1 /* -*- Mode: C++ -*- *****************************************************
3 * Written by Durk Talsma. Started May 5, 2004
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of the
8 * License, or (at your option) any later version.
10 * This program is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 **************************************************************************/
22 /**************************************************************************
23 * This file contains the definition of the class Shedule.
25 * A schedule is basically a number of scheduled flights, wich can be
26 * assigned to an AI aircraft.
27 **************************************************************************/
29 #ifndef _FGSCHEDULE_HXX_
30 #define _FGSCHEDULE_HXX_
32 #define TRAFFICTOAIDISTTOSTART 150.0
33 #define TRAFFICTOAIDISTTODIE 200.0
41 std::string modelPath;
44 std::string registration;
48 std::string flightType;
49 std::string flightIdentifier;
50 std::string currentDestination;
52 FGScheduledFlightVec flights;
56 double distanceToUser;
58 unsigned int runCount;
66 void scheduleFlights(time_t now);
67 int groundTimeFromRadius();
70 * Transition this schedule from distant mode to AI mode;
71 * create the AIAircraft (and flight plan) and register with the AIManager
73 bool createAIAircraft(FGScheduledFlight* flight, double speedKnots, time_t deptime);
75 // the aiAircraft associated with us
76 SGSharedPtr<FGAIAircraft> aiAircraft;
78 FGAISchedule(); // constructor
79 FGAISchedule(string model,
90 double offset); // construct & init
91 FGAISchedule(const FGAISchedule &other); // copy constructor
95 ~FGAISchedule(); //destructor
97 static bool validModelPath(const std::string& model);
99 bool update(time_t now, const SGVec3d& userCart);
103 //void setClosestDistanceToUser();
104 bool next(); // forces the schedule to move on to the next flight.
106 // TODO: rework these four functions
107 time_t getDepartureTime () { return (*flights.begin())->getDepartureTime (); };
108 FGAirport * getDepartureAirport () { return (*flights.begin())->getDepartureAirport(); };
109 FGAirport * getArrivalAirport () { return (*flights.begin())->getArrivalAirport (); };
110 int getCruiseAlt () { return (*flights.begin())->getCruiseAlt (); };
111 double getRadius () { return radius; };
112 double getGroundOffset () { return groundOffset;};
113 const string& getFlightType () { return flightType;};
114 const string& getAirline () { return airline; };
115 const string& getAircraft () { return acType; };
116 const string& getCallSign () { return (*flights.begin())->getCallSign (); };
117 const string& getRegistration () { return registration;};
118 const string& getFlightRules () { return (*flights.begin())->getFlightRules (); };
119 bool getHeavy () { return heavy; };
120 double getCourse () { return courseToDest; };
121 unsigned int getRunCount () { return runCount; };
122 unsigned int getHits () { return hits; };
124 void setrunCount(unsigned int count) { runCount = count; };
125 void setHits (unsigned int count) { hits = count; };
127 double getScore () { return score; };
129 void assign (FGScheduledFlight *ref) { flights.push_back(ref); };
130 void setFlightType (string val ) { flightType = val; };
131 FGScheduledFlight*findAvailableFlight (const string ¤tDestination, const string &req, time_t min=0, time_t max=0);
132 // used to sort in decending order of score: I've probably found a better way to
133 // decending order sorting, but still need to test that.
134 bool operator< (const FGAISchedule &other) const;
135 void taint() { valid = false; };
136 int getLastUsed() { return lastRun; };
137 void setLastUsed(unsigned int val) {lastRun = val; };
138 //void * getAiRef () { return AIManagerRef; };
139 //FGAISchedule* getAddress () { return this;};
143 typedef vector<FGAISchedule*> ScheduleVector;
144 typedef vector<FGAISchedule*>::iterator ScheduleVectorIterator;
146 bool compareSchedules(FGAISchedule*a, FGAISchedule*b);