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1 // fg_os_osgviewer.cxx -- common functions for fg_os interface
2 // implemented as an osgViewer
3 //
4 // Copyright (C) 2007  Tim Moore timoore@redhat.com
5 // Copyright (C) 2007 Mathias Froehlich 
6 //
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
11 //
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 // General Public License for more details.
16 //
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20
21 #ifdef HAVE_CONFIG_H
22 #include <config.h>
23 #endif
24
25 #include <algorithm>
26 #include <iostream>
27 #include <sstream>
28 #include <string>
29
30 #include <stdlib.h>
31
32 // Boost
33 #include <boost/algorithm/string/case_conv.hpp>
34 #include <boost/foreach.hpp>
35
36 #include <simgear/compiler.h>
37 #include <simgear/structure/exception.hxx>
38 #include <simgear/debug/logstream.hxx>
39 #include <simgear/props/props_io.hxx>
40
41 #include <osg/Camera>
42 #include <osg/GraphicsContext>
43 #include <osg/Group>
44 #include <osg/Matrixd>
45 #include <osg/Viewport>
46 #include <osg/Version>
47 #include <osg/Notify>
48 #include <osg/View>
49 #include <osgViewer/ViewerEventHandlers>
50 #include <osgViewer/Viewer>
51 #include <osgViewer/GraphicsWindow>
52
53 #include <Scenery/scenery.hxx>
54 #include <Main/fg_os.hxx>
55 #include <Main/fg_props.hxx>
56 #include <Main/util.hxx>
57 #include <Main/globals.hxx>
58 #include "renderer.hxx"
59 #include "CameraGroup.hxx"
60 #include "FGEventHandler.hxx"
61 #include "WindowBuilder.hxx"
62 #include "WindowSystemAdapter.hxx"
63
64 // Static linking of OSG needs special macros
65 #ifdef OSG_LIBRARY_STATIC
66 #include <osgDB/Registry>
67 USE_GRAPHICSWINDOW();
68 // Image formats
69 USE_OSGPLUGIN(bmp);
70 USE_OSGPLUGIN(dds);
71 USE_OSGPLUGIN(hdr);
72 USE_OSGPLUGIN(pic);
73 USE_OSGPLUGIN(pnm);
74 USE_OSGPLUGIN(rgb);
75 USE_OSGPLUGIN(tga);
76 #ifdef OSG_JPEG_ENABLED
77   USE_OSGPLUGIN(jpeg);
78 #endif
79 #ifdef OSG_PNG_ENABLED
80   USE_OSGPLUGIN(png);
81 #endif
82 #ifdef OSG_TIFF_ENABLED
83   USE_OSGPLUGIN(tiff);
84 #endif
85 // Model formats
86 USE_OSGPLUGIN(3ds);
87 USE_OSGPLUGIN(ac);
88 USE_OSGPLUGIN(ive);
89 USE_OSGPLUGIN(osg);
90 USE_OSGPLUGIN(txf);
91 #endif
92
93 // fg_os implementation using OpenSceneGraph's osgViewer::Viewer class
94 // to create the graphics window and run the event/update/render loop.
