx>
42 #include <simgear/timing/sg_time.hxx>
44 #include <Main/globals.hxx>
47 #include "sunsolver.hxx"
50 static const time_t day_secs = 86400;
51 static const time_t half_day_secs = day_secs / 2;
52 static const time_t step_secs = 60;
54 /* given a particular time expressed in side real time at prime
55 * meridian (GST), compute position on the earth (lat, lon) such that
56 * sun is directly overhead. (lat, lon are reported in radians */
58 void fgSunPositionGST(double gst, double *lon, double *lat) {
59 /* time_t ssue; seconds since unix epoch */
60 /* double *lat; (return) latitude */
61 /* double *lon; (return) longitude */
67 double beta = globals->get_ephem()->get_sun()->getLat();
68 double r = globals->get_ephem()->get_sun()->getDistance();
69 double xs = globals->get_ephem()->get_sun()->getxs();
70 double ys = globals->get_ephem()->get_sun()->getys();
71 double ye = globals->get_ephem()->get_sun()->getye();
72 double ze = globals->get_ephem()->get_sun()->getze();
73 alpha = atan2(ys - tan(beta)*ze/ys, xs);
74 delta = asin(sin(beta)*ye/ys + cos(beta)*ze);
76 // tmp = alpha - (SGD_2PI/24)*GST(ssue);
77 tmp = alpha - (SGD_2PI/24)*gst;
80 while (tmp < -SGD_PI);
81 } else if (tmp > SGD_PI) {
83 while (tmp < -SGD_PI);
90 static double sun_angle( const SGTime &t, sgVec3 world_up,
91 double lon_rad, double lat_rad ) {
93 Point3D p, rel_sunpos;
95 SG_LOG( SG_EVENT, SG_DEBUG, " Updating Sun position" );
96 SG_LOG( SG_EVENT, SG_DEBUG, " Gst = " << t.getGst() );
98 double sun_lon, sun_gd_lat;
99 fgSunPositionGST( t.getGst(), &sun_lon, &sun_gd_lat );
100 Point3D sunpos = sgGeodToCart(Point3D(sun_lon, sun_gd_lat, 0));
102 SG_LOG( SG_EVENT, SG_DEBUG, " t.cur_time = " << t.get_cur_time() );
103 SG_LOG( SG_EVENT, SG_DEBUG,
104 " Sun Geodetic lat = " << sun_gd_lat );
106 // calculate the sun's relative angle to local up
107 sgCopyVec3( nup, world_up );
108 sgSetVec3( nsun, sunpos.x(), sunpos.y(), sunpos.z() );
109 sgNormalizeVec3(nup);
110 sgNormalizeVec3(nsun);
111 // cout << "nup = " << nup[0] << "," << nup[1] << ","
112 // << nup[2] << endl;
113 // cout << "nsun = " << nsun[0] << "," << nsun[1] << ","
114 // << nsun[2] << endl;
116 double sun_angle = acos( sgScalarProductVec3 ( nup, nsun ) );
117 double sun_angle_deg = sun_angle * SG_RADIANS_TO_DEGREES;
118 while ( sun_angle_deg < -180 ) { sun_angle += 360; }
119 SG_LOG( SG_EVENT, SG_DEBUG, "sun angle relative to current location = "
122 return sun_angle_deg;
127 * Given the current unix time in seconds, calculate seconds to the
128 * specified sun angle (relative to straight up.) Also specify if we
129 * want the angle while the sun is ascending or descending. For
130 * instance noon is when the sun angle is 0 (or the closest it can
131 * get.) Dusk is when the sun angle is 90 and descending. Dawn is
132 * when the sun angle is 90 and ascending.
134 time_t fgTimeSecondsUntilSunAngle( time_t cur_time,
137 double target_angle_deg,
140 // cout << "location = " << lon_rad * SG_RADIANS_TO_DEGREES << ", "
141 // << lat_rad * SG_RADIANS_TO_DEGREES << endl;
142 Point3D geod( lon_rad, lat_rad, 0 );
143 Point3D tmp = sgGeodToCart( geod );
145 sgSetVec3( world_up, tmp.x(), tmp.y(), tmp.z() );
146 SGTime t = SGTime( lon_rad, lat_rad, "", 0 );
148 double best_diff = 180.0;
149 double last_angle = -99999.0;
150 time_t best_time = cur_time;
152 for ( time_t secs = cur_time - half_day_secs;
153 secs < cur_time + half_day_secs;
156 t.update( lon_rad, lat_rad, secs, 0 );
157 double angle_deg = sun_angle( t, world_up, lon_rad, lat_rad );
158 double diff = fabs( angle_deg - target_angle_deg );
159 if ( diff < best_diff ) {
160 if ( last_angle <= 180.0 && ascending
161 && ( last_angle > angle_deg ) ) {
162 // cout << "best angle = " << angle << " offset = "
163 // << secs - cur_time << endl;
166 } else if ( last_angle <= 180.0 && !ascending
167 && ( last_angle < angle_deg ) ) {
168 // cout << "best angle = " << angle << " offset = "
169 // << secs - cur_time << endl;
175 last_angle = angle_deg;
178 return best_time - cur_time;