95
96 //
97 // fg_os implementation
98 //
99
100 using namespace std;    
101 using namespace flightgear;
102 using namespace osg;
103
104 osg::ref_ptr<osgViewer::Viewer> viewer;
105 static osg::ref_ptr<osg::Camera> mainCamera;
106
107 static void setStereoMode( const char * mode )
108 {
109     DisplaySettings::StereoMode stereoMode = DisplaySettings::QUAD_BUFFER;
110     bool stereoOn = true;
111
112     if (strcmp(mode,"QUAD_BUFFER")==0)
113     {
114         stereoMode = DisplaySettings::QUAD_BUFFER;
115     }
116     else if (strcmp(mode,"ANAGLYPHIC")==0)
117     {
118         stereoMode = DisplaySettings::ANAGLYPHIC;
119     }
120     else if (strcmp(mode,"HORIZONTAL_SPLIT")==0)
121     {
122         stereoMode = DisplaySettings::HORIZONTAL_SPLIT;
123     }
124     else if (strcmp(mode,"VERTICAL_SPLIT")==0)
125     {
126         stereoMode = DisplaySettings::VERTICAL_SPLIT;
127     }
128     else if (strcmp(mode,"LEFT_EYE")==0)
129     {
130         stereoMode = DisplaySettings::LEFT_EYE;
131     }
132     else if (strcmp(mode,"RIGHT_EYE")==0)
133     {
134         stereoMode = DisplaySettings::RIGHT_EYE;
135     }
136     else if (strcmp(mode,"HORIZONTAL_INTERLACE")==0)
137     {
138         stereoMode = DisplaySettings::HORIZONTAL_INTERLACE;
139     }
140     else if (strcmp(mode,"VERTICAL_INTERLACE")==0)
141     {
142         stereoMode = DisplaySettings::VERTICAL_INTERLACE;
143     }
144     else if (strcmp(mode,"CHECKERBOARD")==0)
145     {
146         stereoMode = DisplaySettings::CHECKERBOARD;
147     } else {
148         stereoOn = false; 
149     }
150     DisplaySettings::instance()->setStereo( stereoOn );
151     DisplaySettings::instance()->setStereoMode( stereoMode );
152 }
153
154 static const char * getStereoMode()
155 {
156     DisplaySettings::StereoMode stereoMode = DisplaySettings::instance()->getStereoMode();
157     bool stereoOn = DisplaySettings::instance()->getStereo();
158     if( !stereoOn ) return "OFF";
159     if( stereoMode == DisplaySettings::QUAD_BUFFER ) {
160         return "QUAD_BUFFER";
161     } else if( stereoMode == DisplaySettings::ANAGLYPHIC ) {
162         return "ANAGLYPHIC";
163     } else if( stereoMode == DisplaySettings::HORIZONTAL_SPLIT ) {
164         return "HORIZONTAL_SPLIT";
165     } else if( stereoMode == DisplaySettings::VERTICAL_SPLIT ) {
166         return "VERTICAL_SPLIT";
167     } else if( stereoMode == DisplaySettings::LEFT_EYE ) {
168         return "LEFT_EYE";
169     } else if( stereoMode == DisplaySettings::RIGHT_EYE ) {
170         return "RIGHT_EYE";
171     } else if( stereoMode == DisplaySettings::HORIZONTAL_INTERLACE ) {
172         return "HORIZONTAL_INTERLACE";
173     } else if( stereoMode == DisplaySettings::VERTICAL_INTERLACE ) {
174         return "VERTICAL_INTERLACE";
175     } else if( stereoMode == DisplaySettings::CHECKERBOARD ) {
176         return "CHECKERBOARD";
177     } 
178     return "OFF";
179 }
180
181 /**
182  * merge OSG output into our logging system, so it gets recorded to file,
183  * and so we can display a GUI console with renderer issues, especially
184  * shader compilation warnings and errors.
185  */
186 class NotifyLogger : public osg::NotifyHandler
187 {
188 public:
189   // note this callback will be invoked by OSG from multiple threads.
190   // fortunately our Simgear logging implementation already handles
191   // that internally, so we simply pass the message on.
192   virtual void notify(osg::NotifySeverity severity, const char *message)
193   {
194     SG_LOG(SG_GL, translateSeverity(severity), message);
195
196     // Detect whether a osg::Reference derived object is deleted with a non-zero
197     // reference count. In this case trigger a segfault to get a stack trace.
198     if( strstr(message, "the final reference count was") )
199     {
200
201       int* trigger_segfault = 0;
202       *trigger_segfault = 0;
203     }
204   }
205   
206 private:
207   sgDebugPriority translateSeverity(osg::NotifySeverity severity)
208   {
209     switch (severity) {
210       case osg::ALWAYS:
211       case osg::FATAL:  return SG_ALERT;
212       case osg::WARN:   return SG_WARN;
213       case osg::NOTICE:
214       case osg::INFO:   return SG_INFO;
215       case osg::DEBUG_FP:
216       case osg::DEBUG_INFO: return SG_DEBUG;
217       default: return SG_ALERT;
218     }
219   }
220 };
221
222 class NotifyLevelListener : public SGPropertyChangeListener
223 {
224 public:
225     void valueChanged(SGPropertyNode* node)
226     {
227         osg::NotifySeverity severity = osg::WARN;
228         string val = boost::to_lower_copy(string(node->getStringValue()));
229         
230         if (val == "fatal") {
231             severity = osg::FATAL;
232         } else if (val == "warn") {
233             severity = osg::WARN;
234         } else if (val == "notice") {
235             severity = osg::NOTICE;
236         } else if (val == "info") {
237             severity = osg::INFO;
238         } else if ((val == "debug") || (val == "debug-info")) {
239             severity = osg::DEBUG_INFO;
240         }
241         
242         osg::setNotifyLevel(severity);
243     }
244 };
245
246 void updateOSGNotifyLevel()
247 {
248    }
249
250 void fgOSOpenWindow(bool stencil)
251 {
252     osg::setNotifyHandler(new NotifyLogger);
253     
254     viewer = new osgViewer::Viewer;
255     viewer->setDatabasePager(FGScenery::getPagerSingleton());
256
257     std::string mode;
258     mode = fgGetString("/sim/rendering/multithreading-mode", "SingleThreaded");
259     if (mode == "AutomaticSelection")
260       viewer->setThreadingModel(osgViewer::Viewer::AutomaticSelection);
261     else if (mode == "CullDrawThreadPerContext")
262       viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
263     else if (mode == "DrawThreadPerContext")
264       viewer->setThreadingModel(osgViewer::Viewer::DrawThreadPerContext);
265     else if (mode == "CullThreadPerCameraDrawThreadPerContext")
266       viewer->setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
267     else
268       viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
269     WindowBuilder::initWindowBuilder(stencil);
270     CameraGroup::buildDefaultGroup(viewer.get());
271     
272     FGEventHandler* manipulator = globals->get_renderer()->getEventHandler();
273     WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA();
274     if (wsa->windows.size() != 1) {
275         manipulator->setResizable(false);
276     }
277     viewer->getCamera()->setProjectionResizePolicy(osg::Camera::FIXED);
278     viewer->addEventHandler(manipulator);
279     // Let FG handle the escape key with a confirmation
280     viewer->setKeyEventSetsDone(0);
281     // The viewer won't start without some root.
282     viewer->setSceneData(new osg::Group);
283     globals->get_renderer()->setViewer(viewer.get());
284 }
285
286 void fgOSResetProperties()
287 {
288     SGPropertyNode* osgLevel = fgGetNode("/sim/rendering/osg-notify-level", true);
289     NotifyLevelListener* l = new NotifyLevelListener;
290     globals->addListenerToCleanup(l);
291     osgLevel->addChangeListener(l, true);
292     
293     osg::Camera* guiCamera = getGUICamera(CameraGroup::getDefault());
294     if (guiCamera) {
295         Viewport* guiViewport = guiCamera->getViewport();
296         fgSetInt("/sim/startup/xsize", guiViewport->width());
297         fgSetInt("/sim/startup/ysize", guiViewport->height());
298     }
299     
300     DisplaySettings * displaySettings = DisplaySettings::instance();
301     fgTie("/sim/rendering/osg-displaysettings/eye-separation", displaySettings, &DisplaySettings::getEyeSeparation, &DisplaySettings::setEyeSeparation );
302     fgTie("/sim/rendering/osg-displaysettings/screen-distance", displaySettings, &DisplaySettings::getScreenDistance, &DisplaySettings::setScreenDistance );
303     fgTie("/sim/rendering/osg-displaysettings/screen-width", displaySettings, &DisplaySettings::getScreenWidth, &DisplaySettings::setScreenWidth );
304     fgTie("/sim/rendering/osg-displaysettings/screen-height", displaySettings, &DisplaySettings::getScreenHeight, &DisplaySettings::setScreenHeight );
305     fgTie("/sim/rendering/osg-displaysettings/stereo-mode", getStereoMode, setStereoMode );
306     fgTie("/sim/rendering/osg-displaysettings/double-buffer", displaySettings, &DisplaySettings::getDoubleBuffer, &DisplaySettings::setDoubleBuffer );
307     fgTie("/sim/rendering/osg-displaysettings/depth-buffer", displaySettings, &DisplaySettings::getDepthBuffer, &DisplaySettings::setDepthBuffer );
308     fgTie("/sim/rendering/osg-displaysettings/rgb", displaySettings, &DisplaySettings::getRGB, &DisplaySettings::setRGB );
309 }
310
311
312 static int status = 0;
313
314 void fgOSExit(int code)
315 {
316     viewer->setDone(true);
317     viewer->getDatabasePager()->cancel();
318     status = code;
319 }
320
321 int fgOSMainLoop()
322 {
323     viewer->setReleaseContextAtEndOfFrameHint(false);
324     if (!viewer->isRealized())
325         viewer->realize();
326     while (!viewer->done()) {
327         fgIdleHandler idleFunc = globals->get_renderer()->getEventHandler()->getIdleHandler();
328         if (idleFunc)
329             (*idleFunc)();
330         globals->get_renderer()->update();
331         viewer->frame( globals->get_sim_time_sec() );
332     }
333     
334     return status;
335 }
336
337 int fgGetKeyModifiers()
338 {
339     if (!globals->get_renderer()) { // happens during shutdown
340       return 0;
341     }
342     
343     return globals->get_renderer()->getEventHandler()->getCurrentModifiers();
344 }
345
346 void fgWarpMouse(int x, int y)
347 {
348     warpGUIPointer(CameraGroup::getDefault(), x, y);
349 }
350
351 void fgOSInit(int* argc, char** argv)
352 {
353     globals->get_renderer()->init();
354     WindowSystemAdapter::setWSA(new WindowSystemAdapter);
355 }
356
357 void fgOSCloseWindow()
358 {
359     FGScenery::resetPagerSingleton();
360     mainCamera = NULL;
361     flightgear::CameraGroup::setDefault(NULL);
362     WindowSystemAdapter::setWSA(NULL);
363     viewer = NULL;
364 }
365
366 void fgOSFullScreen()
367 {
368     std::vector<osgViewer::GraphicsWindow*> windows;
369     viewer->getWindows(windows);
370
371     if (windows.empty())
372         return; // Huh?!?
373
374     /* Toggling window fullscreen is only supported for the main GUI window.
375      * The other windows should use fixed setup from the camera.xml file anyway. */
376     osgViewer::GraphicsWindow* window = windows[0];
377
378     {
379         osg::GraphicsContext::WindowingSystemInterface    *wsi = osg::GraphicsContext::getWindowingSystemInterface();
380
381         if (wsi == NULL)
382         {
383             SG_LOG(SG_VIEW, SG_ALERT, "ERROR: No WindowSystemInterface available. Cannot toggle window fullscreen.");
384             return;
385         }
386
387         static int previous_x = 0;
388         static int previous_y = 0;
389         static int previous_width = 800;
390         static int previous_height = 600;
391
392         unsigned int screenWidth;
393         unsigned int screenHeight;
394         wsi->getScreenResolution(*(window->getTraits()), screenWidth, screenHeight);
395
396         int x;
397         int y;
398         int width;
399         int height;
400         window->getWindowRectangle(x, y, width, height);
401
402         /* Note: the simple "is window size == screen size" check to detect full screen state doesn't work with
403          * X screen servers in Xinerama mode, since the reported screen width (or height) exceeds the maximum width
404          * (or height) usable by a single window (Xserver automatically shrinks/moves the full screen window to fit a
405          * single display) - so we detect full screen mode using "WindowDecoration" state instead.
406          * "false" - even when a single window is display in fullscreen */
407         //bool isFullScreen = x == 0 && y == 0 && width == (int)screenWidth && height == (int)screenHeight;
408         bool isFullScreen = !window->getWindowDecoration();
409
410         SG_LOG(SG_VIEW, SG_DEBUG, "Toggling fullscreen. Previous window rectangle ("
411                << x << ", " << y << ") x (" << width << ", " << height << "), fullscreen: " << isFullScreen
412                << ", number of screens: " << wsi->getNumScreens());
413         if (isFullScreen)
414         {
415             // limit x,y coordinates and window size to screen area
416             if (previous_x + previous_width > (int)screenWidth)
417                 previous_x = 0;
418             if (previous_y + previous_height > (int)screenHeight)
419                 previous_y = 0;
420
421             // disable fullscreen mode, restore previous window size/coordinates
422             x = previous_x;
423             y = previous_y;
424             width = previous_width;
425             height = previous_height;
426         }
427         else
428         {
429             // remember previous setting
430             previous_x = x;
431             previous_y = y;
432             previous_width = width;
433             previous_height = height;
434
435             // enable fullscreen mode, set new width/height
436             x = 0;
437             y = 0;
438             width = screenWidth;
439             height = screenHeight;
440         }
441
442         // set xsize/ysize properties to adapt GUI planes
443         fgSetInt("/sim/startup/xsize", width);
444         fgSetInt("/sim/startup/ysize", height);
445
446         // reconfigure window
447         window->setWindowDecoration(isFullScreen);
448         window->setWindowRectangle(x, y, width, height);
449         window->grabFocusIfPointerInWindow();
450     }
451 }
452
453 static void setMouseCursor(osgViewer::GraphicsWindow* gw, int cursor)
454 {
455     if (!gw) {
456         return;
457     }
458   
459     osgViewer::GraphicsWindow::MouseCursor mouseCursor;
460     mouseCursor = osgViewer::GraphicsWindow::InheritCursor;
461     if (cursor == MOUSE_CURSOR_NONE)
462         mouseCursor = osgViewer::GraphicsWindow::NoCursor;
463     else if(cursor == MOUSE_CURSOR_POINTER)
464 #ifdef SG_MAC
465         // osgViewer-Cocoa lacks RightArrowCursor, use Left
466         mouseCursor = osgViewer::GraphicsWindow::LeftArrowCursor;
467 #else
468         mouseCursor = osgViewer::GraphicsWindow::RightArrowCursor;
469 #endif
470     else if(cursor == MOUSE_CURSOR_WAIT)
471         mouseCursor = osgViewer::GraphicsWindow::WaitCursor;
472     else if(cursor == MOUSE_CURSOR_CROSSHAIR)
473         mouseCursor = osgViewer::GraphicsWindow::CrosshairCursor;
474     else if(cursor == MOUSE_CURSOR_LEFTRIGHT)
475         mouseCursor = osgViewer::GraphicsWindow::LeftRightCursor;
476     else if(cursor == MOUSE_CURSOR_TOPSIDE)
477         mouseCursor = osgViewer::GraphicsWindow::TopSideCursor;
478     else if(cursor == MOUSE_CURSOR_BOTTOMSIDE)
479         mouseCursor = osgViewer::GraphicsWindow::BottomSideCursor;
480     else if(cursor == MOUSE_CURSOR_LEFTSIDE)
481         mouseCursor = osgViewer::GraphicsWindow::LeftSideCursor;
482     else if(cursor == MOUSE_CURSOR_RIGHTSIDE)
483         mouseCursor = osgViewer::GraphicsWindow::RightSideCursor;
484     else if(cursor == MOUSE_CURSOR_TOPLEFT)
485         mouseCursor = osgViewer::GraphicsWindow::TopLeftCorner;
486     else if(cursor == MOUSE_CURSOR_TOPRIGHT)
487         mouseCursor = osgViewer::GraphicsWindow::TopRightCorner;
488     else if(cursor == MOUSE_CURSOR_BOTTOMLEFT)
489         mouseCursor = osgViewer::GraphicsWindow::BottomLeftCorner;
490     else if(cursor == MOUSE_CURSOR_BOTTOMRIGHT)
491         mouseCursor = osgViewer::GraphicsWindow::BottomRightCorner;
492
493     gw->setCursor(mouseCursor);
494 }
495
496 static int _cursor = -1;
497
498 void fgSetMouseCursor(int cursor)
499 {
500     _cursor = cursor;
501     if (!viewer)
502         return;
503     
504     std::vector<osgViewer::GraphicsWindow*> windows;
505     viewer->getWindows(windows);
506     BOOST_FOREACH(osgViewer::GraphicsWindow* gw, windows) {
507         setMouseCursor(gw, cursor);
508     }
509 }
510
511 int fgGetMouseCursor()
512 {
513     return _cursor;
514 }